Player Matchup

Bastet
Bastet
CLAP_JESUS_GAMER
Bastet
Level 14
God Stats
3W - 7L
1,283 SR
Queue Stats
4W - 22L
1,018 Elo+
Party 2
Amaterasu
Amaterasu
Ch1c0M4rqu35
Amaterasu
Level 103
God Stats
1W - 0L
1,322 SR
Queue Stats
7W - 5L
1,355 Elo+
Solo
Zeus
Zeus
JakuGTI
Zeus
Level 84
God Stats
2W - 6L
1,132 SR
Queue Stats
115W - 190L
1,268 Elo+
Party 2
Team Averages
Level 67
1,246 SR
1,214 Elo+

VS

Team Averages
Level 92
1,500 SR
1,438 Elo+
Ishtar
Ishtar
Ikidumi
Ishtar
Level 127
God Stats
7W - 13L
1,499 SR
Queue Stats
92W - 95L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
JP2311_
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,412 Elo+
Party 1
He Bo
He Bo
Xx-JOLB-Xx
He Bo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 105L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 10
17,173
687
10,666
22,463
10,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
Ch1c0M4rqu35
Amaterasu
20
8 / 3 / 10
18,285
731
13,401
33,678
37,439
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
JakuGTI
Zeus
20
6 / 6 / 13
17,012
680
34,341
21,496
8,729
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ikidumi
Ishtar
20
5 / 5 / 6
16,174
647
21,302
26,059
13,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
JP2311_
Gilgamesh
18
3 / 11 / 8
15,497
620
11,610
24,942
12,896
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
20
6 / 4 / 7
17,584
703
27,411
20,849
9,054
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
20
Kills
14
14
Deaths
20
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
5
10
2.2
W
Amaterasu
Ch1c0M4rqu35
Amaterasu
8
3
10
4.33
L
Ishtar
Ikidumi
Ishtar
5
5
6
1.6
L
Gilgamesh
JP2311_
Gilgamesh
3
11
8
0.64
W
Zeus
JakuGTI
Zeus
6
6
13
2.08
L
He Bo
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,408
Damage
60,323
77,637
Taken
71,850
56,675
Mitigated
35,088
12,850
Healing
10,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,666
1,204
0
4,495
22,463
10,507
1,444
8,112
14,069
0
51,290
W
Amaterasu
Ch1c0M4rqu35
Amaterasu
13,401
3,885
213
4,297
33,678
37,439
1,097
10,187
23,119
0
73,423
L
Ishtar
Ikidumi
Ishtar
21,302
12,066
0
4,950
26,059
13,138
2,841
11,190
14,869
0
96,746
L
Gilgamesh
JP2311_
Gilgamesh
11,610
1,096
0
1,008
24,942
12,896
188
12,964
11,978
0
29,849
W
Zeus
JakuGTI
Zeus
34,341
2,859
816
3,029
21,496
8,729
138
8,593
12,713
108,771
0
L
He Bo
27,411
985
0
4,595
20,849
9,054
372
10,580
10,269
79,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,470
Gold Earned
49,255
280
Minions Killed
255
12
Camps Cleared
10
1,356,293
Distance Traveled
1,206,706
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
17,173
687
66
3
3
459,282
4
W
Amaterasu
18,285
731
80
3
4
516,376
3
L
Ishtar
16,174
647
125
5
3
436,330
0
L
Gilgamesh
15,497
620
28
1
1
361,178
0
W
Zeus
17,012
680
134
5
5
380,635
1
L
He Bo
17,584
703
102
4
6
409,198
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role