Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Heгcules
Geb
Level 87
God Stats
2W - 1L
1,791 SR
Queue Stats
14W - 3L
1,759 Elo+
Party 1
Ishtar
Ishtar
RedBuffLover
Ishtar
Level 143
God Stats
1W - 1L
1,657 SR
Queue Stats
15W - 4L
1,920 Elo+
Party 1
Team Averages
Level 120
1,649 SR
1,726 Elo+

VS

Team Averages
Level 78
1,585 SR
1,630 Elo+
Medusa
Medusa
Iabrador
Medusa
Level 54
God Stats
1W - 2L
1,585 SR
Queue Stats
44W - 28L
1,702 Elo+
Party 2
Eset
Eset
Is2Late4Life
Eset
Level 121
God Stats
3W - 4L
1,425 SR
Queue Stats
21W - 34L
1,494 Elo+
Solo
Achilles
Achilles
Kebabrakan
Achilles
Level 59
God Stats
1W - 1L
1,745 SR
Queue Stats
44W - 30L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
5 / 0 / 6
8,389
839
12,554
10,703
8,030
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

12
2 / 2 / 9
8,695
870
4,503
13,351
12,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
13
4 / 0 / 7
8,142
814
17,678
8,808
4,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Iabrador
Medusa
11
1 / 2 / 1
6,772
677
11,942
12,804
6,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 7 / 1
6,263
626
4,807
10,309
3,836
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Kebabrakan
Achilles
10
1 / 2 / 1
7,379
738
6,127
16,153
14,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
11
Kills
2
2
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
6
8
W
2
2
9
3.25
L
Medusa
Iabrador
Medusa
1
2
1
0.75
L
0
7
1
0.07
L
Achilles
Kebabrakan
Achilles
1
2
1
0.75
W
Ishtar
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,735
Damage
22,876
32,862
Taken
39,266
25,263
Mitigated
25,458
11,608
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,554
2,659
167
3,939
10,703
8,030
288
1,696
8,762
0
32,669
W
4,503
662
445
3,971
13,351
12,914
535
1,834
11,064
9,238
0
L
Medusa
Iabrador
Medusa
11,942
4,157
0
3,814
12,804
6,860
0
1,283
11,521
0
34,796
L
4,807
237
512
1,106
10,309
3,836
0
806
9,503
17,392
0
L
Achilles
Kebabrakan
Achilles
6,127
767
0
4,008
16,153
14,762
0
2,456
13,697
0
11,598
W
Ishtar
17,678
11,970
0
3,086
8,808
4,319
2,014
1,564
7,157
0
48,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,226
Gold Earned
20,414
119
Minions Killed
94
6
Camps Cleared
2
618,413
Distance Traveled
552,035
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,389
839
28
3
3
225,504
5
W
Geb
8,695
870
3
0
0
200,770
4
L
Medusa
6,772
677
53
5
2
190,458
2
L
Eset
6,263
626
29
3
0
158,594
4
L
Achilles
7,379
738
12
1
0
202,983
1
W
Ishtar
8,142
814
88
9
3
192,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role