Player Matchup

Cernunnos
Cernunnos
Torres-elijah010
Cernunnos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,408 Elo+
Solo
Discordia
Discordia
demonic_dynomite
Discordia
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 56L
1,346 Elo+
Party 1
Fafnir
Fafnir
itslordbubbles
Fafnir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 113L
1,411 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,388 Elo+

VS

Team Averages
Level 73
1,595 SR
1,557 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
MrAcosta30
Thor
Level 22
God Stats
13W - 4L
1,885 SR
Queue Stats
41W - 10L
1,884 Elo+
Party 2
Ishtar
Ishtar
iHazrd
Ishtar
Level 69
God Stats
6W - 8L
1,400 SR
Queue Stats
18W - 35L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
9
0 / 13 / 2
6,712
610
5,973
17,429
5,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
12
2 / 9 / 0
8,155
741
6,362
11,838
3,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 2
6,767
615
3,357
11,735
8,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
7 / 1 / 17
9,629
875
16,119
10,900
5,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
14 / 1 / 11
10,577
962
10,027
9,393
4,002
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
iHazrd
Ishtar
14
5 / 0 / 17
9,256
841
9,156
9,090
3,757
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
71
2
Kills
26
26
Deaths
2
4
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
17
15.5
W
14
1
11
19.5
L
Cernunnos
0
13
2
0.08
L
Discordia
2
9
0
0.22
W
Ishtar
iHazrd
Ishtar
5
0
17
13.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,692
Damage
35,302
41,002
Taken
29,383
18,046
Mitigated
13,467
1,583
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,119
1,461
0
4,693
10,900
5,708
727
4,791
6,109
45,420
0
W
10,027
1,718
0
1,812
9,393
4,002
621
2,545
6,443
0
23,871
L
Cernunnos
5,973
2,518
0
191
17,429
5,964
117
6,450
10,979
0
15,726
L
Discordia
6,362
0
0
314
11,838
3,264
0
4,231
7,607
19,673
0
W
Ishtar
iHazrd
Ishtar
9,156
4,889
0
4,450
9,090
3,757
862
3,281
5,809
0
36,819
L
3,357
975
0
1,078
11,735
8,818
0
5,850
5,885
8,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,634
Gold Earned
29,462
64
Minions Killed
127
2
Camps Cleared
8
468,598
Distance Traveled
594,951
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,629
875
50
5
5
182,740
4
W
Thor
10,577
962
29
3
2
207,320
4
L
Cernunnos
6,712
610
25
2
0
148,495
0
L
Discordia
8,155
741
30
3
1
150,353
3
W
Ishtar
9,256
841
48
4
1
204,891
0
L
Fafnir
6,767
615
9
1
1
169,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role