Player Matchup

Awilix
Awilix
Cheltie
Awilix
Level 21
God Stats
1W - 0L
1,493 SR
Queue Stats
25W - 29L
1,363 Elo+
Party 1
Baba Yaga
Baba Yaga
FeetSiffer
Baba Yaga
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 94L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
elliibo
Cthulhu
Level 98
God Stats
2W - 1L
1,708 SR
Queue Stats
312W - 253L
1,475 Elo+
Party 1
Chaac
Chaac
r3dsauc3
Chaac
Level 81
God Stats
7W - 2L
1,654 SR
Queue Stats
249W - 215L
1,495 Elo+
Party 1
Vulcan
Vulcan
thimuss
Vulcan
Level 82
God Stats
5W - 2L
1,618 SR
Queue Stats
293W - 258L
1,484 Elo+
Party 1
Team Averages
Level 66
1,595 SR
1,470 Elo+

VS

Team Averages
Level 86
1,550 SR
1,466 Elo+
Geb
Geb
Brehmolon
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 72L
1,478 Elo+
Party 2
Hou Yi
Hou Yi
Siprios
Hou Yi
Level 124
God Stats
1W - 1L
1,718 SR
Queue Stats
211W - 221L
1,462 Elo+
Party 3
Yu Huang
Yu Huang
Skiny86
Yu Huang
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 267L
1,447 Elo+
Party 3
Vulcan
Vulcan
TSO TENDO
Vulcan
Level 108
God Stats
4W - 7L
1,312 SR
Queue Stats
246W - 217L
1,505 Elo+
Party 2
Artemis
Artemis
xNovahx
Artemis
Level 25
God Stats
1W - 1L
1,720 SR
Queue Stats
39W - 47L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cheltie
Awilix
18
5 / 4 / 8
12,449
692
4,206
15,514
8,041
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baba Yaga
FeetSiffer
Baba Yaga
20
11 / 6 / 16
14,062
781
23,713
23,363
13,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
elliibo
Cthulhu
20
8 / 4 / 16
14,599
811
15,637
23,415
25,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
r3dsauc3
Chaac
20
5 / 6 / 13
12,588
699
20,071
27,458
26,706
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
thimuss
Vulcan
20
6 / 6 / 13
13,200
733
16,991
22,238
12,411
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 11
9,987
555
8,770
21,988
27,706
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Siprios
Hou Yi
20
18 / 6 / 5
14,335
796
26,272
19,738
10,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
Skiny86
Yu Huang
18
1 / 8 / 13
10,808
600
13,861
17,403
8,923
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
TSO TENDO
Vulcan
20
3 / 6 / 11
12,627
702
26,090
14,241
8,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
xNovahx
Artemis
17
3 / 7 / 10
10,372
576
17,309
17,340
8,883
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
76
35
Kills
26
26
Deaths
35
66
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
8
11
0.81
W
Awilix
Cheltie
Awilix
5
4
8
2.25
W
Baba Yaga
FeetSiffer
Baba Yaga
11
6
16
3.17
L
Hou Yi
Siprios
Hou Yi
18
6
5
3.42
L
Yu Huang
Skiny86
Yu Huang
1
8
13
0.94
L
Vulcan
TSO TENDO
Vulcan
3
6
11
1.42
W
Cthulhu
elliibo
Cthulhu
8
4
16
4
W
Chaac
r3dsauc3
Chaac
5
6
13
1.92
W
Vulcan
thimuss
Vulcan
6
6
13
2.08
L
Artemis
xNovahx
Artemis
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,618
Damage
92,302
111,988
Taken
90,710
86,540
Mitigated
63,916
45,636
Healing
20,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,770
145
3,203
1,978
21,988
27,706
0
11,107
10,881
15,434
0
W
Awilix
Cheltie
Awilix
4,206
1,159
1,699
3,588
15,514
8,041
1,935
7,503
8,011
0
9,909
W
Baba Yaga
FeetSiffer
Baba Yaga
23,713
1,255
1,444
7,436
23,363
13,668
1,015
9,647
13,716
51,841
0
L
Hou Yi
Siprios
Hou Yi
26,272
14,883
3,897
3,780
19,738
10,239
1,114
10,833
8,905
0
51,915
L
Yu Huang
Skiny86
Yu Huang
13,861
1,387
1,686
1,262
17,403
8,923
316
13,292
4,111
21,860
0
L
Vulcan
TSO TENDO
Vulcan
26,090
11,591
1,472
1,143
14,241
8,165
495
10,556
3,685
60,844
0
W
Cthulhu
elliibo
Cthulhu
15,637
436
4,920
5,934
23,415
25,714
683
8,210
15,205
42,856
0
W
Chaac
r3dsauc3
Chaac
20,071
1,883
2,989
8,448
27,458
26,706
2,960
13,801
13,657
0
47,375
W
Vulcan
thimuss
Vulcan
16,991
6,249
3,410
5,768
22,238
12,411
651
9,560
12,678
38,655
0
L
Artemis
xNovahx
Artemis
17,309
3,789
1,103
1,177
17,340
8,883
1,205
10,553
6,787
0
25,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,898
Gold Earned
58,129
202
Minions Killed
170
0
Camps Cleared
0
1,616,874
Distance Traveled
1,418,342
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,987
555
5
0
0
301,526
0
W
Awilix
12,449
692
11
1
0
347,319
0
W
Baba Yaga
14,062
781
59
3
0
298,446
0
L
Hou Yi
14,335
796
51
3
0
273,451
3
L
Yu Huang
10,808
600
12
1
0
268,691
4
L
Vulcan
12,627
702
79
4
0
311,093
3
W
Cthulhu
14,599
811
49
3
0
338,564
0
W
Chaac
12,588
699
42
2
0
320,023
0
W
Vulcan
13,200
733
41
2
0
312,522
0
L
Artemis
10,372
576
23
1
0
263,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role