Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
BradConutZA
Persephone
Level 142
God Stats
2W - 8L
1,118 SR
Queue Stats
221W - 235L
1,444 Elo+
Party 1
Nike
Nike
LimboWolf
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,187 Elo+
Party 2
Raijin
Raijin
Mercy__NA
Raijin
Level 84
God Stats
7W - 7L
1,526 SR
Queue Stats
293W - 312L
1,482 Elo+
Party 2
Da Ji
Da Ji
unwaa
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 76L
1,451 Elo+
Solo
Team Averages
Level 105
1,429 SR
1,413 Elo+

VS

Team Averages
Level 102
1,589 SR
1,403 Elo+
Mulan
Mulan
DrCavallo92
Mulan
Level 109
God Stats
8W - 12L
1,438 SR
Queue Stats
177W - 197L
1,425 Elo+
Party 3
Danzaburou
Danzaburou
GreenMamen
Danzaburou
Level 28
God Stats
6W - 1L
1,815 SR
Queue Stats
70W - 65L
1,437 Elo+
Party 3
Artemis
Artemis
List0chek
Artemis
Level 115
God Stats
7W - 1L
1,500 SR
Queue Stats
263W - 273L
1,329 Elo+
Solo
Chang'e
Chang'e
NFBaceMUFC
Chang'e
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 56L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
ehab_ahmed11
Sun Wukong
Level 126
God Stats
2W - 0L
1,694 SR
Queue Stats
153W - 139L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 7 / 4
8,275
591
5,887
17,093
17,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
BradConutZA
Persephone
18
3 / 4 / 6
11,151
797
18,542
18,281
10,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nike
15
1 / 6 / 5
8,533
610
8,477
20,788
26,856
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
Mercy__NA
Raijin
17
3 / 6 / 8
10,007
715
16,288
16,820
10,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
unwaa
Da Ji
16
5 / 7 / 3
9,878
706
12,768
17,580
11,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 21
10,685
763
11,820
22,510
14,104
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
GreenMamen
Danzaburou
20
14 / 2 / 13
12,753
911
33,467
18,526
8,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
List0chek
Artemis
17
7 / 4 / 13
10,566
755
14,599
12,761
5,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
NFBaceMUFC
Chang'e
18
1 / 2 / 18
10,372
741
11,658
15,934
6,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
ehab_ahmed11
Sun Wukong
17
5 / 4 / 16
10,895
778
12,011
15,716
9,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
111
13
Kills
30
30
Deaths
13
26
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
7
4
0.43
L
Persephone
BradConutZA
Persephone
3
4
6
1.5
W
3
1
21
13.5
W
Danzaburou
GreenMamen
Danzaburou
14
2
13
10.25
L
Nike
1
6
5
0.58
W
Artemis
List0chek
Artemis
7
4
13
3.38
L
Raijin
Mercy__NA
Raijin
3
6
8
1.17
W
Chang'e
NFBaceMUFC
Chang'e
1
2
18
5
W
Sun Wukong
ehab_ahmed11
Sun Wukong
5
4
16
3.25
L
Da Ji
unwaa
Da Ji
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,962
Damage
83,555
90,562
Taken
85,447
76,575
Mitigated
45,138
21,978
Healing
48,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,887
685
1,955
2,154
17,093
17,118
0
2,119
14,974
0
10,086
L
Persephone
BradConutZA
Persephone
18,542
1,755
1,203
5,441
18,281
10,620
0
1,166
17,111
43,016
0
W
11,820
996
1,970
9,303
22,510
14,104
832
7,831
14,367
0
19,532
W
Danzaburou
GreenMamen
Danzaburou
33,467
21,807
1,677
9,561
18,526
8,764
2,979
6,378
11,860
0
57,865
L
Nike
8,477
749
75
1,835
20,788
26,856
0
4,939
15,849
0
13,427
W
Artemis
List0chek
Artemis
14,599
5,667
742
1,992
12,761
5,879
1,496
5,027
7,570
0
33,294
L
Raijin
Mercy__NA
Raijin
16,288
666
702
2,871
16,820
10,607
0
1,177
15,643
37,872
0
W
Chang'e
NFBaceMUFC
Chang'e
11,658
2,068
7,760
7,659
15,934
6,742
1,594
9,442
6,161
29,580
0
W
Sun Wukong
ehab_ahmed11
Sun Wukong
12,011
1,343
3,243
4,328
15,716
9,649
589
4,875
10,659
0
20,681
L
Da Ji
unwaa
Da Ji
12,768
2,437
1,960
3,782
17,580
11,374
0
2,257
15,323
0
18,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,844
Gold Earned
55,271
137
Minions Killed
158
0
Camps Cleared
0
1,077,209
Distance Traveled
1,250,474
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,275
591
8
1
0
199,089
0
L
Persephone
11,151
797
55
4
0
226,243
0
W
Mulan
10,685
763
16
1
0
233,983
0
W
Danzaburou
12,753
911
63
5
0
259,937
0
L
Nike
8,533
610
12
1
0
243,839
2
W
Artemis
10,566
755
33
2
0
248,860
2
L
Raijin
10,007
715
48
3
0
202,352
0
W
Chang'e
10,372
741
33
2
0
250,991
5
W
Sun Wukong
10,895
778
13
1
0
256,703
0
L
Da Ji
9,878
706
14
1
0
205,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role