Player Matchup

Ishtar
Ishtar
Antho Lbarjo
Ishtar
Level 76
God Stats
12W - 15L
1,446 SR
Queue Stats
427W - 410L
1,485 Elo+
Party 2
Bacchus
Bacchus
Cerbere1704
Bacchus
Level 63
God Stats
48W - 35L
1,676 SR
Queue Stats
270W - 275L
1,420 Elo+
Party 2
Tyr
Tyr
FanatiqueMAJOR
Tyr
Level 83
God Stats
16W - 15L
1,435 SR
Queue Stats
200W - 159L
1,488 Elo+
Party 2
Loki
Loki
adriansf
Loki
Level 89
God Stats
1W - 2L
1,151 SR
Queue Stats
91W - 97L
1,402 Elo+
Party 3
Baba Yaga
Baba Yaga
baizantrelle
Baba Yaga
Level 108
God Stats
5W - 3L
1,492 SR
Queue Stats
125W - 120L
1,395 Elo+
Party 3
Team Averages
Level 84
1,440 SR
1,438 Elo+

VS

Team Averages
Level 100
1,352 SR
1,360 Elo+
Anhur
Anhur
 
Anhur
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Joker987654
Kumbhakarna
Level 84
God Stats
0W - 3L
1,120 SR
Queue Stats
19W - 38L
1,331 Elo+
Party 1
Awilix
Awilix
Luke497
Awilix
Level 122
God Stats
3W - 11L
1,466 SR
Queue Stats
28W - 53L
1,349 Elo+
Party 1
Janus
Janus
TheUnsungOne
Janus
Level 112
God Stats
1W - 2L
1,323 SR
Queue Stats
26W - 53L
1,333 Elo+
Party 1
Hercules
Hercules
earlymatters
Hercules
Level 88
God Stats
1W - 6L
1,351 SR
Queue Stats
19W - 50L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 1 / 3
5,095
510
5,391
6,029
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Cerbere1704
Bacchus
9
3 / 1 / 0
5,716
572
3,369
6,113
3,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 1 / 0
6,139
614
5,763
6,943
5,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
10
4 / 1 / 5
6,327
633
5,032
6,482
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
baizantrelle
Baba Yaga
11
6 / 3 / 4
6,411
641
6,654
7,214
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
2 / 1 / 0
4,679
468
4,979
6,108
1,833
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Joker987654
Kumbhakarna
7
0 / 2 / 1
4,754
475
1,997
7,429
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Luke497
Awilix
9
4 / 6 / 0
5,973
597
6,516
10,007
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 6 / 2
5,234
523
2,197
6,819
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
earlymatters
Hercules
6
0 / 5 / 0
4,382
438
3,114
7,698
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
18
Kills
7
7
Deaths
20
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
1
0
2
W
Ishtar
0
1
3
1.5
W
Bacchus
Cerbere1704
Bacchus
3
1
0
3
W
5
1
0
5
L
Kumbhakarna
Joker987654
Kumbhakarna
0
2
1
0.25
L
Awilix
Luke497
Awilix
4
6
0
0.67
L
1
6
2
0.33
W
Loki
4
1
5
6.5
W
Baba Yaga
baizantrelle
Baba Yaga
6
3
4
2.67
L
Hercules
earlymatters
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,209
Damage
18,803
32,781
Taken
38,061
16,184
Mitigated
17,287
10,500
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,979
2,621
0
500
6,108
1,833
0
1,450
4,658
0
26,190
W
Ishtar
5,391
2,887
243
2,936
6,029
1,773
216
1,052
4,977
0
38,712
W
Bacchus
Cerbere1704
Bacchus
3,369
481
327
2,058
6,113
3,863
140
945
5,168
14,563
0
W
5,763
1,816
0
1,792
6,943
5,279
337
0
6,943
0
31,451
L
Kumbhakarna
Joker987654
Kumbhakarna
1,997
135
249
2,031
7,429
5,328
0
2,117
5,312
11,935
0
L
Awilix
Luke497
Awilix
6,516
2,246
0
2,025
10,007
3,948
0
2,962
7,045
0
28,739
L
2,197
406
0
488
6,819
2,579
0
3,494
3,325
22,086
0
W
Loki
5,032
1,329
0
2,304
6,482
2,286
0
729
5,682
0
31,661
W
Baba Yaga
baizantrelle
Baba Yaga
6,654
477
0
840
7,214
2,983
0
1,241
5,817
30,471
0
L
Hercules
earlymatters
Hercules
3,114
1,687
0
528
7,698
3,599
0
0
7,334
0
16,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,688
Gold Earned
25,022
247
Minions Killed
156
0
Camps Cleared
0
957,110
Distance Traveled
930,282
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,679
468
38
4
0
163,397
0
W
Ishtar
5,095
510
63
6
0
172,160
0
W
Bacchus
5,716
572
20
2
0
194,651
0
W
Tyr
6,139
614
61
6
0
185,413
0
L
Kumbhakarna
4,754
475
15
2
0
179,672
0
L
Awilix
5,973
597
42
4
0
209,727
1
L
Janus
5,234
523
38
4
0
179,561
0
W
Loki
6,327
633
59
6
0
214,901
0
W
Baba Yaga
6,411
641
44
4
0
189,985
2
L
Hercules
4,382
438
23
2
0
197,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role