Player Matchup

Merlin
Merlin
DataRemember
Merlin
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 181L
1,494 Elo+
Solo
Izanami
Izanami
Ginormous Snoz
Izanami
Level 157
God Stats
4W - 6L
1,465 SR
Queue Stats
216W - 215L
1,448 Elo+
Solo
Terra
Terra
Gooninater
Terra
Level 86
God Stats
2W - 0L
1,722 SR
Queue Stats
8W - 9L
1,523 Elo+
Party 1
Bastet
Bastet
GumGumDab
Bastet
Level 157
God Stats
12W - 4L
1,662 SR
Queue Stats
454W - 471L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Terb0492
Morgan Le Fay
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,347 Elo+
Party 1
Team Averages
Level 122
1,570 SR
1,457 Elo+

VS

Team Averages
Level 141
1,519 SR
1,464 Elo+
Horus
Horus
 
Horus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
KTN Lightning
Vulcan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,528 Elo+
Solo
Amaterasu
Amaterasu
MaximusRocky
Amaterasu
Level 160
God Stats
6W - 5L
1,549 SR
Queue Stats
470W - 505L
1,442 Elo+
Solo
Xbalanque
Xbalanque
Seventh Tip
Xbalanque
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 333L
1,401 Elo+
Solo
Hachiman
Hachiman
TheGreekGeek02
Hachiman
Level 128
God Stats
6W - 6L
1,548 SR
Queue Stats
357W - 409L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
2 / 4 / 17
11,328
666
20,270
17,345
9,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 4 / 16
12,320
725
18,902
17,172
9,541
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
19
1 / 2 / 25
11,536
679
10,748
22,709
30,654
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
GumGumDab
Bastet
20
9 / 3 / 14
12,793
753
21,047
23,514
13,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Terb0492
Morgan Le Fay
20
12 / 3 / 15
13,724
807
31,648
24,319
15,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
7 / 3 / 8
11,960
704
13,187
27,738
35,363
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 9 / 6
11,110
654
18,252
20,643
9,284
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
MaximusRocky
Amaterasu
19
3 / 5 / 8
12,366
727
14,020
30,214
31,892
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Seventh Tip
Xbalanque
18
3 / 9 / 7
11,240
661
21,122
20,876
8,545
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
16
0 / 7 / 9
10,130
596
14,980
18,003
9,543
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
54
32
Kills
16
16
Deaths
33
87
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
7
3
8
3.67
W
Merlin
2
4
17
2.63
W
8
4
16
4
W
Terra
1
2
25
6.75
W
Bastet
GumGumDab
Bastet
9
3
14
5.33
L
3
9
6
0.67
L
Amaterasu
MaximusRocky
Amaterasu
3
5
8
1.4
L
Xbalanque
Seventh Tip
Xbalanque
3
9
7
0.72
W
Morgan Le Fay
Terb0492
Morgan Le Fay
12
3
15
6.5
L
Hachiman
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,615
Damage
81,561
105,059
Taken
117,474
78,516
Mitigated
94,627
59,607
Healing
49,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
13,187
6,020
8,953
14,227
27,738
35,363
649
13,312
14,426
0
22,075
W
Merlin
20,270
2,021
1,010
1,008
17,345
9,658
1,610
3,738
13,355
38,154
0
W
18,902
12,913
2,682
2,384
17,172
9,541
5,031
2,847
14,135
0
43,093
W
Terra
10,748
1,167
19,659
10,058
22,709
30,654
582
4,308
18,241
16,662
0
W
Bastet
GumGumDab
Bastet
21,047
3,497
3,176
7,074
23,514
13,276
734
2,432
20,992
0
34,704
L
18,252
3,567
1,308
2,484
20,643
9,284
120
12,729
7,914
43,578
0
L
Amaterasu
MaximusRocky
Amaterasu
14,020
5,185
3,701
10,421
30,214
31,892
817
15,553
14,661
0
22,645
L
Xbalanque
Seventh Tip
Xbalanque
21,122
5,986
1,315
2,606
20,876
8,545
2,409
12,655
8,221
0
48,225
W
Morgan Le Fay
Terb0492
Morgan Le Fay
31,648
5,877
3,119
9,437
24,319
15,387
1,743
4,071
20,084
63,352
0
L
Hachiman
14,980
9,504
1,783
3,128
18,003
9,543
600
8,417
9,586
0
27,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,701
Gold Earned
56,806
201
Minions Killed
190
0
Camps Cleared
0
1,500,288
Distance Traveled
1,363,646
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,960
704
22
1
0
342,851
2
W
Merlin
11,328
666
43
3
0
267,492
1
W
Izanami
12,320
725
52
3
0
261,545
1
W
Terra
11,536
679
15
1
0
326,426
0
W
Bastet
12,793
753
34
2
0
344,489
1
L
Vulcan
11,110
654
51
3
0
251,626
0
L
Amaterasu
12,366
727
21
1
0
313,264
0
L
Xbalanque
11,240
661
58
3
0
243,788
1
W
Morgan Le Fay
13,724
807
57
3
0
300,336
0
L
Hachiman
10,130
596
38
2
0
212,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role