Player Matchup

Geb
Geb
 
Geb
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
cacadorrobo26
Raijin
Level 68
God Stats
12W - 12L
1,531 SR
Queue Stats
164W - 155L
1,417 Elo+
Solo
Pele
Pele
lucas-cintra192
Pele
Level 143
God Stats
3W - 2L
1,502 SR
Queue Stats
144W - 116L
1,559 Elo+
Party 2
Lancelot
Lancelot
presion_radiante
Lancelot
Level 27
God Stats
7W - 8L
1,433 SR
Queue Stats
64W - 25L
1,705 Elo+
Party 2
Xbalanque
Xbalanque
xBaDxGiLz
Xbalanque
Level 99
God Stats
3W - 4L
1,218 SR
Queue Stats
17W - 18L
1,364 Elo+
Solo
Team Averages
Level 95
1,437 SR
1,509 Elo+

VS

Team Averages
Level 58
1,441 SR
1,351 Elo+
Raijin
Raijin
Labortamox
Raijin
Level 122
God Stats
7W - 8L
1,500 SR
Queue Stats
360W - 370L
1,407 Elo+
Solo
Rama
Rama
Pedrozz350
Rama
Level 40
God Stats
3W - 8L
1,500 SR
Queue Stats
106W - 156L
1,287 Elo+
Party 1
Chaac
Chaac
bom_de_oro
Chaac
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
255W - 270L
1,360 Elo+
Solo
Ymir
Ymir
gutessaro
Ymir
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 86L
1,320 Elo+
Party 1
Nemesis
Nemesis
iSeeXz--
Nemesis
Level 41
God Stats
0W - 4L
1,204 SR
Queue Stats
41W - 47L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 0 / 5
6,955
535
3,246
7,037
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 4
6,051
465
4,652
7,226
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 5
7,393
569
10,563
10,899
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
11 / 1 / 0
8,583
660
15,188
14,733
9,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
xBaDxGiLz
Xbalanque
11
0 / 0 / 2
6,466
497
2,710
5,990
2,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Labortamox
Raijin
12
5 / 2 / 0
7,289
561
8,156
9,049
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 1
6,010
462
3,620
8,526
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
9
1 / 8 / 0
6,049
465
5,122
14,524
7,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
0 / 0 / 2
6,149
473
1,855
7,635
7,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
iSeeXz--
Nemesis
10
0 / 3 / 3
6,302
485
4,819
10,972
5,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
17
Kills
6
6
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
5
4.5
L
Raijin
Labortamox
Raijin
5
2
0
2.5
L
0
4
1
0.13
L
Chaac
1
8
0
0.13
W
0
3
4
0.67
L
Ymir
0
0
2
1
L
Nemesis
iSeeXz--
Nemesis
0
3
3
0.5
W
4
2
5
3.25
W
11
1
0
11
W
Xbalanque
xBaDxGiLz
Xbalanque
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,359
Damage
23,572
45,885
Taken
50,706
25,030
Mitigated
27,176
11,882
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,246
388
0
1,943
7,037
5,536
0
1,799
5,238
16,332
0
L
Raijin
Labortamox
Raijin
8,156
564
0
1,500
9,049
3,735
0
3,311
5,738
47,754
0
L
3,620
3,379
0
1,934
8,526
2,869
0
910
7,616
0
42,452
L
Chaac
5,122
1,474
0
2,284
14,524
7,628
0
399
14,125
0
33,726
W
4,652
277
0
1,595
7,226
3,077
210
4,881
2,345
35,344
0
L
Ymir
1,855
675
0
1,007
7,635
7,361
0
2,171
5,464
20,149
0
L
Nemesis
iSeeXz--
Nemesis
4,819
1,210
0
3,618
10,972
5,583
0
1,107
9,865
0
41,453
W
10,563
3,433
0
1,882
10,899
4,209
0
2,536
8,363
0
61,351
W
15,188
4,090
0
6,117
14,733
9,421
0
419
14,314
0
62,354
W
Xbalanque
xBaDxGiLz
Xbalanque
2,710
923
0
345
5,990
2,787
948
376
5,614
0
42,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,448
Gold Earned
31,799
328
Minions Killed
320
0
Camps Cleared
0
1,209,459
Distance Traveled
1,235,144
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,955
535
18
1
0
239,148
4
L
Raijin
7,289
561
73
6
0
224,911
6
L
Rama
6,010
462
70
5
0
227,379
0
L
Chaac
6,049
465
59
5
0
221,245
1
W
Raijin
6,051
465
61
5
0
226,291
0
L
Ymir
6,149
473
38
3
0
260,482
0
L
Nemesis
6,302
485
80
6
0
301,127
1
W
Pele
7,393
569
91
7
0
265,316
1
W
Lancelot
8,583
660
90
7
0
298,212
2
W
Xbalanque
6,466
497
68
5
0
180,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role