Player Matchup

Bacchus
Bacchus
GzimDenis_300
Bacchus
Level 68
God Stats
2W - 6L
1,430 SR
Queue Stats
20W - 24L
1,375 Elo+
Party 3
Mercury
Mercury
KodaPMR78
Mercury
Level 107
God Stats
1W - 6L
1,289 SR
Queue Stats
82W - 92L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
Minuzukikun
Gilgamesh
Level 140
God Stats
1W - 1L
1,832 SR
Queue Stats
5W - 7L
1,562 Elo+
Party 4
Sylvanus
Sylvanus
almin33
Sylvanus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,365 Elo+
Party 3
Nu Wa
Nu Wa
vKiIIua
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 71
1,510 SR
1,441 Elo+

VS

Team Averages
Level 99
1,453 SR
1,555 Elo+
Shiva
Shiva
Frab
Shiva
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,878 Elo+
Party 1
Bastet
Bastet
MatixSoTwist
Bastet
Level 128
God Stats
3W - 2L
1,325 SR
Queue Stats
78W - 93L
1,459 Elo+
Party 1
Khepri
Khepri
SinIsLaw
Khepri
Level 144
God Stats
5W - 6L
1,367 SR
Queue Stats
416W - 354L
1,535 Elo+
Party 2
Chang'e
Chang'e
TinyBou
Chang'e
Level 103
God Stats
2W - 3L
1,717 SR
Queue Stats
76W - 81L
1,487 Elo+
Party 1
Cupid
Cupid
thebigstrawb
Cupid
Level 17
God Stats
13W - 8L
1,358 SR
Queue Stats
156W - 116L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
0 / 3 / 4
11,454
382
10,165
24,608
43,494
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
KodaPMR78
Mercury
20
2 / 6 / 1
13,067
436
16,963
30,228
14,221
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Minuzukikun
Gilgamesh
18
1 / 12 / 1
11,945
398
21,277
37,583
37,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
almin33
Sylvanus
16
2 / 11 / 3
11,059
369
27,593
37,499
23,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
vKiIIua
Nu Wa
16
1 / 17 / 0
10,337
345
12,953
27,555
10,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Frab
Shiva
20
10 / 1 / 13
15,607
520
29,022
38,766
48,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
20
16 / 2 / 15
17,279
576
33,057
32,724
19,098
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
SinIsLaw
Khepri
20
2 / 1 / 14
14,136
471
9,039
23,358
24,326
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Chang'e
TinyBou
Chang'e
20
15 / 0 / 12
17,443
581
34,470
31,145
18,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 2 / 9
14,667
489
19,277
23,763
13,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
112
6
Kills
49
49
Deaths
6
9
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Shiva
Frab
Shiva
10
1
13
16.5
L
Bacchus
0
3
4
0.67
L
Mercury
KodaPMR78
Mercury
2
6
1
0.42
W
Bastet
16
2
15
11.75
L
Gilgamesh
Minuzukikun
Gilgamesh
1
12
1
0.13
W
Khepri
SinIsLaw
Khepri
2
1
14
9
W
Chang'e
TinyBou
Chang'e
15
0
12
21
L
Sylvanus
almin33
Sylvanus
2
11
3
0.32
W
6
2
9
5.25
L
Nu Wa
vKiIIua
Nu Wa
1
17
0
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,951
Damage
124,865
157,473
Taken
149,756
128,363
Mitigated
122,992
28,583
Healing
74,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Frab
Shiva
29,022
5,989
2,327
18,674
38,766
48,269
1,255
10,668
28,098
0
106,836
L
Bacchus
10,165
1,264
450
2,402
24,608
43,494
420
8,423
16,185
56,314
0
L
Mercury
KodaPMR78
Mercury
16,963
4,982
0
4,383
30,228
14,221
0
5,929
24,299
0
129,326
W
Bastet
33,057
11,968
0
15,871
32,724
19,098
179
9,213
23,511
0
160,712
L
Gilgamesh
Minuzukikun
Gilgamesh
21,277
7,017
575
4,793
37,583
37,006
0
4,678
32,835
4,642
104,690
W
Khepri
SinIsLaw
Khepri
9,039
273
0
5,665
23,358
24,326
398
9,494
13,864
62,313
0
W
Chang'e
TinyBou
Chang'e
34,470
4,048
6,462
15,053
31,145
18,010
5,102
10,746
19,637
156,950
0
L
Sylvanus
almin33
Sylvanus
27,593
6,704
4,799
10,723
37,499
23,611
0
11,256
26,243
79,291
18,226
W
19,277
9,466
769
9,367
23,763
13,289
5,734
11,862
11,901
0
164,820
L
Nu Wa
vKiIIua
Nu Wa
12,953
3,541
0
458
27,555
10,031
448
13,294
14,261
61,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,862
Gold Earned
79,132
611
Minions Killed
816
0
Camps Cleared
0
2,355,814
Distance Traveled
2,950,597
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
15,607
520
153
5
0
544,225
4
L
Bacchus
11,454
382
67
2
0
565,608
1
L
Mercury
13,067
436
177
6
0
599,898
4
W
Bastet
17,279
576
189
6
0
627,896
1
L
Gilgamesh
11,945
398
155
5
0
473,646
4
W
Khepri
14,136
471
75
3
0
622,713
13
W
Chang'e
17,443
581
225
8
0
573,122
12
L
Sylvanus
11,059
369
128
4
0
369,008
6
W
Cupid
14,667
489
174
6
0
582,641
0
L
Nu Wa
10,337
345
84
3
0
347,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role