Player Matchup

Horus
Horus
Gvargis
Horus
Level 160
God Stats
3W - 0L
1,833 SR
Queue Stats
241W - 198L
1,595 Elo+
Party 1
Loki
Loki
Sharigrama
Loki
Level 145
God Stats
4W - 1L
1,931 SR
Queue Stats
53W - 39L
1,718 Elo+
Party 1
Medusa
Medusa
VedmaFeona
Medusa
Level 147
God Stats
6W - 8L
1,493 SR
Queue Stats
107W - 97L
1,507 Elo+
Party 1
Kuzenbo
Kuzenbo
lIlKobralIl
Kuzenbo
Level 155
God Stats
13W - 7L
1,567 SR
Queue Stats
295W - 194L
1,587 Elo+
Party 1
Janus
Janus
yaho0
Janus
Level 160
God Stats
5W - 3L
1,596 SR
Queue Stats
63W - 47L
1,549 Elo+
Party 1
Team Averages
Level 153
1,684 SR
1,591 Elo+

VS

Team Averages
Level 120
1,473 SR
1,511 Elo+
Neith
Neith
Fiwi21700
Neith
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Kadossa
Chang'e
Level 109
God Stats
7W - 10L
1,412 SR
Queue Stats
11W - 16L
1,477 Elo+
Solo
Achilles
Achilles
Sаtan
Achilles
Level 146
God Stats
7W - 5L
1,619 SR
Queue Stats
34W - 35L
1,558 Elo+
Solo
Kukulkan
Kukulkan
UrMumFTW
Kukulkan
Level 126
God Stats
2W - 4L
1,536 SR
Queue Stats
19W - 17L
1,517 Elo+
Solo
Horus
Horus
Yoshihiko04
Horus
Level 160
God Stats
0W - 2L
1,298 SR
Queue Stats
269W - 249L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gvargis
Horus
20
6 / 0 / 13
12,986
764
17,343
25,795
37,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 2 / 11
13,910
818
13,390
25,811
14,303
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
VedmaFeona
Medusa
20
2 / 1 / 11
13,143
773
22,181
18,019
9,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
lIlKobralIl
Kuzenbo
20
8 / 0 / 16
14,434
849
15,115
20,061
35,439
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
yaho0
Janus
20
3 / 3 / 12
13,196
776
20,710
15,892
8,169
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fiwi21700
Neith
19
1 / 6 / 2
11,476
675
19,006
24,150
9,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Kadossa
Chang'e
17
0 / 5 / 1
10,475
616
10,991
20,555
7,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Sаtan
Achilles
18
3 / 8 / 2
11,295
664
18,677
29,207
15,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
UrMumFTW
Kukulkan
19
0 / 6 / 1
11,899
700
15,779
17,730
7,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 1 / 1
11,882
699
6,143
13,906
15,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
13
26
Kills
6
6
Deaths
26
63
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Fiwi21700
Neith
1
6
2
0.33
W
Horus
Gvargis
Horus
6
0
13
12.5
L
Chang'e
Kadossa
Chang'e
0
5
1
0.1
W
7
2
11
6.25
L
Achilles
Sаtan
Achilles
3
8
2
0.5
L
Kukulkan
UrMumFTW
Kukulkan
0
6
1
0.08
W
Medusa
VedmaFeona
Medusa
2
1
11
7.5
L
2
1
1
2.5
W
Kuzenbo
lIlKobralIl
Kuzenbo
8
0
16
16
W
Janus
yaho0
Janus
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,739
Damage
70,596
105,578
Taken
105,548
104,965
Mitigated
56,086
34,613
Healing
22,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Fiwi21700
Neith
19,006
6,260
0
2,110
24,150
9,993
0
10,302
13,490
0
63,134
W
Horus
Gvargis
Horus
17,343
3,751
6,498
9,721
25,795
37,279
334
5,634
20,161
0
27,036
L
Chang'e
Kadossa
Chang'e
10,991
472
3,484
4,669
20,555
7,883
0
6,859
13,498
47,445
0
W
13,390
3,014
0
5,354
25,811
14,303
1,075
9,261
16,550
0
49,631
L
Achilles
Sаtan
Achilles
18,677
5,633
0
4,132
29,207
15,211
0
10,238
18,615
42
44,232
L
Kukulkan
UrMumFTW
Kukulkan
15,779
1,187
0
664
17,730
7,681
0
2,790
14,814
76,240
0
W
Medusa
VedmaFeona
Medusa
22,181
8,945
0
2,395
18,019
9,775
9,116
4,250
13,769
0
85,285
L
6,143
2,165
2,472
4,942
13,906
15,318
0
4,922
8,641
185
11,960
W
Kuzenbo
lIlKobralIl
Kuzenbo
15,115
5,039
0
6,860
20,061
35,439
724
5,258
14,803
36,787
0
W
Janus
yaho0
Janus
20,710
415
690
3,095
15,892
8,169
1,439
2,594
13,298
84,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,669
Gold Earned
57,027
385
Minions Killed
339
0
Camps Cleared
0
2,078,697
Distance Traveled
1,511,046
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,476
675
98
6
0
284,980
1
W
Horus
12,986
764
18
1
0
427,350
1
L
Chang'e
10,475
616
56
3
0
324,987
2
W
Loki
13,910
818
89
5
0
417,500
2
L
Achilles
11,295
664
51
3
0
328,361
0
L
Kukulkan
11,899
700
126
7
0
304,879
4
W
Medusa
13,143
773
108
6
0
425,336
4
L
Horus
11,882
699
8
0
0
267,839
3
W
Kuzenbo
14,434
849
43
3
0
414,298
5
W
Janus
13,196
776
127
7
0
394,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role