Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
RaSavaa
Ishtar
Level 83
God Stats
2W - 2L
1,512 SR
Queue Stats
86W - 94L
1,447 Elo+
Solo
Ratatoskr
Ratatoskr
Sniper109083
Ratatoskr
Level 108
God Stats
3W - 6L
1,355 SR
Queue Stats
225W - 233L
1,413 Elo+
Solo
Chang'e
Chang'e
W1NTERSCO4T
Chang'e
Level 80
God Stats
2W - 0L
1,561 SR
Queue Stats
20W - 15L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Zeuseon
Cthulhu
Level 49
God Stats
9W - 12L
1,372 SR
Queue Stats
75W - 75L
1,233 Elo+
Solo
Team Averages
Level 85
1,460 SR
1,406 Elo+

VS

Team Averages
Level 32
1,481 SR
1,400 Elo+
Danzaburou
Danzaburou
Elitheuz
Danzaburou
Level 67
God Stats
5W - 5L
1,680 SR
Queue Stats
46W - 65L
1,281 Elo+
Party 2
Pele
Pele
PowerDaddy
Pele
Level 38
God Stats
0W - 4L
1,223 SR
Queue Stats
52W - 73L
1,219 Elo+
Party 2
Sol
Sol
TheAlexa1337
Sol
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
UnfathomablyGay
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 1
Geb
Geb
rapidSL0TH
Geb
Level 30
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
7 / 0 / 2
7,542
629
6,255
5,356
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
RaSavaa
Ishtar
11
3 / 2 / 4
6,730
561
8,110
7,254
2,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Sniper109083
Ratatoskr
12
3 / 1 / 1
7,633
636
6,196
7,420
4,608
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
W1NTERSCO4T
Chang'e
11
1 / 1 / 5
5,929
494
4,518
7,506
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Zeuseon
Cthulhu
11
2 / 1 / 1
6,860
572
5,528
9,265
5,579
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elitheuz
Danzaburou
9
1 / 6 / 1
5,412
451
5,042
10,384
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 3 / 0
5,928
494
2,494
12,060
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 3 / 0
5,806
484
6,446
9,240
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 0
6,222
519
2,521
9,678
5,881
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 1 / 1
5,561
463
2,460
8,579
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
5
5
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
2
8
L
Danzaburou
Elitheuz
Danzaburou
1
6
1
0.25
L
1
3
0
0.33
W
Ishtar
RaSavaa
Ishtar
3
2
4
2.5
W
Ratatoskr
Sniper109083
Ratatoskr
3
1
1
3.5
L
1
3
0
0.33
L
1
3
0
0.33
W
Chang'e
W1NTERSCO4T
Chang'e
1
1
5
3.5
W
Cthulhu
Zeuseon
Cthulhu
2
1
1
2.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,607
Damage
18,963
36,801
Taken
49,941
18,012
Mitigated
22,377
13,762
Healing
11,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,255
460
0
3,134
5,356
2,256
0
347
5,009
51,628
0
L
Danzaburou
Elitheuz
Danzaburou
5,042
1,689
0
2,345
10,384
3,432
0
2,597
7,787
0
34,055
L
2,494
649
0
2,588
12,060
3,843
0
3,304
8,756
0
42,241
W
Ishtar
RaSavaa
Ishtar
8,110
3,957
0
1,184
7,254
2,619
1,170
1,317
5,937
0
44,242
W
Ratatoskr
Sniper109083
Ratatoskr
6,196
1,102
0
1,738
7,420
4,608
594
0
7,420
0
49,932
L
6,446
4,284
0
3,426
9,240
3,561
780
5,994
3,246
31,248
0
L
2,521
823
75
2,002
9,678
5,881
0
1,438
8,240
0
32,790
W
Chang'e
W1NTERSCO4T
Chang'e
4,518
1,136
1,860
2,521
7,506
2,950
872
1,106
6,400
26,960
0
W
Cthulhu
Zeuseon
Cthulhu
5,528
678
50
3,275
9,265
5,579
112
6,136
3,129
42,933
0
L
2,460
416
0
1,397
8,579
5,660
0
2,968
5,611
13,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,694
Gold Earned
28,929
375
Minions Killed
260
0
Camps Cleared
0
1,227,951
Distance Traveled
1,065,355
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,542
629
86
7
0
240,833
0
L
Danzaburou
5,412
451
50
4
0
182,731
1
L
Pele
5,928
494
63
5
0
235,256
1
W
Ishtar
6,730
561
92
8
0
237,498
0
W
Ratatoskr
7,633
636
95
8
0
248,289
5
L
Sol
5,806
484
63
5
0
175,890
0
L
Guan Yu
6,222
519
69
6
0
224,236
2
W
Chang'e
5,929
494
44
4
0
244,336
1
W
Cthulhu
6,860
572
58
5
0
256,995
3
L
Geb
5,561
463
15
1
0
247,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role