Player Matchup

Hades
Hades
AbysseKUN
Hades
Level 160
God Stats
1W - 1L
1,906 SR
Queue Stats
106W - 91L
1,603 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Coco Sanchis
Morgan Le Fay
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 198L
1,387 Elo+
Solo
Xing Tian
Xing Tian
CyriaKUN
Xing Tian
Level 123
God Stats
1W - 2L
1,285 SR
Queue Stats
27W - 24L
1,589 Elo+
Party 3
Hou Yi
Hou Yi
Inhumanum
Hou Yi
Level 160
God Stats
13W - 16L
1,435 SR
Queue Stats
822W - 823L
1,451 Elo+
Solo
He Bo
He Bo
Xiphroge
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,579 Elo+
Party 3
Team Averages
Level 121
1,525 SR
1,522 Elo+

VS

Team Averages
Level 103
1,565 SR
1,476 Elo+
Osiris
Osiris
 
Osiris
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
EXTREMLAMER
Zeus
Level 157
God Stats
13W - 6L
1,689 SR
Queue Stats
291W - 292L
1,452 Elo+
Party 1
Vulcan
Vulcan
Lurchi
Vulcan
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 70L
1,435 Elo+
Party 1
Sol
Sol
darthjager27197
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,450 Elo+
Solo
Cu Chulainn
Cu Chulainn
njok7
Cu Chulainn
Level 86
God Stats
6W - 4L
1,634 SR
Queue Stats
255W - 208L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AbysseKUN
Hades
18
4 / 6 / 8
10,433
696
21,375
18,391
13,678
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Coco Sanchis
Morgan Le Fay
16
1 / 6 / 8
9,312
621
8,854
12,873
6,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
CyriaKUN
Xing Tian
18
2 / 3 / 11
10,378
692
9,190
27,714
23,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Inhumanum
Hou Yi
17
6 / 3 / 3
10,863
724
14,437
9,856
4,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
Xiphroge
He Bo
14
1 / 8 / 8
8,605
574
5,764
12,828
5,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
6 / 1 / 16
10,868
725
10,046
18,597
20,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 4 / 9
11,344
756
21,259
11,837
5,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Lurchi
Vulcan
18
2 / 2 / 13
10,494
700
17,722
10,151
5,419
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 3 / 11
9,932
662
8,258
11,011
5,268
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
njok7
Cu Chulainn
19
9 / 4 / 14
11,816
788
18,292
21,889
25,574
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
89
14
Kills
26
26
Deaths
14
38
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
1
16
14
L
Hades
AbysseKUN
Hades
4
6
8
1.33
L
Morgan Le Fay
Coco Sanchis
Morgan Le Fay
1
6
8
0.83
L
Xing Tian
CyriaKUN
Xing Tian
2
3
11
2.5
W
7
4
9
2.88
L
Hou Yi
Inhumanum
Hou Yi
6
3
3
2.5
W
Vulcan
Lurchi
Vulcan
2
2
13
4.25
L
He Bo
Xiphroge
He Bo
1
8
8
0.63
W
2
3
11
2.5
W
Cu Chulainn
njok7
Cu Chulainn
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,620
Damage
75,577
81,662
Taken
73,485
54,542
Mitigated
62,399
27,773
Healing
19,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,046
1,842
1,888
5,619
18,597
20,339
776
11,233
7,364
57
12,683
L
Hades
AbysseKUN
Hades
21,375
1,028
3,780
4,935
18,391
13,678
449
11,706
6,685
36,856
0
L
Morgan Le Fay
Coco Sanchis
Morgan Le Fay
8,854
647
753
1,083
12,873
6,657
0
5,562
7,311
27,640
0
L
Xing Tian
CyriaKUN
Xing Tian
9,190
931
3,035
10,203
27,714
23,591
145
19,608
8,106
17,518
0
W
21,259
2,569
462
470
11,837
5,799
2,285
9,560
2,277
41,061
0
L
Hou Yi
Inhumanum
Hou Yi
14,437
5,581
1,653
1,212
9,856
4,832
1,075
2,961
6,895
0
29,199
W
Vulcan
Lurchi
Vulcan
17,722
5,360
346
902
10,151
5,419
1,745
7,948
2,203
39,439
0
L
He Bo
Xiphroge
He Bo
5,764
584
626
493
12,828
5,784
0
7,586
5,242
9,223
0
W
8,258
1,447
2,568
2,711
11,011
5,268
1,582
8,052
2,959
23,651
0
W
Cu Chulainn
njok7
Cu Chulainn
18,292
2,640
1,836
3,152
21,889
25,574
1,103
8,390
13,499
127
31,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,591
Gold Earned
54,454
133
Minions Killed
154
0
Camps Cleared
0
1,290,254
Distance Traveled
1,362,237
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,868
725
3
0
0
279,633
4
L
Hades
10,433
696
54
4
0
240,752
0
L
Morgan Le Fay
9,312
621
30
2
0
250,418
0
L
Xing Tian
10,378
692
10
1
0
288,537
0
W
Zeus
11,344
756
70
5
0
251,603
1
L
Hou Yi
10,863
724
28
2
0
257,310
0
W
Vulcan
10,494
700
40
3
0
309,622
0
L
He Bo
8,605
574
11
1
0
253,237
0
W
Sol
9,932
662
16
1
0
259,414
1
W
Cu Chulainn
11,816
788
25
2
0
261,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role