Player Matchup

Atlas
Atlas
DrCΩCΩNUT
Atlas
Level 156
God Stats
10W - 1L
2,147 SR
Queue Stats
167W - 66L
1,770 Elo+
Party 1
Bellona
Bellona
L0wResolution
Bellona
Level 108
God Stats
2W - 0L
1,731 SR
Queue Stats
108W - 63L
1,712 Elo+
Party 1
Discordia
Discordia
LWew
Discordia
Level 81
God Stats
4W - 0L
1,807 SR
Queue Stats
100W - 50L
1,814 Elo+
Party 1
Bakasura
Bakasura
Rhaethas
Bakasura
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,749 Elo+
Party 1
Apollo
Apollo
Vexatiοn
Apollo
Level 160
God Stats
14W - 9L
1,821 SR
Queue Stats
239W - 115L
1,770 Elo+
Party 1
Team Averages
Level 106
1,801 SR
1,763 Elo+

VS

Team Averages
Level 81
1,559 SR
1,431 Elo+
Ishtar
Ishtar
GAMEDAY51
Ishtar
Level 119
God Stats
8W - 15L
1,493 SR
Queue Stats
61W - 90L
1,414 Elo+
Party 2
Nu Wa
Nu Wa
GMLuigi
Nu Wa
Level 35
God Stats
7W - 13L
1,294 SR
Queue Stats
67W - 63L
1,428 Elo+
Solo
Nike
Nike
Jacksonpeterss
Nike
Level 123
God Stats
3W - 1L
1,879 SR
Queue Stats
41W - 50L
1,408 Elo+
Party 2
Awilix
Awilix
MedicationError
Awilix
Level 43
God Stats
2W - 4L
1,501 SR
Queue Stats
15W - 21L
1,470 Elo+
Solo
Janus
Janus
firehead61
Janus
Level 83
God Stats
1W - 3L
1,631 SR
Queue Stats
38W - 42L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 22
9,107
828
8,138
12,997
16,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
14
5 / 3 / 13
8,317
756
8,223
12,201
12,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
LWew
Discordia
15
4 / 1 / 14
8,712
792
12,012
4,637
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Rhaethas
Bakasura
16
6 / 4 / 13
8,976
816
7,194
10,860
6,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
Vexatiοn
Apollo
17
14 / 2 / 8
10,122
920
13,090
7,971
3,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GAMEDAY51
Ishtar
14
2 / 7 / 2
7,935
721
6,352
13,080
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
GMLuigi
Nu Wa
14
2 / 6 / 2
8,204
746
6,871
8,323
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 5 / 3
7,485
680
4,643
12,474
7,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
4 / 5 / 1
7,587
690
6,307
10,456
5,046
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
13
0 / 6 / 7
7,427
675
4,346
9,315
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
24
29
Kills
9
10
Deaths
29
70
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
0
22
11
L
Ishtar
GAMEDAY51
Ishtar
2
7
2
0.43
L
Nu Wa
GMLuigi
Nu Wa
2
6
2
0.5
L
1
5
3
0.5
W
Bellona
5
3
13
3.83
W
Discordia
LWew
Discordia
4
1
14
11
L
4
5
1
0.9
W
Bakasura
Rhaethas
Bakasura
6
4
13
3.13
W
Apollo
Vexatiοn
Apollo
14
2
8
9
L
Janus
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,657
Damage
28,519
48,666
Taken
53,648
40,604
Mitigated
25,082
6,524
Healing
3,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,138
2,719
0
2,290
12,997
16,109
517
2,007
10,990
24,632
0
L
Ishtar
GAMEDAY51
Ishtar
6,352
2,520
0
1,549
13,080
5,901
0
5,792
7,288
0
29,015
L
Nu Wa
GMLuigi
Nu Wa
6,871
1,387
0
0
8,323
2,998
256
2,840
5,068
28,243
0
L
4,643
494
0
1,568
12,474
7,232
0
4,498
7,868
0
14,937
W
Bellona
8,223
1,878
0
1,307
12,201
12,366
681
2,853
9,348
0
21,019
W
Discordia
LWew
Discordia
12,012
939
0
335
4,637
1,993
312
1,209
3,428
28,433
0
L
6,307
2,004
0
0
10,456
5,046
0
3,277
6,933
0
11,203
W
Bakasura
Rhaethas
Bakasura
7,194
4,518
0
1,374
10,860
6,384
144
2,882
7,978
0
16,093
W
Apollo
Vexatiοn
Apollo
13,090
8,439
0
1,218
7,971
3,752
4,912
2,266
5,705
0
47,364
L
Janus
4,346
546
0
152
9,315
3,905
0
3,743
5,572
13,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,234
Gold Earned
38,638
199
Minions Killed
156
0
Camps Cleared
0
1,180,442
Distance Traveled
999,494
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,107
828
17
2
0
253,040
4
L
Ishtar
7,935
721
50
5
0
190,160
1
L
Nu Wa
8,204
746
40
4
0
189,026
1
L
Nike
7,485
680
32
3
0
200,616
0
W
Bellona
8,317
756
21
2
0
219,377
1
W
Discordia
8,712
792
48
4
0
233,904
3
L
Awilix
7,587
690
8
1
0
213,864
0
W
Bakasura
8,976
816
36
3
0
248,886
0
W
Apollo
10,122
920
77
7
0
225,235
2
L
Janus
7,427
675
26
2
0
205,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role