Player Matchup

Chaac
Chaac
Davmaru
Chaac
Level 151
God Stats
10W - 2L
1,961 SR
Queue Stats
301W - 347L
1,412 Elo+
Party 2
Sun Wukong
Sun Wukong
TomatoPotHeadd
Sun Wukong
Level 19
God Stats
1W - 1L
1,287 SR
Queue Stats
25W - 31L
1,405 Elo+
Solo
Kumbhakarna
Kumbhakarna
oSQc Metal
Kumbhakarna
Level 142
God Stats
1W - 1L
1,283 SR
Queue Stats
46W - 44L
1,561 Elo+
Solo
Cliodhna
Cliodhna
sticka400
Cliodhna
Level 154
God Stats
26W - 18L
1,584 SR
Queue Stats
839W - 911L
1,418 Elo+
Solo
Eset
Eset
xxDiagramxx
Eset
Level 127
God Stats
2W - 2L
1,349 SR
Queue Stats
139W - 178L
1,362 Elo+
Party 2
Team Averages
Level 119
1,493 SR
1,432 Elo+

VS

Team Averages
Level 108
1,399 SR
1,443 Elo+
Ah Muzen Cab
Ah Muzen Cab
Its Sweepz
Ah Muzen Cab
Level 79
God Stats
7W - 9L
1,529 SR
Queue Stats
288W - 340L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jack_XD_26
Kumbhakarna
Level 157
God Stats
4W - 9L
1,173 SR
Queue Stats
505W - 534L
1,431 Elo+
Solo
Tyr
Tyr
WhiterRabbit1
Tyr
Level 122
God Stats
0W - 1L
1,409 SR
Queue Stats
7W - 8L
1,454 Elo+
Solo
Geb
Geb
bumblebee unsc
Geb
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 175L
1,433 Elo+
Party 1
Thanatos
Thanatos
johnseenher
Thanatos
Level 93
God Stats
7W - 10L
1,383 SR
Queue Stats
427W - 456L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Davmaru
Chaac
20
12 / 4 / 17
15,445
702
38,924
52,835
71,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
TomatoPotHeadd
Sun Wukong
20
4 / 4 / 21
14,186
645
29,382
45,188
69,247
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
oSQc Metal
Kumbhakarna
20
4 / 6 / 18
13,805
628
14,601
34,524
46,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
sticka400
Cliodhna
20
9 / 6 / 16
13,968
635
31,481
34,005
23,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 4 / 21
13,461
612
23,258
20,397
13,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Its Sweepz
Ah Muzen Cab
20
10 / 4 / 12
17,562
798
66,547
32,587
22,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Jack_XD_26
Kumbhakarna
19
3 / 2 / 13
13,338
606
18,719
36,903
37,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 6 / 9
14,347
652
24,268
28,377
42,378
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 9 / 15
13,123
597
17,345
32,048
42,313
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
johnseenher
Thanatos
15
1 / 12 / 8
11,160
507
11,078
20,892
11,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
81
33
Kills
24
24
Deaths
33
93
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chaac
Davmaru
Chaac
12
4
17
5.13
L
Ah Muzen Cab
Its Sweepz
Ah Muzen Cab
10
4
12
4
L
Kumbhakarna
Jack_XD_26
Kumbhakarna
3
2
13
4.75
W
Sun Wukong
TomatoPotHeadd
Sun Wukong
4
4
21
3.63
L
7
6
9
1.92
L
3
9
15
1.17
L
Thanatos
johnseenher
Thanatos
1
12
8
0.42
W
Kumbhakarna
oSQc Metal
Kumbhakarna
4
6
18
2.17
W
Cliodhna
sticka400
Cliodhna
9
6
16
2.83
W
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,646
Damage
137,957
186,949
Taken
150,807
223,142
Mitigated
155,954
79,872
Healing
58,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Davmaru
Chaac
38,924
5,694
2,850
26,838
52,835
71,014
1,526
9,470
43,365
9,333
57,914
L
Ah Muzen Cab
Its Sweepz
Ah Muzen Cab
66,547
18,655
951
16,510
32,587
22,050
3,589
6,529
25,870
0
138,485
L
Kumbhakarna
Jack_XD_26
Kumbhakarna
18,719
2,319
957
16,661
36,903
37,790
0
11,248
25,247
29,500
0
W
Sun Wukong
TomatoPotHeadd
Sun Wukong
29,382
3,786
3,558
10,578
45,188
69,247
1,228
9,134
36,054
8,034
37,682
L
24,268
1,773
3,028
7,437
28,377
42,378
202
9,748
18,227
0
37,482
L
17,345
1,510
2,979
1,814
32,048
42,313
418
7,995
23,713
24,420
0
L
Thanatos
johnseenher
Thanatos
11,078
1,524
2,417
5,589
20,892
11,423
1,363
8,819
11,836
0
16,108
W
Kumbhakarna
oSQc Metal
Kumbhakarna
14,601
1,863
1,096
3,117
34,524
46,094
1,878
7,061
27,463
31,475
0
W
Cliodhna
sticka400
Cliodhna
31,481
4,836
2,124
9,534
34,005
23,653
5,490
6,494
27,511
0
56,846
W
23,258
2,333
14,534
5,643
20,397
13,134
1,836
3,905
16,492
40,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,865
Gold Earned
69,530
215
Minions Killed
195
0
Camps Cleared
0
1,751,907
Distance Traveled
1,889,581
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,445
702
42
2
0
375,034
0
L
Ah Muzen Cab
17,562
798
131
6
0
406,844
1
L
Kumbhakarna
13,338
606
22
1
0
308,864
0
W
Sun Wukong
14,186
645
33
2
0
360,974
2
L
Tyr
14,347
652
23
1
0
424,490
1
L
Geb
13,123
597
12
1
0
381,244
0
L
Thanatos
11,160
507
7
0
0
368,139
6
W
Kumbhakarna
13,805
628
49
2
0
333,097
0
W
Cliodhna
13,968
635
56
3
0
376,776
0
W
Eset
13,461
612
35
2
0
306,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role