Player Matchup

Medusa
Medusa
Favarooooo
Medusa
Level 160
God Stats
19W - 3L
1,757 SR
Queue Stats
1,102W - 401L
1,687 Elo+
Party 1
Artio
Artio
Jalles
Artio
Level 160
God Stats
2W - 0L
1,663 SR
Queue Stats
135W - 62L
1,701 Elo+
Party 1
Kukulkan
Kukulkan
MickeyMadMouse
Kukulkan
Level 160
God Stats
20W - 8L
1,541 SR
Queue Stats
994W - 409L
1,674 Elo+
Party 1
Rama
Rama
MonkeyBoySte
Rama
Level 160
God Stats
8W - 3L
1,630 SR
Queue Stats
916W - 291L
1,777 Elo+
Party 1
Vulcan
Vulcan
Pashutin
Vulcan
Level 160
God Stats
19W - 4L
1,810 SR
Queue Stats
1,391W - 364L
1,785 Elo+
Party 1
Team Averages
Level 160
1,680 SR
1,725 Elo+

VS

Team Averages
Level 150
1,398 SR
1,571 Elo+
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Colione
Ishtar
Level 146
God Stats
4W - 6L
1,379 SR
Queue Stats
596W - 599L
1,569 Elo+
Party 2
Thoth
Thoth
GrilledChip
Thoth
Level 157
God Stats
1W - 2L
1,284 SR
Queue Stats
120W - 113L
1,548 Elo+
Solo
Hercules
Hercules
flavio-_-99
Hercules
Level 129
God Stats
13W - 15L
1,565 SR
Queue Stats
521W - 541L
1,569 Elo+
Party 2
Hou Yi
Hou Yi
如果帅是一种错我岂不是罪无可赦
Hou Yi
Level 160
God Stats
2W - 10L
1,263 SR
Queue Stats
610W - 646L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Favarooooo
Medusa
16
7 / 6 / 9
10,128
844
14,913
16,738
8,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Jalles
Artio
15
1 / 3 / 16
9,406
784
6,375
18,997
20,896
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
16
1 / 2 / 15
9,660
805
9,437
8,820
4,590
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

17
8 / 4 / 7
10,365
864
11,010
11,674
5,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Pashutin
Vulcan
16
4 / 2 / 11
9,737
811
10,997
8,915
5,031
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 2 / 5
9,478
790
9,860
7,844
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ishtar
Colione
Ishtar
13
3 / 4 / 4
7,876
656
9,652
10,773
5,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 4 / 6
8,675
723
10,561
8,727
4,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
flavio-_-99
Hercules
15
4 / 4 / 4
8,946
746
6,193
15,860
16,057
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 7 / 6
7,908
659
7,540
15,855
7,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
21
Kills
13
17
Deaths
21
58
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
2
5
3.25
L
Ishtar
Colione
Ishtar
3
4
4
1.25
W
Medusa
Favarooooo
Medusa
7
6
9
1.92
L
1
4
6
1
W
Artio
Jalles
Artio
1
3
16
3
W
Kukulkan
1
2
15
4.25
W
8
4
7
2.88
W
Vulcan
Pashutin
Vulcan
4
2
11
4.75
L
Hercules
flavio-_-99
Hercules
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,732
Damage
43,806
65,144
Taken
59,059
44,699
Mitigated
36,493
24,137
Healing
16,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,860
300
1,196
782
7,844
3,548
396
3,083
4,761
27,561
0
L
Ishtar
Colione
Ishtar
9,652
4,118
1,317
1,758
10,773
5,484
0
6,774
3,999
0
15,934
W
Medusa
Favarooooo
Medusa
14,913
6,304
176
4,196
16,738
8,321
2,270
5,431
11,307
0
24,789
L
10,561
148
797
783
8,727
4,108
948
4,276
4,451
26,383
0
W
Artio
Jalles
Artio
6,375
348
2,446
7,068
18,997
20,896
797
4,365
14,632
9,949
0
W
Kukulkan
9,437
741
1,269
1,266
8,820
4,590
1,133
3,389
5,431
30,745
0
W
11,010
5,644
810
2,929
11,674
5,861
2,489
3,164
8,510
0
22,932
W
Vulcan
Pashutin
Vulcan
10,997
2,719
1,000
2,977
8,915
5,031
1,684
4,072
4,843
32,129
0
L
Hercules
flavio-_-99
Hercules
6,193
980
1,698
4,202
15,860
16,057
104
4,759
11,101
0
9,586
L
7,540
3,028
1,225
2,750
15,855
7,296
1,050
7,917
7,938
0
17,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,296
Gold Earned
42,883
135
Minions Killed
133
0
Camps Cleared
0
1,096,889
Distance Traveled
1,016,127
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,478
790
40
3
0
225,896
0
L
Ishtar
7,876
656
16
1
0
193,678
0
W
Medusa
10,128
844
21
2
0
220,235
1
L
Thoth
8,675
723
37
3
0
202,090
0
W
Artio
9,406
784
9
1
0
227,792
3
W
Kukulkan
9,660
805
42
4
0
214,379
0
W
Rama
10,365
864
17
1
0
191,850
1
W
Vulcan
9,737
811
46
4
0
242,633
3
L
Hercules
8,946
746
16
1
0
207,328
2
L
Hou Yi
7,908
659
24
2
0
187,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role