Player Matchup

Sylvanus
Sylvanus
IDRINKYOURBEER
Sylvanus
Level 118
God Stats
11W - 16L
1,632 SR
Queue Stats
83W - 88L
1,472 Elo+
Party 1
Fenrir
Fenrir
Phrosthawke
Fenrir
Level 104
God Stats
13W - 12L
1,523 SR
Queue Stats
116W - 104L
1,486 Elo+
Party 1
Achilles
Achilles
Smitepls
Achilles
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 41L
1,339 Elo+
Party 2
Cupid
Cupid
imdgoat
Cupid
Level 48
God Stats
2W - 2L
1,099 SR
Queue Stats
131W - 153L
1,436 Elo+
Party 1
Ra
Ra
josheugster
Ra
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 27L
1,500 Elo+
Party 2
Team Averages
Level 66
1,451 SR
1,447 Elo+

VS

Team Averages
Level 55
1,474 SR
1,430 Elo+
Cu Chulainn
Cu Chulainn
Edergar
Cu Chulainn
Level 41
God Stats
1W - 2L
1,329 SR
Queue Stats
103W - 98L
1,538 Elo+
Solo
Sol
Sol
MrCLeanSparty
Sol
Level 97
God Stats
3W - 1L
1,660 SR
Queue Stats
141W - 135L
1,435 Elo+
Solo
Athena
Athena
TheHeavenlyGod
Athena
Level 49
God Stats
4W - 6L
1,345 SR
Queue Stats
166W - 153L
1,482 Elo+
Solo
Zeus
Zeus
ZachEffron
Zeus
Level 37
God Stats
1W - 3L
1,473 SR
Queue Stats
3W - 12L
1,222 Elo+
Solo
Da Ji
Da Ji
seanziefication
Da Ji
Level 49
God Stats
21W - 25L
1,564 SR
Queue Stats
70W - 83L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 0 / 7
10,385
452
7,823
18,022
18,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
17
5 / 1 / 7
11,394
495
15,729
26,440
13,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Smitepls
Achilles
18
3 / 0 / 3
11,573
503
10,776
18,170
14,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
imdgoat
Cupid
17
4 / 2 / 3
11,261
490
12,021
15,211
6,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 3 / 5
11,756
511
12,482
13,826
7,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Edergar
Cu Chulainn
19
3 / 3 / 0
12,318
536
24,446
27,880
25,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
0 / 3 / 2
10,132
441
12,236
20,999
8,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 1 / 2
9,326
405
5,209
10,079
12,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 2 / 0
9,103
396
7,392
11,698
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
3 / 7 / 0
9,347
406
8,575
23,895
11,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
6
6
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Edergar
Cu Chulainn
3
3
0
1
W
Sylvanus
0
0
7
3.5
L
0
3
2
0.33
W
Fenrir
5
1
7
8.5
W
Achilles
Smitepls
Achilles
3
0
3
4.5
L
0
1
2
1
L
0
2
0
0
W
Cupid
imdgoat
Cupid
4
2
3
2.75
W
3
3
5
1.83
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,831
Damage
57,858
91,669
Taken
94,551
60,117
Mitigated
62,733
42,050
Healing
35,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Edergar
Cu Chulainn
24,446
5,512
0
10,613
27,880
25,613
15
4,678
23,202
0
121,689
W
Sylvanus
7,823
2,099
3,579
8,190
18,022
18,342
54
9,659
8,363
35,493
0
L
12,236
3,412
0
12,697
20,999
8,215
1,062
5,323
15,676
104,508
0
W
Fenrir
15,729
4,805
0
6,021
26,440
13,026
0
4,379
22,061
90
112,125
W
Achilles
Smitepls
Achilles
10,776
3,303
0
7,227
18,170
14,646
0
2,162
16,008
0
80,414
L
5,209
1,215
0
2,068
10,079
12,666
45
2,874
7,205
19,793
0
L
7,392
862
0
678
11,698
4,774
0
2,575
9,123
72,620
0
W
Cupid
imdgoat
Cupid
12,021
5,703
1,441
7,135
15,211
6,678
1,482
8,096
7,115
0
96,207
W
12,482
1,879
4,041
4,416
13,826
7,425
274
2,375
11,451
97,591
0
L
8,575
2,488
0
8,978
23,895
11,465
0
4,945
18,262
0
68,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,369
Gold Earned
50,226
553
Minions Killed
575
0
Camps Cleared
0
2,176,560
Distance Traveled
2,142,559
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,318
536
198
9
0
464,348
4
W
Sylvanus
10,385
452
36
2
0
397,778
1
L
Sol
10,132
441
155
7
0
390,510
4
W
Fenrir
11,394
495
114
5
0
488,339
5
W
Achilles
11,573
503
108
5
0
444,459
6
L
Athena
9,326
405
37
2
0
461,251
3
L
Zeus
9,103
396
86
4
0
429,297
6
W
Cupid
11,261
490
147
6
0
438,949
3
W
Ra
11,756
511
148
6
0
407,035
3
L
Da Ji
9,347
406
99
4
0
397,153
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role