Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Dragan654
Cliodhna
Level 63
God Stats
4W - 5L
1,606 SR
Queue Stats
50W - 43L
1,612 Elo+
Party 1
Ymir
Ymir
Flyndoncal
Ymir
Level 67
God Stats
0W - 2L
1,589 SR
Queue Stats
60W - 45L
1,648 Elo+
Party 1
Anhur
Anhur
King Ripply14
Anhur
Level 28
God Stats
0W - 2L
1,513 SR
Queue Stats
2W - 5L
1,692 Elo+
Party 1
Atlas
Atlas
MalevolentCheese
Atlas
Level 59
God Stats
1W - 2L
1,696 SR
Queue Stats
39W - 30L
1,603 Elo+
Party 1
Team Averages
Level 56
1,581 SR
1,611 Elo+

VS

Team Averages
Level 88
1,641 SR
1,576 Elo+
Sol
Sol
CaelumV
Sol
Level 73
God Stats
7W - 3L
1,876 SR
Queue Stats
289W - 305L
1,552 Elo+
Party 2
Bakasura
Bakasura
Orachorus
Bakasura
Level 150
God Stats
3W - 2L
1,500 SR
Queue Stats
193W - 154L
1,663 Elo+
Party 2
Susano
Susano
StepBroGojo
Susano
Level 49
God Stats
6W - 4L
1,705 SR
Queue Stats
409W - 382L
1,607 Elo+
Solo
Cabrakan
Cabrakan
iGoByVaughn
Cabrakan
Level 48
God Stats
3W - 2L
1,609 SR
Queue Stats
267W - 221L
1,501 Elo+
Party 2
Chiron
Chiron
iceman573
Chiron
Level 118
God Stats
7W - 2L
1,515 SR
Queue Stats
360W - 332L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 2 / 2
7,687
480
7,835
9,500
6,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Dragan654
Cliodhna
13
2 / 6 / 3
8,356
522
6,744
16,055
6,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 4 / 2
7,671
479
6,112
17,925
15,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 0
6,984
437
2,450
6,478
2,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 5 / 2
8,122
508
9,924
14,098
6,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
4 / 0 / 4
9,146
572
8,017
6,229
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Orachorus
Bakasura
13
2 / 4 / 6
8,752
547
6,648
15,426
11,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
13
5 / 1 / 8
8,439
527
9,517
13,595
5,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
iGoByVaughn
Cabrakan
13
3 / 1 / 7
8,833
552
4,741
11,135
12,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
iceman573
Chiron
13
4 / 1 / 9
8,393
525
12,611
11,517
5,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
7
Kills
18
19
Deaths
7
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
2
1
W
Sol
4
0
4
6
L
Cliodhna
Dragan654
Cliodhna
2
6
3
0.58
L
0
4
2
0.25
L
0
2
0
0
L
4
5
2
1
W
Bakasura
Orachorus
Bakasura
2
4
6
1.25
W
Susano
5
1
8
9
W
Cabrakan
iGoByVaughn
Cabrakan
3
1
7
6.5
W
Chiron
iceman573
Chiron
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,065
Damage
41,534
64,056
Taken
57,902
37,002
Mitigated
38,340
13,863
Healing
21,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,835
1,131
0
2,308
9,500
6,211
28
1,255
8,099
55,353
0
W
Sol
8,017
3,797
0
4,005
6,229
2,845
200
1,957
4,252
68,753
11,818
L
Cliodhna
Dragan654
Cliodhna
6,744
1,415
0
5,501
16,055
6,138
203
3,313
12,442
0
57,698
L
6,112
1,489
312
2,795
17,925
15,688
0
5,983
11,614
48,784
0
L
2,450
1,715
0
1,586
6,478
2,370
1,314
1,231
5,247
0
41,755
L
9,924
2,142
0
1,361
14,098
6,595
0
1,299
11,877
36,882
0
W
Bakasura
Orachorus
Bakasura
6,648
3,681
0
4,015
15,426
11,703
112
6,099
8,613
0
32,172
W
Susano
9,517
2,454
0
4,603
13,595
5,821
0
4,928
8,343
0
44,329
W
Cabrakan
iGoByVaughn
Cabrakan
4,741
1,007
1,401
2,698
11,135
12,758
78
4,609
6,239
26,622
0
W
Chiron
iceman573
Chiron
12,611
4,874
855
4,238
11,517
5,213
1,756
5,396
5,769
0
73,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,820
Gold Earned
43,563
408
Minions Killed
455
0
Camps Cleared
0
1,486,475
Distance Traveled
1,520,729
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,687
480
107
7
0
313,482
3
W
Sol
9,146
572
125
8
0
267,731
2
L
Cliodhna
8,356
522
84
5
0
321,759
1
L
Ymir
7,671
479
68
4
0
268,002
4
L
Anhur
6,984
437
81
5
0
275,158
0
L
Atlas
8,122
508
68
4
0
308,074
3
W
Bakasura
8,752
547
86
5
0
298,072
3
W
Susano
8,439
527
75
5
0
355,145
2
W
Cabrakan
8,833
552
48
3
0
306,436
6
W
Chiron
8,393
525
121
8
0
293,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role