Player Matchup

Hachiman
Hachiman
King_Farlon_TTV
Hachiman
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
338W - 360L
1,469 Elo+
Party 1
Terra
Terra
SkeletorNYEH
Terra
Level 105
God Stats
11W - 16L
1,452 SR
Queue Stats
170W - 171L
1,473 Elo+
Party 1
Serqet
Serqet
ZOIMBIE
Serqet
Level 124
God Stats
5W - 4L
1,732 SR
Queue Stats
104W - 107L
1,472 Elo+
Party 1
Tyr
Tyr
guardianreaper_-
Tyr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
wl Knightowl lw
Baron Samedi
Level 139
God Stats
3W - 6L
1,692 SR
Queue Stats
153W - 166L
1,484 Elo+
Solo
Team Averages
Level 130
1,575 SR
1,476 Elo+

VS

Team Averages
Level 112
1,475 SR
1,461 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Jayt1738
Ne Zha
Level 141
God Stats
6W - 7L
1,295 SR
Queue Stats
202W - 194L
1,409 Elo+
Solo
Anubis
Anubis
SALVS503
Anubis
Level 126
God Stats
3W - 2L
1,316 SR
Queue Stats
289W - 292L
1,447 Elo+
Solo
Horus
Horus
TEP101
Horus
Level 117
God Stats
2W - 2L
1,644 SR
Queue Stats
45W - 44L
1,460 Elo+
Solo
Neith
Neith
lizzypuppylover1
Neith
Level 74
God Stats
27W - 23L
1,620 SR
Queue Stats
37W - 37L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
1 / 1 / 0
7,519
537
4,551
6,854
2,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 5
6,429
459
1,665
6,491
5,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Serqet
ZOIMBIE
Serqet
13
6 / 1 / 1
8,062
576
7,516
9,019
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 2
7,158
511
5,311
15,627
10,344
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
wl Knightowl lw
Baron Samedi
12
1 / 1 / 0
6,911
494
4,103
7,414
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
1
0 / 0 / 0
2,696
193
0
0
0
Ne Zha
Jayt1738
Ne Zha
10
1 / 3 / 1
6,564
469
4,506
13,398
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Anubis
SALVS503
Anubis
13
1 / 3 / 1
7,780
556
9,445
7,666
3,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
TEP101
Horus
13
0 / 1 / 1
6,798
486
1,481
8,410
5,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 3 / 1
7,322
523
8,201
7,801
2,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
4
5
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
0
0
L
Ne Zha
Jayt1738
Ne Zha
1
3
1
0.5
W
Hachiman
1
1
0
1
L
Anubis
SALVS503
Anubis
1
3
1
0.5
W
0
1
5
2.5
L
Horus
TEP101
Horus
0
1
1
0.5
W
Serqet
ZOIMBIE
Serqet
6
1
1
6.5
W
1
1
2
2
L
2
3
1
0.83
W
Baron Samedi
wl Knightowl lw
Baron Samedi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,146
Damage
23,633
45,405
Taken
37,275
26,214
Mitigated
16,338
19,604
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
Jayt1738
Ne Zha
4,506
1,514
0
4,720
13,398
4,457
0
1,428
11,578
0
45,657
W
Hachiman
4,551
2,497
0
3,589
6,854
2,367
960
0
6,854
0
63,077
L
Anubis
SALVS503
Anubis
9,445
1,439
0
2,012
7,666
3,814
204
283
7,071
58,291
0
W
1,665
67
844
1,708
6,491
5,928
73
583
5,908
12,090
0
L
Horus
TEP101
Horus
1,481
1,005
0
2,936
8,410
5,231
0
500
7,910
0
45,868
W
Serqet
ZOIMBIE
Serqet
7,516
1,654
0
3,494
9,019
3,733
0
917
8,102
0
46,625
W
5,311
586
0
8,338
15,627
10,344
0
7,403
8,224
0
44,709
L
8,201
3,688
0
2,398
7,801
2,836
1,483
3,241
4,250
0
52,287
W
Baron Samedi
wl Knightowl lw
Baron Samedi
4,103
121
86
1,545
7,414
3,842
935
542
6,872
50,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,079
Gold Earned
31,160
369
Minions Killed
334
0
Camps Cleared
0
1,272,401
Distance Traveled
962,472
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
2,696
193
0
0
0
0
0
L
Ne Zha
6,564
469
78
6
0
287,046
2
W
Hachiman
7,519
537
94
7
0
221,095
0
L
Anubis
7,780
556
98
7
0
201,053
5
W
Terra
6,429
459
20
1
0
224,593
3
L
Horus
6,798
486
70
5
0
220,389
1
W
Serqet
8,062
576
90
6
0
325,281
2
W
Tyr
7,158
511
70
5
0
275,068
0
L
Neith
7,322
523
88
6
0
253,984
2
W
Baron Samedi
6,911
494
95
7
0
226,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role