Player Matchup

Thoth
Thoth
Moonun
Thoth
Level 148
God Stats
3W - 4L
1,294 SR
Queue Stats
313W - 333L
1,543 Elo+
Solo
Cu Chulainn
Cu Chulainn
NicolasAragon
Cu Chulainn
Level 149
God Stats
3W - 2L
1,463 SR
Queue Stats
62W - 59L
1,548 Elo+
Solo
Heimdallr
Heimdallr
TheMammothh
Heimdallr
Level 59
God Stats
2W - 3L
1,446 SR
Queue Stats
22W - 34L
1,463 Elo+
Solo
Hun Batz
Hun Batz
bobmkbobster
Hun Batz
Level 106
God Stats
5W - 1L
1,549 SR
Queue Stats
315W - 289L
1,477 Elo+
Solo
Sobek
Sobek
numbahzero
Sobek
Level 37
God Stats
1W - 1L
1,530 SR
Queue Stats
143W - 50L
1,790 Elo+
Solo
Team Averages
Level 100
1,457 SR
1,564 Elo+

VS

Team Averages
Level 73
1,474 SR
1,587 Elo+
Fenrir
Fenrir
Alacia
Fenrir
Level 131
God Stats
1W - 5L
1,306 SR
Queue Stats
471W - 518L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
DABOSSMAN567
Kukulkan
Level 36
God Stats
7W - 6L
1,210 SR
Queue Stats
146W - 152L
1,606 Elo+
Solo
Artemis
Artemis
Elprentis
Artemis
Level 116
God Stats
16W - 13L
1,608 SR
Queue Stats
486W - 530L
1,519 Elo+
Party 1
Erlang Shen
Erlang Shen
Waloom
Erlang Shen
Level 43
God Stats
3W - 2L
1,657 SR
Queue Stats
93W - 50L
1,648 Elo+
Solo
Ares
Ares
Кaisеr
Ares
Level 40
God Stats
3W - 5L
1,589 SR
Queue Stats
121W - 73L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Moonun
Thoth
11
1 / 1 / 4
6,795
523
7,695
4,742
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cu Chulainn
NicolasAragon
Cu Chulainn
13
3 / 3 / 3
7,919
609
9,925
13,821
12,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
TheMammothh
Heimdallr
11
2 / 3 / 1
6,516
501
4,461
8,830
3,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
bobmkbobster
Hun Batz
12
4 / 0 / 2
7,052
542
5,946
9,695
5,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sobek
11
4 / 0 / 5
7,403
569
6,636
10,676
10,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alacia
Fenrir
8
0 / 2 / 4
5,235
403
3,670
9,654
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
DABOSSMAN567
Kukulkan
10
1 / 1 / 1
5,688
438
4,111
7,781
3,165
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Elprentis
Artemis
10
1 / 3 / 2
6,262
482
5,066
6,583
2,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Waloom
Erlang Shen
13
4 / 3 / 0
7,753
596
10,611
18,542
17,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
8
1 / 5 / 2
5,786
445
5,287
10,979
8,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
14
Kills
7
7
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alacia
Fenrir
0
2
4
1
L
Kukulkan
DABOSSMAN567
Kukulkan
1
1
1
1.5
L
Artemis
Elprentis
Artemis
1
3
2
0.67
W
Thoth
Moonun
Thoth
1
1
4
3
W
Cu Chulainn
NicolasAragon
Cu Chulainn
3
3
3
1.5
W
Heimdallr
TheMammothh
Heimdallr
2
3
1
0.83
L
Erlang Shen
Waloom
Erlang Shen
4
3
0
1.33
W
Hun Batz
bobmkbobster
Hun Batz
4
0
2
5
W
Sobek
4
0
5
6.5
L
Ares
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,663
Damage
28,745
47,764
Taken
53,539
33,479
Mitigated
35,281
12,577
Healing
19,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alacia
Fenrir
3,670
1,039
0
3,090
9,654
3,598
0
3,259
6,185
0
23,296
L
Kukulkan
DABOSSMAN567
Kukulkan
4,111
605
0
3,076
7,781
3,165
0
3,030
4,481
38,225
0
L
Artemis
Elprentis
Artemis
5,066
2,222
0
1,409
6,583
2,588
306
2,121
4,428
0
35,859
W
Thoth
Moonun
Thoth
7,695
358
0
233
4,742
1,900
592
1,793
2,949
47,887
0
W
Cu Chulainn
NicolasAragon
Cu Chulainn
9,925
2,670
0
1,811
13,821
12,788
167
1,137
12,684
0
53,783
W
Heimdallr
TheMammothh
Heimdallr
4,461
1,848
0
2,609
8,830
3,630
0
2,562
6,268
0
43,226
L
Erlang Shen
Waloom
Erlang Shen
10,611
5,866
0
9,336
18,542
17,783
0
1,481
16,991
321
55,505
W
Hun Batz
bobmkbobster
Hun Batz
5,946
1,791
0
3,014
9,695
5,076
0
1,051
8,644
0
52,017
W
Sobek
6,636
879
0
4,910
10,676
10,085
0
3,176
7,500
24,052
0
L
Ares
5,287
275
1,175
1,450
10,979
8,147
0
3,804
7,123
17,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,685
Gold Earned
30,724
377
Minions Killed
289
0
Camps Cleared
0
1,268,257
Distance Traveled
1,333,543
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,235
403
34
3
0
291,741
6
L
Kukulkan
5,688
438
68
5
0
257,874
1
L
Artemis
6,262
482
70
5
0
250,260
1
W
Thoth
6,795
523
97
7
0
248,497
4
W
Cu Chulainn
7,919
609
98
8
0
231,440
5
W
Heimdallr
6,516
501
76
6
0
225,373
2
L
Erlang Shen
7,753
596
100
8
0
242,548
0
W
Hun Batz
7,052
542
77
6
0
292,573
3
W
Sobek
7,403
569
29
2
0
270,374
4
L
Ares
5,786
445
17
1
0
291,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role