Player Matchup

Discordia
Discordia
Aminux_87
Discordia
Level 86
God Stats
1W - 1L
1,735 SR
Queue Stats
23W - 46L
1,308 Elo+
Party 1
Mercury
Mercury
Azkhandar
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 51L
1,311 Elo+
Party 1
Scylla
Scylla
Cook_from_Hell
Scylla
Level 25
God Stats
4W - 5L
1,562 SR
Queue Stats
29W - 33L
1,452 Elo+
Solo
Izanami
Izanami
ZiaPierah
Izanami
Level 129
God Stats
57W - 62L
1,491 SR
Queue Stats
543W - 584L
1,515 Elo+
Solo
Ishtar
Ishtar
trulsemann90
Ishtar
Level 122
God Stats
4W - 11L
1,224 SR
Queue Stats
70W - 84L
1,485 Elo+
Solo
Team Averages
Level 90
1,502 SR
1,414 Elo+

VS

Team Averages
Level 79
1,599 SR
1,475 Elo+
Achilles
Achilles
Jormakarhu
Achilles
Level 149
God Stats
11W - 7L
1,610 SR
Queue Stats
377W - 271L
1,552 Elo+
Party 2
Cupid
Cupid
Kakissa
Cupid
Level 58
God Stats
5W - 2L
1,648 SR
Queue Stats
126W - 77L
1,599 Elo+
Party 2
Kuzenbo
Kuzenbo
Turriloveri
Kuzenbo
Level 97
God Stats
6W - 3L
1,668 SR
Queue Stats
222W - 159L
1,564 Elo+
Party 2
Vulcan
Vulcan
WarWolf115
Vulcan
Level 83
God Stats
22W - 19L
1,570 SR
Queue Stats
150W - 109L
1,560 Elo+
Party 2
Hera
Hera
coing_fourni0
Hera
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aminux_87
Discordia
17
2 / 7 / 3
10,909
682
14,498
22,228
10,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Azkhandar
Mercury
16
1 / 8 / 2
10,491
656
5,691
19,824
9,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 7 / 1
9,867
617
10,720
22,463
10,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
ZiaPierah
Izanami
17
4 / 7 / 4
11,100
694
14,731
24,312
11,940
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ishtar
15
1 / 14 / 3
9,749
609
12,067
28,212
13,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jormakarhu
Achilles
20
11 / 1 / 23
13,231
827
32,663
26,528
38,843
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Kakissa
Cupid
20
17 / 2 / 10
13,359
835
26,510
21,530
10,819
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Turriloveri
Kuzenbo
19
3 / 1 / 24
12,558
785
12,691
24,320
43,020
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
WarWolf115
Vulcan
20
12 / 0 / 13
12,775
798
31,059
9,780
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
0 / 6 / 8
10,574
661
4,026
12,187
5,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
121
9
Kills
43
43
Deaths
10
13
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Discordia
Aminux_87
Discordia
2
7
3
0.5
L
Mercury
Azkhandar
Mercury
1
8
2
0.25
L
1
7
1
0.21
W
Achilles
Jormakarhu
Achilles
11
1
23
22.5
W
Cupid
Kakissa
Cupid
17
2
10
11
W
Kuzenbo
Turriloveri
Kuzenbo
3
1
24
15
W
Vulcan
WarWolf115
Vulcan
12
0
13
18.5
L
Izanami
ZiaPierah
Izanami
4
7
4
0.86
W
0
6
8
0.67
L
Ishtar
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,707
Damage
106,949
117,039
Taken
94,345
55,447
Mitigated
103,327
7,071
Healing
33,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Aminux_87
Discordia
14,498
1,008
112
1,706
22,228
10,092
190
10,552
11,514
42,623
0
L
Mercury
Azkhandar
Mercury
5,691
1,968
0
1,227
19,824
9,734
478
7,434
12,291
0
23,491
L
10,720
449
0
375
22,463
10,408
0
6,174
15,989
33,173
0
W
Achilles
Jormakarhu
Achilles
32,663
3,631
0
9,139
26,528
38,843
171
4,001
22,041
579
56,704
W
Cupid
Kakissa
Cupid
26,510
18,865
512
13,423
21,530
10,819
5,553
8,836
12,694
0
64,640
W
Kuzenbo
Turriloveri
Kuzenbo
12,691
3,278
784
7,414
24,320
43,020
858
5,031
19,289
32,507
0
W
Vulcan
WarWolf115
Vulcan
31,059
3,427
0
2,149
9,780
5,160
1,721
3,217
6,563
70,677
0
L
Izanami
ZiaPierah
Izanami
14,731
6,935
0
933
24,312
11,940
451
11,572
12,300
0
35,936
W
4,026
995
0
525
12,187
5,485
1,618
4,133
8,054
29,520
0
L
Ishtar
12,067
7,514
0
2,718
28,212
13,273
0
12,233
15,839
0
31,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,116
Gold Earned
62,497
236
Minions Killed
290
0
Camps Cleared
0
1,396,622
Distance Traveled
1,688,335
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,909
682
50
3
0
289,493
1
L
Mercury
10,491
656
41
3
0
325,591
0
L
Scylla
9,867
617
51
3
0
278,057
0
W
Achilles
13,231
827
41
3
0
384,589
0
W
Cupid
13,359
835
84
5
0
310,629
1
W
Kuzenbo
12,558
785
41
3
0
355,613
4
W
Vulcan
12,775
798
81
5
0
360,546
1
L
Izanami
11,100
694
65
4
0
279,103
0
W
Hera
10,574
661
43
3
0
276,958
1
L
Ishtar
9,749
609
29
2
0
224,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role