Player Matchup

Artio
Artio
DeBuke
Artio
Level 160
God Stats
5W - 3L
1,599 SR
Queue Stats
1,017W - 1,170L
1,430 Elo+
Solo
Bastet
Bastet
ForTheFallen58
Bastet
Level 138
God Stats
7W - 13L
1,381 SR
Queue Stats
415W - 461L
1,314 Elo+
Solo
Hel
Hel
NoFace_NoName77
Hel
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 64L
1,406 Elo+
Solo
Medusa
Medusa
ObscurePants148
Medusa
Level 160
God Stats
2W - 3L
1,166 SR
Queue Stats
141W - 133L
1,425 Elo+
Solo
Jormungandr
Jormungandr
ninisEILMER
Jormungandr
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,416 Elo+
Solo
Team Averages
Level 130
1,429 SR
1,398 Elo+

VS

Team Averages
Level 88
1,513 SR
1,348 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
K1LLJ0Yda13O55
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,154 Elo+
Solo
Bacchus
Bacchus
RaYAn92B13
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,193 Elo+
Party 1
Chiron
Chiron
TuctNicely
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
quiquexb
Cernunnos
Level 129
God Stats
8W - 4L
1,564 SR
Queue Stats
116W - 133L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DeBuke
Artio
14
0 / 8 / 12
10,144
597
4,907
20,163
19,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
12 / 3 / 16
13,853
815
31,118
29,954
20,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 1 / 27
12,850
756
15,695
22,236
23,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 6 / 14
13,123
772
23,237
20,852
10,099
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
ninisEILMER
Jormungandr
20
12 / 4 / 15
14,177
834
22,232
26,748
25,533
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
4 / 7 / 6
10,286
605
18,334
19,604
10,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 7 / 7
11,764
692
11,091
23,055
18,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
RaYAn92B13
Bacchus
16
1 / 4 / 11
10,692
629
8,767
21,092
33,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
TuctNicely
Chiron
20
11 / 8 / 5
12,772
751
25,324
21,363
12,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
quiquexb
Cernunnos
17
2 / 9 / 12
10,564
621
21,992
22,199
11,648
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
62
35
Kills
21
22
Deaths
35
84
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
7
6
1
W
Artio
DeBuke
Artio
0
8
12
0.75
W
12
3
16
6.67
L
3
7
7
0.93
W
3
1
27
16.5
W
8
6
14
2.5
L
Bacchus
RaYAn92B13
Bacchus
1
4
11
1.63
L
Chiron
TuctNicely
Chiron
11
8
5
1.69
W
Jormungandr
ninisEILMER
Jormungandr
12
4
15
4.88
L
Cernunnos
quiquexb
Cernunnos
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,189
Damage
85,508
119,953
Taken
107,313
99,392
Mitigated
86,697
61,835
Healing
30,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
18,334
2,519
1,672
2,953
19,604
10,752
0
7,164
12,440
0
34,353
W
Artio
DeBuke
Artio
4,907
547
1,312
1,258
20,163
19,729
300
2,445
17,718
12,936
0
W
31,118
8,624
2,455
12,281
29,954
20,300
4,150
4,151
25,803
0
43,947
L
11,091
960
7,021
6,473
23,055
18,196
68
12,984
10,071
20,809
0
W
15,695
3,467
18,690
15,374
22,236
23,731
1,342
5,855
16,381
30,502
0
W
23,237
11,054
3,418
2,474
20,852
10,099
3,295
3,541
17,311
0
53,278
L
Bacchus
RaYAn92B13
Bacchus
8,767
615
497
2,531
21,092
33,901
15
7,430
13,662
19,772
0
L
Chiron
TuctNicely
Chiron
25,324
13,357
1,380
3,197
21,363
12,200
0
6,319
15,043
0
46,275
W
Jormungandr
ninisEILMER
Jormungandr
22,232
3,987
1,824
2,749
26,748
25,533
328
3,866
22,882
53,856
0
L
Cernunnos
quiquexb
Cernunnos
21,992
9,215
1,905
2,592
22,199
11,648
278
8,937
13,262
0
36,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,147
Gold Earned
56,078
190
Minions Killed
166
0
Camps Cleared
0
1,572,534
Distance Traveled
1,376,048
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,286
605
24
1
0
292,510
0
W
Artio
10,144
597
11
1
0
269,994
1
W
Bastet
13,853
815
26
2
0
329,847
3
L
Hel
11,764
692
19
1
0
273,046
0
W
Hel
12,850
756
33
2
0
348,903
0
W
Medusa
13,123
772
57
3
0
304,348
1
L
Bacchus
10,692
629
17
1
0
334,078
5
L
Chiron
12,772
751
66
4
0
247,100
2
W
Jormungandr
14,177
834
63
4
0
319,442
0
L
Cernunnos
10,564
621
40
2
0
229,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role