Player Matchup

Bacchus
Bacchus
ElSolitarioLobo
Bacchus
Level 48
God Stats
51W - 44L
1,579 SR
Queue Stats
162W - 144L
1,535 Elo+
Party 1
Ravana
Ravana
c4l2ps1
Ravana
Level 157
God Stats
2W - 2L
1,428 SR
Queue Stats
505W - 490L
1,632 Elo+
Party 1
Janus
Janus
wolfee159
Janus
Level 92
God Stats
13W - 22L
1,507 SR
Queue Stats
251W - 280L
1,455 Elo+
Solo
Team Averages
Level 99
1,505 SR
1,541 Elo+

VS

Team Averages
Level 126
1,439 SR
1,453 Elo+
Guan Yu
Guan Yu
Gost_JJGG
Guan Yu
Level 100
God Stats
3W - 5L
1,470 SR
Queue Stats
156W - 203L
1,357 Elo+
Solo
Khepri
Khepri
PaiponDaiSuki
Khepri
Level 155
God Stats
0W - 4L
1,209 SR
Queue Stats
133W - 139L
1,574 Elo+
Solo
Hera
Hera
R_Jiggidy
Hera
Level 124
God Stats
6W - 6L
1,638 SR
Queue Stats
294W - 302L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 4
12,940
719
5,160
10,769
12,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
c4l2ps1
Ravana
17
3 / 1 / 4
12,149
675
11,858
15,813
13,967
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
wolfee159
Janus
18
3 / 2 / 3
12,299
683
17,582
14,674
6,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gost_JJGG
Guan Yu
6
0 / 2 / 1
8,757
487
442
5,224
1,899
Mace

Mace

+10
Physical Power

16
1 / 2 / 2
11,420
634
5,685
21,213
26,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
17
2 / 5 / 0
11,172
621
8,691
13,669
7,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
3
3
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Guan Yu
Gost_JJGG
Guan Yu
0
2
1
0.25
L
1
2
2
1
L
Hera
2
5
0
0.4
W
Ravana
c4l2ps1
Ravana
3
1
4
5
W
Janus
wolfee159
Janus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,600
Damage
14,818
41,256
Taken
40,106
32,636
Mitigated
35,819
11,061
Healing
3,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,160
476
0
2,949
10,769
12,302
1,224
3,659
7,110
27,962
0
L
Guan Yu
Gost_JJGG
Guan Yu
442
0
0
102
5,224
1,899
0
3,400
1,722
0
954
L
5,685
329
121
2,596
21,213
26,773
0
11,084
9,491
29,620
0
L
Hera
8,691
1,736
0
318
13,669
7,147
780
7,521
5,864
53,981
0
W
Ravana
c4l2ps1
Ravana
11,858
2,645
0
5,298
15,813
13,967
808
3,136
12,677
0
67,486
W
Janus
wolfee159
Janus
17,582
1,634
330
2,484
14,674
6,367
1,145
8,961
5,713
63,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,388
Gold Earned
31,349
213
Minions Killed
127
15
Camps Cleared
0
1,034,317
Distance Traveled
679,360
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,940
719
26
1
0
361,977
1
L
Guan Yu
8,757
487
0
0
0
91,397
0
L
Khepri
11,420
634
33
2
0
324,289
3
L
Hera
11,172
621
94
5
0
263,674
1
W
Ravana
12,149
675
82
5
8
322,234
3
W
Janus
12,299
683
105
6
7
350,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role