Player Matchup

Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DeniAlmeida
Athena
Level 144
God Stats
27W - 36L
1,454 SR
Queue Stats
289W - 332L
1,477 Elo+
Solo
Chiron
Chiron
FAH_Mazza
Chiron
Level 147
God Stats
2W - 4L
1,578 SR
Queue Stats
206W - 198L
1,489 Elo+
Solo
Set
Set
Fabriccio_013
Set
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
129W - 159L
1,433 Elo+
Solo
Team Averages
Level 141
1,507 SR
1,480 Elo+

VS

Team Averages
Level 116
1,511 SR
1,523 Elo+
Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Cristian_seg09
Chiron
Level 158
God Stats
14W - 5L
1,748 SR
Queue Stats
643W - 656L
1,532 Elo+
Solo
Ymir
Ymir
JouDimegio
Ymir
Level 108
God Stats
4W - 1L
1,307 SR
Queue Stats
124W - 113L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
N1Fox1N
Nu Wa
Level 57
God Stats
2W - 0L
1,731 SR
Queue Stats
60W - 50L
1,554 Elo+
Solo
Thanatos
Thanatos
Naiblick
Thanatos
Level 106
God Stats
1W - 1L
1,271 SR
Queue Stats
55W - 57L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 0 / 0
5,163
574
4,371
4,574
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
 
Xbalanque
8
0 / 1 / 0
4,270
474
4,760
6,348
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
7
0 / 1 / 0
4,211
468
1,453
6,374
3,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
FAH_Mazza
Chiron
8
0 / 0 / 1
4,647
516
1,479
3,458
1,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 3 / 0
4,512
501
2,569
7,372
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 0 / 0
5,538
615
4,829
6,222
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 0 / 0
5,312
590
2,989
6,267
2,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 0 / 2
5,202
578
2,322
4,764
2,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
N1Fox1N
Nu Wa
9
2 / 1 / 0
5,015
557
3,789
3,459
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Naiblick
Thanatos
8
0 / 1 / 1
4,542
505
2,078
6,622
2,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
5
5
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
0
0
1
L
Xbalanque
 
Xbalanque
0
1
0
0
W
Sol
 
Sol
1
0
0
1
W
1
0
0
1
L
Athena
0
1
0
0
L
Chiron
FAH_Mazza
Chiron
0
0
1
0.5
L
1
3
0
0.33
W
1
0
2
2
W
Nu Wa
N1Fox1N
Nu Wa
2
1
0
2
W
Thanatos
Naiblick
Thanatos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,632
Damage
16,007
28,126
Taken
27,334
11,937
Mitigated
9,880
6,238
Healing
14,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,371
1,351
0
1,195
4,574
2,131
0
440
4,134
30,797
0
L
Xbalanque
 
Xbalanque
4,760
1,368
0
1,973
6,348
2,108
0
4,464
1,884
0
30,220
W
Sol
 
Sol
4,829
2,915
0
5,396
6,222
1,571
164
399
5,823
46,822
0
W
2,989
1,093
0
2,962
6,267
2,252
0
2,765
3,204
0
37,304
L
Athena
1,453
562
0
653
6,374
3,419
0
3,846
2,528
11,800
0
L
Chiron
FAH_Mazza
Chiron
1,479
673
92
1,457
3,458
1,192
36
1,073
2,385
0
27,944
L
2,569
1,199
0
868
7,372
3,087
0
1,117
6,255
0
26,569
W
2,322
576
0
898
4,764
2,851
0
874
3,890
16,460
0
W
Nu Wa
N1Fox1N
Nu Wa
3,789
1,137
0
627
3,459
973
0
273
3,186
34,026
0
W
Thanatos
Naiblick
Thanatos
2,078
373
0
4,118
6,622
2,233
0
1,145
5,407
0
21,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,803
Gold Earned
25,609
217
Minions Killed
301
0
Camps Cleared
0
802,377
Distance Traveled
814,410
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,163
574
57
6
0
164,396
3
L
Xbalanque
4,270
474
39
4
0
159,474
3
W
Sol
5,538
615
85
9
0
151,536
0
W
Chiron
5,312
590
78
9
0
152,177
1
L
Athena
4,211
468
20
2
0
174,057
4
L
Chiron
4,647
516
51
6
0
136,411
3
L
Set
4,512
501
50
6
0
168,039
2
W
Ymir
5,202
578
33
4
0
172,022
3
W
Nu Wa
5,015
557
61
7
0
158,499
2
W
Thanatos
4,542
505
44
5
0
180,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role