Player Matchup

Baron Samedi
Baron Samedi
AgitativeDustin
Baron Samedi
Level 112
God Stats
17W - 9L
1,656 SR
Queue Stats
75W - 74L
1,518 Elo+
Party 1
Geb
Geb
Frenchy1040
Geb
Level 125
God Stats
0W - 1L
1,678 SR
Queue Stats
64W - 52L
1,590 Elo+
Party 2
Ishtar
Ishtar
RickySpanish719
Ishtar
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 40L
1,583 Elo+
Party 2
Hercules
Hercules
RiddariJarnH773
Hercules
Level 126
God Stats
3W - 1L
1,753 SR
Queue Stats
29W - 31L
1,418 Elo+
Party 1
Bakasura
Bakasura
vitocohd
Bakasura
Level 158
God Stats
2W - 2L
1,819 SR
Queue Stats
184W - 172L
1,545 Elo+
Solo
Team Averages
Level 131
1,681 SR
1,531 Elo+

VS

Team Averages
Level 129
1,453 SR
1,492 Elo+
Ishtar
Ishtar
Ghost bucht
Ishtar
Level 118
God Stats
15W - 12L
1,217 SR
Queue Stats
42W - 42L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
Mr Novii
Zhong Kui
Level 125
God Stats
22W - 18L
1,670 SR
Queue Stats
114W - 113L
1,533 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RNJRgreen
Morgan Le Fay
Level 156
God Stats
9W - 11L
1,482 SR
Queue Stats
189W - 209L
1,454 Elo+
Solo
Fenrir
Fenrir
agonzo717
Fenrir
Level 109
God Stats
1W - 5L
1,314 SR
Queue Stats
87W - 96L
1,493 Elo+
Party 3
Tyr
Tyr
machoma
Tyr
Level 137
God Stats
32W - 30L
1,580 SR
Queue Stats
329W - 332L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AgitativeDustin
Baron Samedi
17
1 / 6 / 4
10,542
659
9,956
22,652
13,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 1 / 7
11,489
718
14,554
21,586
30,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 7 / 3
11,213
701
11,575
18,666
9,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
17
3 / 3 / 5
10,412
651
10,316
17,250
16,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
vitocohd
Bakasura
19
5 / 5 / 3
12,405
775
14,023
22,332
15,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
20
6 / 5 / 11
13,137
821
21,087
17,786
8,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Mr Novii
Zhong Kui
19
0 / 2 / 10
11,803
738
13,608
14,333
15,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
RNJRgreen
Morgan Le Fay
18
3 / 5 / 4
11,642
728
16,431
18,784
10,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
agonzo717
Fenrir
20
9 / 2 / 6
13,247
828
11,115
15,810
8,652
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tyr
20
4 / 0 / 11
12,177
761
22,467
17,894
18,918
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
14
Kills
22
22
Deaths
14
22
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AgitativeDustin
Baron Samedi
1
6
4
0.5
L
1
1
7
4.5
W
Ishtar
6
5
11
2.3
W
Zhong Kui
Mr Novii
Zhong Kui
0
2
10
2.5
W
Morgan Le Fay
RNJRgreen
Morgan Le Fay
3
5
4
1
L
4
7
3
0.79
L
Hercules
3
3
5
1.83
W
Fenrir
agonzo717
Fenrir
9
2
6
6
W
Tyr
4
0
11
9.5
L
Bakasura
vitocohd
Bakasura
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,424
Damage
84,708
102,486
Taken
84,607
85,259
Mitigated
61,871
14,460
Healing
19,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AgitativeDustin
Baron Samedi
9,956
505
1,740
4,193
22,652
13,019
0
6,534
16,118
42,645
0
L
14,554
739
0
2,302
21,586
30,519
0
6,703
14,883
35,013
0
W
Ishtar
21,087
11,148
0
4,905
17,786
8,620
1,535
6,490
10,472
0
71,546
W
Zhong Kui
Mr Novii
Zhong Kui
13,608
1,496
0
5,106
14,333
15,184
15
3,803
9,587
60,090
0
W
Morgan Le Fay
RNJRgreen
Morgan Le Fay
16,431
2,715
133
2,712
18,784
10,497
106
4,760
13,617
48,146
0
L
11,575
7,442
0
1,350
18,666
9,747
0
5,760
12,906
0
46,998
L
Hercules
10,316
2,124
0
2,422
17,250
16,519
0
6,294
10,956
0
23,181
W
Fenrir
agonzo717
Fenrir
11,115
4,201
0
3,273
15,810
8,652
5,069
4,871
9,711
0
33,289
W
Tyr
22,467
2,477
0
3,312
17,894
18,918
309
4,586
12,667
0
46,420
L
Bakasura
vitocohd
Bakasura
14,023
7,544
0
2,453
22,332
15,455
0
4,748
17,584
0
43,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,061
Gold Earned
62,006
285
Minions Killed
357
0
Camps Cleared
0
1,588,096
Distance Traveled
1,832,453
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,542
659
58
4
0
283,268
1
L
Geb
11,489
718
28
2
0
346,810
0
W
Ishtar
13,137
821
79
5
0
350,456
2
W
Zhong Kui
11,803
738
118
7
0
329,436
2
W
Morgan Le Fay
11,642
728
56
4
0
333,412
3
L
Ishtar
11,213
701
74
5
0
287,741
0
L
Hercules
10,412
651
27
2
0
322,160
0
W
Fenrir
13,247
828
51
3
0
396,312
1
W
Tyr
12,177
761
53
3
0
422,837
2
L
Bakasura
12,405
775
98
6
0
348,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role