Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Johnisms
Fafnir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 67L
1,435 Elo+
Party 1
Zeus
Zeus
Sh0rtSt0p2121
Zeus
Level 138
God Stats
5W - 1L
1,743 SR
Queue Stats
61W - 69L
1,496 Elo+
Party 1
Charybdis
Charybdis
chazfilter
Charybdis
Level 127
God Stats
1W - 1L
1,801 SR
Queue Stats
50W - 60L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
spiderpig1172
Danzaburou
Level 29
God Stats
2W - 1L
1,558 SR
Queue Stats
12W - 36L
1,393 Elo+
Party 1
Team Averages
Level 75
1,621 SR
1,468 Elo+

VS

Team Averages
Level 64
1,583 SR
1,491 Elo+
Terra
Terra
DSROJAS
Terra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DarthReven890
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 3
Tiamat
Tiamat
SLMPLYTyler
Tiamat
Level 15
God Stats
8W - 8L
1,500 SR
Queue Stats
117W - 129L
1,238 Elo+
Party 2
Tyr
Tyr
izret102
Tyr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 25L
1,515 Elo+
Party 3
Cabrakan
Cabrakan
jnormanjr
Cabrakan
Level 154
God Stats
4W - 2L
1,913 SR
Queue Stats
315W - 310L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 1 / 18
9,336
934
7,392
11,620
9,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fafnir
Johnisms
Fafnir
14
0 / 2 / 16
8,803
880
3,275
10,789
11,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
4 / 1 / 14
8,918
892
20,666
4,435
2,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charybdis
chazfilter
Charybdis
17
13 / 1 / 6
10,088
1,009
14,641
7,768
4,543
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
spiderpig1172
Danzaburou
14
2 / 3 / 14
8,769
877
11,827
8,483
4,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DSROJAS
Terra
13
0 / 5 / 7
6,804
680
2,545
14,441
14,674
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 3 / 3
7,762
776
5,744
7,945
3,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
12
0 / 4 / 5
6,564
656
2,718
8,663
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 4 / 1
8,479
848
12,075
18,026
12,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
jnormanjr
Cabrakan
13
1 / 5 / 5
6,809
681
7,355
14,572
17,945
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
28
21
Kills
7
8
Deaths
21
68
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
18
11
L
Terra
DSROJAS
Terra
0
5
7
0.7
L
0
3
3
0.5
W
Fafnir
Johnisms
Fafnir
0
2
16
4
L
Tiamat
0
4
5
0.63
W
4
1
14
11
W
Charybdis
chazfilter
Charybdis
13
1
6
16
L
6
4
1
1.63
L
Cabrakan
jnormanjr
Cabrakan
1
5
5
0.7
W
Danzaburou
spiderpig1172
Danzaburou
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,801
Damage
30,437
43,095
Taken
63,647
31,656
Mitigated
54,625
24,118
Healing
20,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,392
1,671
7,129
6,120
11,620
9,330
506
3,702
7,918
12,117
0
L
Terra
DSROJAS
Terra
2,545
591
2,862
2,995
14,441
14,674
0
6,192
8,249
6,578
0
L
5,744
1,977
0
750
7,945
3,684
0
4,383
3,550
0
20,050
W
Fafnir
Johnisms
Fafnir
3,275
1,537
2,173
2,836
10,789
11,097
330
2,478
8,311
6,727
0
L
Tiamat
2,718
388
0
1,140
8,663
5,943
0
5,771
2,880
9,782
0
W
20,666
2,250
740
816
4,435
2,503
676
1,715
2,720
33,912
0
W
Charybdis
chazfilter
Charybdis
14,641
6,624
120
1,615
7,768
4,543
1,677
3,217
4,551
0
30,762
L
12,075
1,611
2,297
7,701
18,026
12,379
0
8,844
9,128
0
18,617
L
Cabrakan
jnormanjr
Cabrakan
7,355
592
1,183
2,070
14,572
17,945
0
6,045
8,507
12,209
0
W
Danzaburou
spiderpig1172
Danzaburou
11,827
4,702
451
2,118
8,483
4,183
1,533
1,506
6,977
0
25,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,914
Gold Earned
36,418
122
Minions Killed
92
0
Camps Cleared
0
959,678
Distance Traveled
879,756
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,336
934
10
1
0
202,169
2
L
Terra
6,804
680
9
1
0
160,940
0
L
Hou Yi
7,762
776
41
4
0
169,356
0
W
Fafnir
8,803
880
9
1
0
198,583
0
L
Tiamat
6,564
656
17
2
0
173,621
0
W
Zeus
8,918
892
30
3
0
192,592
1
W
Charybdis
10,088
1,009
48
5
0
182,650
0
L
Tyr
8,479
848
13
1
0
208,012
0
L
Cabrakan
6,809
681
12
1
0
167,827
0
W
Danzaburou
8,769
877
25
3
0
183,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role