Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
DN Sac
Ne Zha
Level 86
God Stats
9W - 7L
1,759 SR
Queue Stats
179W - 185L
1,490 Elo+
Party 1
Xbalanque
Xbalanque
Jessehill930
Xbalanque
Level 28
God Stats
0W - 1L
1,697 SR
Queue Stats
17W - 17L
1,528 Elo+
Party 3
Zeus
Zeus
Ninjafan69
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 76L
1,545 Elo+
Party 1
Athena
Athena
nickknakz
Athena
Level 119
God Stats
4W - 2L
1,670 SR
Queue Stats
62W - 47L
1,527 Elo+
Party 3
Team Averages
Level 89
1,625 SR
1,518 Elo+

VS

Team Averages
Level 110
1,595 SR
1,543 Elo+
Hun Batz
Hun Batz
GapedCrusadr
Hun Batz
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 103L
1,525 Elo+
Party 2
Terra
Terra
RETURN Yizus
Terra
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,674 Elo+
Solo
Ishtar
Ishtar
SlaadM
Ishtar
Level 108
God Stats
5W - 3L
1,319 SR
Queue Stats
258W - 242L
1,501 Elo+
Solo
Merlin
Merlin
SpatialLlama513
Merlin
Level 116
God Stats
3W - 2L
1,860 SR
Queue Stats
693W - 717L
1,477 Elo+
Solo
Ravana
Ravana
TangentWarrior
Ravana
Level 129
God Stats
3W - 3L
1,797 SR
Queue Stats
116W - 112L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 3 / 0
6,368
531
5,079
10,883
5,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
DN Sac
Ne Zha
10
1 / 1 / 2
5,781
482
3,489
9,188
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Jessehill930
Xbalanque
9
1 / 3 / 2
5,453
454
3,565
5,699
1,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 0
6,301
525
4,441
8,360
3,176
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
nickknakz
Athena
9
2 / 2 / 1
6,154
513
3,886
8,350
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GapedCrusadr
Hun Batz
12
1 / 0 / 2
6,517
543
4,539
7,848
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 0 / 3
6,324
527
3,920
7,812
5,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
SlaadM
Ishtar
11
4 / 3 / 1
6,712
559
5,098
7,751
2,842
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 2
6,237
520
4,757
6,282
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 0
7,135
595
6,758
7,375
3,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
9
10
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
0
0.33
L
Ne Zha
DN Sac
Ne Zha
1
1
2
2
W
Hun Batz
GapedCrusadr
Hun Batz
1
0
2
2
L
Xbalanque
Jessehill930
Xbalanque
1
3
2
0.67
L
0
1
0
0
W
0
0
3
1.5
W
Ishtar
SlaadM
Ishtar
4
3
1
1.5
W
1
1
2
2
W
3
1
0
3
L
Athena
nickknakz
Athena
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,460
Damage
25,072
42,480
Taken
37,068
19,760
Mitigated
16,519
17,388
Healing
15,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,079
1,843
0
7,345
10,883
5,481
0
0
10,883
0
45,117
L
Ne Zha
DN Sac
Ne Zha
3,489
543
0
3,894
9,188
3,756
0
971
8,217
0
35,132
W
Hun Batz
GapedCrusadr
Hun Batz
4,539
806
0
4,326
7,848
3,127
422
1,729
6,119
0
47,982
L
Xbalanque
Jessehill930
Xbalanque
3,565
2,163
0
560
5,699
1,518
0
1,096
4,603
0
22,857
L
4,441
2,063
0
4,308
8,360
3,176
0
4,239
4,121
56,115
0
W
3,920
889
2,798
4,204
7,812
5,229
0
2,281
5,531
19,391
0
W
Ishtar
SlaadM
Ishtar
5,098
2,602
0
500
7,751
2,842
160
1,723
6,028
0
44,169
W
4,757
238
0
724
6,282
2,258
360
2,594
3,688
43,968
0
W
6,758
2,330
0
3,315
7,375
3,063
136
0
7,375
0
48,061
L
Athena
nickknakz
Athena
3,886
1,191
0
1,281
8,350
5,829
0
2,371
5,979
20,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,057
Gold Earned
32,925
326
Minions Killed
356
0
Camps Cleared
0
1,147,542
Distance Traveled
1,158,170
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,368
531
86
7
0
188,647
1
L
Ne Zha
5,781
482
64
5
0
274,911
0
W
Hun Batz
6,517
543
100
8
0
255,234
4
L
Xbalanque
5,453
454
41
3
0
233,745
2
L
Zeus
6,301
525
110
9
0
208,655
2
W
Terra
6,324
527
29
2
0
245,036
2
W
Ishtar
6,712
559
69
6
0
218,048
3
W
Merlin
6,237
520
72
6
0
216,678
2
W
Ravana
7,135
595
86
7
0
223,174
1
L
Athena
6,154
513
25
2
0
241,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role