Player Matchup

Yemoja
Yemoja
MainHead
Yemoja
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,407 Elo+
Solo
Cernunnos
Cernunnos
PatodeSapato13
Cernunnos
Level 46
God Stats
5W - 6L
1,535 SR
Queue Stats
64W - 87L
1,390 Elo+
Party 1
Amaterasu
Amaterasu
Xx_MLK_P0T4T0_xX
Amaterasu
Level 61
God Stats
3W - 1L
1,583 SR
Queue Stats
122W - 138L
1,405 Elo+
Party 1
Sol
Sol
chompy1117
Sol
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 203L
1,421 Elo+
Solo
Lancelot
Lancelot
lucasfaoliva
Lancelot
Level 65
God Stats
6W - 0L
1,830 SR
Queue Stats
173W - 142L
1,495 Elo+
Solo
Team Averages
Level 63
1,590 SR
1,424 Elo+

VS

Team Averages
Level 79
1,379 SR
1,392 Elo+
Hachiman
Hachiman
 
Hachiman
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Angurboda
The Morrigan
Level 94
God Stats
0W - 4L
1,214 SR
Queue Stats
15W - 30L
1,310 Elo+
Solo
Ganesha
Ganesha
Hatades
Ganesha
Level 48
God Stats
4W - 6L
1,063 SR
Queue Stats
121W - 129L
1,390 Elo+
Solo
Thanatos
Thanatos
MarcksonOliveira
Thanatos
Level 57
God Stats
25W - 19L
1,536 SR
Queue Stats
109W - 113L
1,414 Elo+
Solo
Nu Wa
Nu Wa
miguelitogamer49
Nu Wa
Level 54
God Stats
6W - 5L
1,584 SR
Queue Stats
41W - 64L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MainHead
Yemoja
13
2 / 2 / 4
8,905
524
7,359
12,336
9,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
PatodeSapato13
Cernunnos
14
3 / 3 / 3
8,624
507
10,473
13,027
5,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
17
7 / 2 / 2
10,747
632
10,524
16,125
11,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 5 / 5
8,987
529
6,981
14,213
4,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
lucasfaoliva
Lancelot
14
3 / 2 / 4
9,343
550
10,324
11,658
5,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
4 / 2 / 0
7,559
445
6,558
11,134
4,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Angurboda
The Morrigan
14
0 / 3 / 3
8,325
490
2,650
11,960
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Hatades
Ganesha
11
0 / 3 / 7
7,440
438
6,868
15,780
16,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
9 / 4 / 0
8,665
510
13,518
18,712
9,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 4
6,759
398
7,708
9,496
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
17
Kills
14
14
Deaths
17
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
2
0
2
L
The Morrigan
Angurboda
The Morrigan
0
3
3
0.5
L
Ganesha
Hatades
Ganesha
0
3
7
1.17
W
Yemoja
MainHead
Yemoja
2
2
4
2
L
9
4
0
2.25
W
Cernunnos
PatodeSapato13
Cernunnos
3
3
3
1.5
W
Amaterasu
7
2
2
4
W
2
5
5
0.9
W
Lancelot
lucasfaoliva
Lancelot
3
2
4
2.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,661
Damage
37,302
67,359
Taken
67,082
35,924
Mitigated
38,322
21,598
Healing
24,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,558
3,980
0
1,392
11,134
4,398
930
3,062
8,072
0
43,269
L
The Morrigan
Angurboda
The Morrigan
2,650
912
0
1,707
11,960
5,251
752
1,344
10,534
61,515
0
L
Ganesha
Hatades
Ganesha
6,868
657
109
2,972
15,780
16,274
0
4,725
11,055
24,717
0
W
Yemoja
MainHead
Yemoja
7,359
2,248
1,299
3,443
12,336
9,529
669
3,938
8,240
28,590
0
L
13,518
4,575
0
16,108
18,712
9,168
0
3,679
15,033
0
68,094
W
Cernunnos
PatodeSapato13
Cernunnos
10,473
4,684
0
4,368
13,027
5,485
2,408
2,418
10,543
0
67,951
W
Amaterasu
10,524
4,663
0
7,857
16,125
11,193
3,654
3,327
12,767
0
85,132
W
6,981
3,945
0
4,631
14,213
4,624
662
4,825
9,000
61,578
0
W
Lancelot
lucasfaoliva
Lancelot
10,324
1,335
0
0
11,658
5,093
0
1,929
9,583
0
71,313
L
7,708
2,231
0
2,030
9,496
3,231
346
1,530
7,966
29,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,606
Gold Earned
38,748
478
Minions Killed
343
0
Camps Cleared
0
1,681,880
Distance Traveled
1,394,850
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,559
445
90
5
0
274,156
0
L
The Morrigan
8,325
490
115
7
0
261,028
2
L
Ganesha
7,440
438
7
0
0
309,124
3
W
Yemoja
8,905
524
35
2
0
295,507
10
L
Thanatos
8,665
510
102
6
0
345,212
1
W
Cernunnos
8,624
507
92
5
0
295,570
6
W
Amaterasu
10,747
632
137
8
0
376,407
0
W
Sol
8,987
529
97
6
0
325,409
4
W
Lancelot
9,343
550
117
7
0
388,987
2
L
Nu Wa
6,759
398
29
2
0
205,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role