Player Matchup

Tsukuyomi
Tsukuyomi
Platinum IV
Pti_Ced33
Tsukuyomi
Platinum IV
Level 45
God Stats
5W - 14L
1,413 SR
Queue Stats
70W - 91L
1,621 MMR
Solo
Cthulhu
Cthulhu
Gold IV
iorweth_elf
Cthulhu
Gold IV
Level 128
God Stats
6W - 5L
1,635 SR
Queue Stats
52W - 72L
1,688 MMR
Solo
Hera
Hera
Platinum IV
wedding_cake19
Hera
Platinum IV
Level 158
God Stats
56W - 65L
1,498 SR
Queue Stats
224W - 310L
1,623 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 110
1,515 SR
1,644 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 89
1,680 SR
1,489 MMR
Horus
Horus
Gold IV
GotTheBiscuitv2
Horus
Gold IV
Level 33
God Stats
1W - 1L
1,786 SR
Queue Stats
30W - 20L
1,504 MMR
Party 1
Mulan
Mulan
Gold I
Lysiithea
Mulan
Gold I
Level 107
God Stats
15W - 28L
1,483 SR
Queue Stats
427W - 502L
1,603 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
NuwduL
Baron Samedi
Silver I
Level 128
God Stats
1W - 6L
1,770 SR
Queue Stats
78W - 64L
1,358 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Pti_Ced33
Tsukuyomi
9
0 / 7 / 2
5,939
594
6,841
11,914
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
iorweth_elf
Cthulhu
11
2 / 2 / 0
6,663
666
5,764
10,171
7,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 5 / 2
6,995
700
7,420
8,532
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
AchillesGaneshaAh Muzen CabAtlasShiva

VS

Bans
GebZeusChironHadesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 10
8,270
827
5,921
9,812
9,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
Lysiithea
Mulan
14
9 / 0 / 5
8,549
855
14,250
11,168
10,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
NuwduL
Baron Samedi
11
1 / 4 / 9
6,915
692
6,955
8,272
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
14
14
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
W
Mulan
Lysiithea
Mulan
9
0
5
11.5
W
Baron Samedi
NuwduL
Baron Samedi
1
4
9
1.38
L
Tsukuyomi
Pti_Ced33
Tsukuyomi
0
7
2
0.14
L
Cthulhu
iorweth_elf
Cthulhu
2
2
0
1
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,025
Damage
27,126
30,617
Taken
29,252
17,318
Mitigated
24,499
4,063
Healing
15,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,921
2,338
1,908
4,673
9,812
9,472
109
3,916
5,756
0
13,206
W
Mulan
Lysiithea
Mulan
14,250
3,226
0
4,445
11,168
10,720
0
3,966
6,969
0
31,754
W
Baron Samedi
NuwduL
Baron Samedi
6,955
480
1,929
2,118
8,272
4,307
144
5,533
2,611
27,076
0
L
Tsukuyomi
Pti_Ced33
Tsukuyomi
6,841
1,405
0
1,985
11,914
6,098
0
2,190
9,460
0
11,888
L
Cthulhu
iorweth_elf
Cthulhu
5,764
829
124
574
10,171
7,618
0
1,590
8,259
16,031
0
L
7,420
1,801
0
1,380
8,532
3,602
0
3,598
4,806
29,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,597
Gold Earned
23,734
94
Minions Killed
109
3
Camps Cleared
5
480,145
Distance Traveled
524,960
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,270
827
12
1
1
187,482
3
W
Mulan
8,549
855
44
4
1
185,132
2
W
Baron Samedi
6,915
692
53
5
3
152,346
0
L
Tsukuyomi
5,939
594
16
2
0
145,534
2
L
Cthulhu
6,663
666
24
2
1
163,553
1
L
Hera
6,995
700
54
5
2
171,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role