Player Matchup

Chiron
Chiron
JefersonA77
Chiron
Level 118
God Stats
3W - 0L
1,641 SR
Queue Stats
144W - 144L
1,388 Elo+
Solo
Medusa
Medusa
RunawayCloth
Medusa
Level 80
God Stats
10W - 5L
1,660 SR
Queue Stats
96W - 79L
1,407 Elo+
Party 2
Bacchus
Bacchus
SlimShady48197
Bacchus
Level 68
God Stats
3W - 1L
1,599 SR
Queue Stats
97W - 90L
1,379 Elo+
Party 2
Bellona
Bellona
TriflnBandit
Bellona
Level 68
God Stats
1W - 2L
1,626 SR
Queue Stats
12W - 12L
1,340 Elo+
Solo
Bakasura
Bakasura
YaBoiSkinnyPete
Bakasura
Level 89
God Stats
13W - 1L
1,939 SR
Queue Stats
118W - 106L
1,379 Elo+
Party 2
Team Averages
Level 85
1,693 SR
1,379 Elo+

VS

Team Averages
Level 81
1,508 SR
1,416 Elo+
Arachne
Arachne
Ladiesman472
Arachne
Level 57
God Stats
0W - 2L
1,479 SR
Queue Stats
118W - 140L
1,313 Elo+
Party 1
Sol
Sol
MunKKDaDDyy
Sol
Level 155
God Stats
53W - 54L
1,546 SR
Queue Stats
207W - 212L
1,399 Elo+
Solo
Bacchus
Bacchus
Tschmoney
Bacchus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Shiva
Shiva
Xotic Gas X
Shiva
Level 128
God Stats
13W - 10L
1,579 SR
Queue Stats
144W - 143L
1,490 Elo+
Party 3
Merlin
Merlin
zay-gaymer
Merlin
Level 62
God Stats
15W - 16L
1,438 SR
Queue Stats
377W - 405L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
3 / 0 / 3
7,935
567
4,348
8,158
3,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
14
8 / 0 / 3
9,141
653
9,326
8,814
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 0 / 9
8,083
577
4,655
9,807
10,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
TriflnBandit
Bellona
12
1 / 1 / 0
7,340
524
6,170
13,585
12,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
14
4 / 4 / 2
8,302
593
5,021
11,404
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ladiesman472
Arachne
8
0 / 7 / 3
5,415
387
2,597
13,906
4,591
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 0
5,248
375
3,368
7,437
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
Tschmoney
Bacchus
8
0 / 3 / 3
5,626
402
2,772
8,814
6,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 0 / 0
8,350
596
11,608
11,851
7,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
zay-gaymer
Merlin
11
0 / 3 / 1
6,385
456
5,999
6,500
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
5
5
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
3
0
3
4.5
L
Arachne
Ladiesman472
Arachne
0
7
3
0.21
L
0
5
0
0
W
Medusa
8
0
3
9.5
W
2
0
9
6.5
W
Bellona
TriflnBandit
Bellona
1
1
0
1
L
Bacchus
Tschmoney
Bacchus
0
3
3
0.5
L
5
0
0
5
W
Bakasura
4
4
2
1.25
L
Merlin
zay-gaymer
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,520
Damage
26,344
51,768
Taken
48,508
35,594
Mitigated
23,418
18,214
Healing
12,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
4,348
1,543
452
3,514
8,158
3,430
1,695
4,214
3,944
0
51,251
L
Arachne
Ladiesman472
Arachne
2,597
1,874
27
2,184
13,906
4,591
0
795
13,001
0
20,076
L
3,368
1,597
0
2,646
7,437
1,725
0
1,278
6,159
23,996
0
W
Medusa
9,326
4,436
0
4,604
8,814
3,952
5,972
4,089
4,725
0
73,582
W
4,655
662
0
2,375
9,807
10,794
250
2,978
6,829
17,691
0
W
Bellona
TriflnBandit
Bellona
6,170
2,467
0
5,443
13,585
12,558
0
479
13,106
0
45,190
L
Bacchus
Tschmoney
Bacchus
2,772
314
0
1,040
8,814
6,874
0
1,264
7,109
12,523
0
L
11,608
3,396
287
5,467
11,851
7,956
0
830
10,884
0
66,689
W
Bakasura
5,021
2,172
0
1,826
11,404
4,860
2,024
379
11,025
0
62,398
L
Merlin
zay-gaymer
Merlin
5,999
153
90
812
6,500
2,272
0
488
6,012
48,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,801
Gold Earned
31,024
499
Minions Killed
276
0
Camps Cleared
0
1,408,692
Distance Traveled
1,306,657
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,935
567
114
8
0
263,759
3
L
Arachne
5,415
387
24
2
0
292,637
0
L
Sol
5,248
375
30
2
0
162,361
2
W
Medusa
9,141
653
150
11
0
239,450
0
W
Bacchus
8,083
577
25
2
0
305,261
5
W
Bellona
7,340
524
84
6
0
284,853
2
L
Bacchus
5,626
402
30
2
0
305,286
0
L
Shiva
8,350
596
114
8
0
286,803
2
W
Bakasura
8,302
593
126
9
0
315,369
4
L
Merlin
6,385
456
78
6
0
259,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role