Player Matchup

Vamana
Vamana
 
Vamana
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BlueFluffySheep
Anubis
Level 35
God Stats
3W - 4L
1,200 SR
Queue Stats
20W - 30L
1,315 Elo+
Party 2
Cerberus
Cerberus
JustDotKevin
Cerberus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 48L
1,346 Elo+
Party 2
Danzaburou
Danzaburou
ShadowR1
Danzaburou
Level 68
God Stats
20W - 19L
1,244 SR
Queue Stats
364W - 278L
1,517 Elo+
Party 1
Loki
Loki
holmes545
Loki
Level 77
God Stats
5W - 4L
1,506 SR
Queue Stats
425W - 367L
1,542 Elo+
Party 1
Team Averages
Level 51
1,390 SR
1,444 Elo+

VS

Team Averages
Level 72
1,557 SR
1,489 Elo+
Thanatos
Thanatos
Antianira
Thanatos
Level 131
God Stats
3W - 2L
1,595 SR
Queue Stats
14W - 10L
1,477 Elo+
Party 3
Atlas
Atlas
NitropeX
Atlas
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,585 Elo+
Party 3
Osiris
Osiris
Remolino
Osiris
Level 38
God Stats
1W - 1L
1,693 SR
Queue Stats
12W - 9L
1,477 Elo+
Party 3
Baron Samedi
Baron Samedi
Worzgang
Baron Samedi
Level 100
God Stats
16W - 16L
1,496 SR
Queue Stats
390W - 389L
1,434 Elo+
Solo
Heimdallr
Heimdallr
jandreto
Heimdallr
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 5L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
6 / 2 / 4
10,752
632
16,269
19,664
16,228
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 2
9,428
555
3,815
7,408
4,263
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
JustDotKevin
Cerberus
13
4 / 1 / 4
9,433
555
6,750
14,569
16,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
ShadowR1
Danzaburou
15
3 / 1 / 3
9,905
583
13,067
11,111
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
16
5 / 3 / 5
10,227
602
10,807
13,165
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Antianira
Thanatos
13
5 / 4 / 1
8,518
501
8,015
17,586
9,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
NitropeX
Atlas
11
0 / 1 / 2
7,093
417
6,636
12,515
11,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
Remolino
Osiris
14
2 / 7 / 2
8,734
514
11,979
19,120
19,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Worzgang
Baron Samedi
13
1 / 3 / 2
7,835
461
7,471
9,226
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
jandreto
Heimdallr
11
0 / 5 / 0
5,968
351
6,117
12,563
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
20
Kills
8
8
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
2
4
4
L
Thanatos
Antianira
Thanatos
5
4
1
1.38
W
2
1
2
3
W
Cerberus
JustDotKevin
Cerberus
4
1
4
6
L
Atlas
NitropeX
Atlas
0
1
2
1
L
Osiris
Remolino
Osiris
2
7
2
0.43
W
Danzaburou
ShadowR1
Danzaburou
3
1
3
4.5
L
Baron Samedi
Worzgang
Baron Samedi
1
3
2
0.67
W
Loki
5
3
5
2.5
L
Heimdallr
jandreto
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,708
Damage
40,218
65,917
Taken
71,010
47,626
Mitigated
49,379
25,447
Healing
23,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
16,269
9,073
0
7,135
19,664
16,228
198
1,458
18,206
19
81,196
L
Thanatos
Antianira
Thanatos
8,015
2,426
0
12,063
17,586
9,155
0
1,375
16,211
0
61,779
W
3,815
345
0
2,887
7,408
4,263
1,290
3,064
4,344
71,119
0
W
Cerberus
JustDotKevin
Cerberus
6,750
482
0
3,776
14,569
16,586
0
4,028
10,541
32,149
0
L
Atlas
NitropeX
Atlas
6,636
3,162
0
1,815
12,515
11,680
90
2,931
9,584
32,658
0
L
Osiris
Remolino
Osiris
11,979
6,423
0
4,246
19,120
19,463
0
890
18,230
0
52,267
W
Danzaburou
ShadowR1
Danzaburou
13,067
7,133
0
6,643
11,111
5,109
2,658
3,740
7,371
0
84,192
L
Baron Samedi
Worzgang
Baron Samedi
7,471
1,140
614
2,386
9,226
4,314
0
2,488
6,738
52,257
0
W
Loki
10,807
3,912
0
5,006
13,165
5,440
0
2,230
10,935
0
79,461
L
Heimdallr
jandreto
Heimdallr
6,117
3,628
0
2,055
12,563
4,767
0
2,900
9,663
0
39,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,745
Gold Earned
38,148
533
Minions Killed
390
0
Camps Cleared
0
1,630,146
Distance Traveled
1,520,243
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,752
632
133
8
0
327,563
0
L
Thanatos
8,518
501
105
6
0
341,422
6
W
Anubis
9,428
555
110
6
0
317,855
4
W
Cerberus
9,433
555
60
4
0
335,016
1
L
Atlas
7,093
417
32
2
0
325,817
5
L
Osiris
8,734
514
83
5
0
294,778
0
W
Danzaburou
9,905
583
120
7
0
309,943
6
L
Baron Samedi
7,835
461
96
6
0
289,031
4
W
Loki
10,227
602
110
6
0
339,769
4
L
Heimdallr
5,968
351
74
4
0
269,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role