Player Matchup

Vamana
Vamana
AlpacK-60
Vamana
Level 118
God Stats
0W - 1L
1,310 SR
Queue Stats
27W - 31L
1,402 Elo+
Party 1
Bastet
Bastet
Baddruck
Bastet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
321W - 321L
1,443 Elo+
Solo
He Bo
He Bo
Ronaldome6497
He Bo
Level 18
God Stats
2W - 1L
1,737 SR
Queue Stats
85W - 93L
1,414 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zli_Banananos
Morgan Le Fay
Level 38
God Stats
0W - 1L
1,255 SR
Queue Stats
49W - 65L
1,437 Elo+
Solo
Rama
Rama
aprenti-jedi
Rama
Level 158
God Stats
4W - 2L
1,675 SR
Queue Stats
135W - 137L
1,475 Elo+
Party 1
Team Averages
Level 88
1,495 SR
1,434 Elo+

VS

Team Averages
Level 105
1,508 SR
1,343 Elo+
Charybdis
Charybdis
HORRIBLE-MADNESS
Charybdis
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
164W - 155L
1,486 Elo+
Solo
Ymir
Ymir
Pausemachen
Ymir
Level 72
God Stats
2W - 0L
1,714 SR
Queue Stats
28W - 47L
1,371 Elo+
Party 2
Agni
Agni
gm_ah1t0
Agni
Level 29
God Stats
1W - 1L
1,251 SR
Queue Stats
1W - 5L
1,084 Elo+
Solo
Set
Set
minko239
Set
Level 127
God Stats
2W - 1L
1,495 SR
Queue Stats
56W - 84L
1,371 Elo+
Party 2
Xbalanque
Xbalanque
punctdani
Xbalanque
Level 143
God Stats
12W - 7L
1,580 SR
Queue Stats
742W - 778L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AlpacK-60
Vamana
20
6 / 6 / 14
13,982
699
14,345
32,915
38,586
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bastet
Baddruck
Bastet
20
8 / 5 / 13
13,133
657
21,457
24,913
15,094
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 8 / 15
11,988
599
13,960
19,931
10,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Zli_Banananos
Morgan Le Fay
20
6 / 6 / 15
12,980
649
34,328
24,573
16,737
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 5 / 13
14,485
724
36,187
24,738
16,190
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
20
6 / 6 / 8
13,132
657
18,581
21,063
12,342
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
2 / 3 / 22
14,701
735
10,219
48,863
60,140
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
20
2 / 6 / 17
13,760
688
23,285
18,724
10,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 8 / 9
14,682
734
20,377
25,753
27,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
punctdani
Xbalanque
20
10 / 7 / 12
15,180
759
34,413
27,716
17,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
98
29
Kills
30
30
Deaths
30
70
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Vamana
AlpacK-60
Vamana
6
6
14
2.17
L
Bastet
Baddruck
Bastet
8
5
13
2.9
W
Charybdis
6
6
8
1.67
W
2
3
22
4.33
L
1
8
15
1.06
L
Morgan Le Fay
Zli_Banananos
Morgan Le Fay
6
6
15
2.25
L
8
5
13
2.9
W
Agni
2
6
17
1.75
W
10
8
9
1.81
W
Xbalanque
punctdani
Xbalanque
10
7
12
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,277
Damage
106,875
127,070
Taken
142,119
97,109
Mitigated
128,052
41,582
Healing
56,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AlpacK-60
Vamana
14,345
6,617
2,582
7,971
32,915
38,586
87
9,579
23,336
0
36,234
L
Bastet
Baddruck
Bastet
21,457
5,572
1,413
7,814
24,913
15,094
416
5,039
19,874
0
29,341
W
Charybdis
18,581
6,753
1,546
3,062
21,063
12,342
2,880
7,995
13,068
0
48,225
W
10,219
813
2,745
20,931
48,863
60,140
336
12,746
36,117
25,416
0
L
13,960
294
3,481
2,610
19,931
10,502
0
7,057
12,874
22,656
0
L
Morgan Le Fay
Zli_Banananos
Morgan Le Fay
34,328
5,484
3,075
6,397
24,573
16,737
635
5,539
19,034
49,562
0
L
36,187
21,070
807
5,432
24,738
16,190
3,125
6,290
18,448
0
78,296
W
Agni
23,285
754
1,776
4,362
18,724
10,073
679
6,593
12,131
53,615
0
W
20,377
7,199
2,038
5,456
25,753
27,687
1,031
11,667
14,086
0
33,909
W
Xbalanque
punctdani
Xbalanque
34,413
21,086
4,119
10,039
27,716
17,810
4,704
9,287
18,429
0
57,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,568
Gold Earned
71,455
206
Minions Killed
250
0
Camps Cleared
0
1,697,271
Distance Traveled
1,663,751
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,982
699
35
2
0
383,821
0
L
Bastet
13,133
657
25
1
0
367,071
0
W
Charybdis
13,132
657
80
4
0
312,588
0
W
Ymir
14,701
735
38
2
0
349,303
0
L
He Bo
11,988
599
18
1
0
315,684
0
L
Morgan Le Fay
12,980
649
28
1
0
345,076
3
L
Rama
14,485
724
100
5
0
285,619
0
W
Agni
13,760
688
53
3
0
338,078
0
W
Set
14,682
734
32
2
0
347,469
0
W
Xbalanque
15,180
759
47
2
0
316,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role