Player Matchup

Bacchus
Bacchus
Deluxe80
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Artemis
Artemis
DplrKillswitch
Artemis
Level 76
God Stats
1W - 5L
1,424 SR
Queue Stats
183W - 200L
1,441 Elo+
Solo
King Arthur
King Arthur
Harmour
King Arthur
Level 8
God Stats
0W - 1L
1,389 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
has29
Hun Batz
Level 68
God Stats
0W - 1L
1,744 SR
Queue Stats
6W - 6L
1,619 Elo+
Party 3
Kukulkan
Kukulkan
viniciuslima05
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 34
1,511 SR
1,512 Elo+

VS

Team Averages
Level 71
1,423 SR
1,423 Elo+
Awilix
Awilix
Arcfyre
Awilix
Level 64
God Stats
10W - 5L
1,706 SR
Queue Stats
398W - 316L
1,600 Elo+
Party 1
Ra
Ra
Cindy003
Ra
Level 104
God Stats
3W - 2L
1,485 SR
Queue Stats
81W - 167L
1,265 Elo+
Party 2
Sun Wukong
Sun Wukong
Héspero
Sun Wukong
Level 126
God Stats
48W - 35L
1,354 SR
Queue Stats
71W - 67L
1,431 Elo+
Solo
Rama
Rama
Kimnoto
Rama
Level 29
God Stats
1W - 2L
1,148 SR
Queue Stats
60W - 140L
1,253 Elo+
Party 2
Chang'e
Chang'e
LeBrent
Chang'e
Level 31
God Stats
18W - 14L
1,422 SR
Queue Stats
146W - 95L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deluxe80
Bacchus
15
0 / 3 / 3
10,402
946
9,697
24,229
37,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
1 / 9 / 3
10,431
948
16,968
19,027
8,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Harmour
King Arthur
16
6 / 15 / 1
11,409
1,037
22,118
34,562
23,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
has29
Hun Batz
15
1 / 6 / 3
10,798
982
8,110
16,378
7,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
16
0 / 10 / 3
9,831
894
5,631
16,214
8,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Arcfyre
Awilix
19
16 / 3 / 16
13,692
1,245
26,067
11,845
5,440
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 0 / 23
12,778
1,162
12,324
9,269
7,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Héspero
Sun Wukong
19
10 / 0 / 26
13,109
1,192
23,345
19,541
20,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
Kimnoto
Rama
18
4 / 4 / 19
11,402
1,037
14,973
14,473
6,805
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
LeBrent
Chang'e
19
4 / 1 / 27
12,540
1,140
27,660
11,570
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
154
8
Kills
43
43
Deaths
8
13
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Awilix
Arcfyre
Awilix
16
3
16
8
W
9
0
23
20.5
L
Bacchus
Deluxe80
Bacchus
0
3
3
0.5
L
1
9
3
0.28
L
King Arthur
Harmour
King Arthur
6
15
1
0.43
W
Sun Wukong
Héspero
Sun Wukong
10
0
26
23
W
Rama
Kimnoto
Rama
4
4
19
3.38
W
Chang'e
LeBrent
Chang'e
4
1
27
17.5
L
Hun Batz
has29
Hun Batz
1
6
3
0.42
L
Kukulkan
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,524
Damage
104,369
110,410
Taken
66,698
85,227
Mitigated
45,855
9,547
Healing
24,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Arcfyre
Awilix
26,067
9,653
0
0
11,845
5,440
0
1,603
10,242
0
36,048
W
12,324
744
2,823
1,601
9,269
7,550
0
1,880
7,389
34,427
0
L
Bacchus
Deluxe80
Bacchus
9,697
1,923
461
3,944
24,229
37,279
0
7,374
16,855
19,160
0
L
16,968
6,077
0
2,083
19,027
8,499
0
6,375
12,652
0
41,272
L
King Arthur
Harmour
King Arthur
22,118
3,527
0
2,875
34,562
23,688
0
14,765
19,797
0
39,343
W
Sun Wukong
Héspero
Sun Wukong
23,345
3,147
0
6,768
19,541
20,731
0
7,182
12,359
0
48,734
W
Rama
Kimnoto
Rama
14,973
10,263
0
1,880
14,473
6,805
0
1,975
12,498
0
21,418
W
Chang'e
LeBrent
Chang'e
27,660
679
5,476
5,955
11,570
5,329
0
2,817
8,753
47,522
0
L
Hun Batz
has29
Hun Batz
8,110
850
0
120
16,378
7,421
0
4,730
11,648
129
35,584
L
Kukulkan
5,631
3,256
0
64
16,214
8,340
0
6,740
9,474
17,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,871
Gold Earned
63,521
189
Minions Killed
218
6
Camps Cleared
7
935,968
Distance Traveled
1,109,917
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,692
1,245
18
2
4
225,444
0
W
Ra
12,778
1,162
70
6
0
231,555
0
L
Bacchus
10,402
946
21
2
1
215,259
0
L
Artemis
10,431
948
50
5
4
181,226
2
L
King Arthur
11,409
1,037
33
3
0
203,586
0
W
Sun Wukong
13,109
1,192
58
5
1
240,132
0
W
Rama
11,402
1,037
17
2
1
166,584
0
W
Chang'e
12,540
1,140
55
5
1
246,202
0
L
Hun Batz
10,798
982
65
6
1
202,896
0
L
Kukulkan
9,831
894
20
2
0
133,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role