Player Matchup

Chang'e
Chang'e
Confusin
Chang'e
Level 104
God Stats
1W - 1L
1,743 SR
Queue Stats
85W - 85L
1,462 Elo+
Solo
Xing Tian
Xing Tian
Gooninater
Xing Tian
Level 86
God Stats
2W - 0L
1,730 SR
Queue Stats
15W - 18L
1,222 Elo+
Party 1
Chaac
Chaac
Terb0492
Chaac
Level 87
God Stats
1W - 0L
1,496 SR
Queue Stats
9W - 8L
1,368 Elo+
Party 1
Tsukuyomi
Tsukuyomi
blazionmonkee
Tsukuyomi
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 30L
1,426 Elo+
Solo
Xbalanque
Xbalanque
m00chacha
Xbalanque
Level 124
God Stats
53W - 54L
1,465 SR
Queue Stats
755W - 830L
1,431 Elo+
Solo
Team Averages
Level 102
1,587 SR
1,382 Elo+

VS

Team Averages
Level 107
1,476 SR
1,486 Elo+
Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
It swoosh
Tyr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 92L
1,516 Elo+
Solo
Arachne
Arachne
JohanEsteban2008
Arachne
Level 66
God Stats
1W - 1L
1,708 SR
Queue Stats
126W - 109L
1,460 Elo+
Solo
Serqet
Serqet
TheYoungClam
Serqet
Level 108
God Stats
0W - 2L
1,172 SR
Queue Stats
46W - 57L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Confusin
Chang'e
17
6 / 4 / 10
11,963
1,088
16,666
13,491
6,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
Gooninater
Xing Tian
17
2 / 1 / 18
12,075
1,098
9,078
15,931
22,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Terb0492
Chaac
17
2 / 1 / 17
11,217
1,020
12,202
15,743
15,475
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
blazionmonkee
Tsukuyomi
17
2 / 3 / 15
10,848
986
22,658
14,158
7,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
m00chacha
Xbalanque
18
10 / 0 / 11
12,896
1,172
29,145
9,398
5,705
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

225

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
1 / 0 / 4
11,110
1,010
11,848
9,303
3,762
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
 
Aphrodite
16
1 / 6 / 3
10,235
930
11,863
19,854
18,284
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 1 / 5
10,312
937
11,657
21,579
21,237
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 6 / 4
11,313
1,028
11,098
19,886
13,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Serqet
16
3 / 9 / 5
10,780
980
16,646
23,996
15,501
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
30
22
Kills
9
9
Deaths
22
71
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
0
4
3
L
Aphrodite
 
Aphrodite
1
6
3
0.42
W
Chang'e
Confusin
Chang'e
6
4
10
2.75
W
Xing Tian
Gooninater
Xing Tian
2
1
18
11
L
0
1
5
2.5
L
4
6
4
1
W
Chaac
Terb0492
Chaac
2
1
17
10.5
L
Serqet
3
9
5
0.61
W
Tsukuyomi
blazionmonkee
Tsukuyomi
2
3
15
3.17
W
Xbalanque
m00chacha
Xbalanque
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,749
Damage
63,112
68,721
Taken
94,618
57,400
Mitigated
72,371
25,514
Healing
15,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
11,848
1,121
0
0
9,303
3,762
0
3,283
6,020
63,590
0
L
Aphrodite
 
Aphrodite
11,863
1,173
5,824
4,344
19,854
18,284
0
5,456
14,398
20,473
0
W
Chang'e
Confusin
Chang'e
16,666
1,122
4,129
4,097
13,491
6,773
0
3,282
9,693
42,243
0
W
Xing Tian
Gooninater
Xing Tian
9,078
1,144
0
3,350
15,931
22,186
0
4,132
11,607
15,916
0
L
11,657
806
0
2,972
21,579
21,237
0
4,186
17,393
0
29,911
L
11,098
7,392
0
2,504
19,886
13,587
0
6,760
13,126
0
18,754
W
Chaac
Terb0492
Chaac
12,202
3,338
305
7,047
15,743
15,475
0
7,696
8,047
0
33,801
L
Serqet
16,646
5,975
0
325
23,996
15,501
0
6,059
17,937
0
25,582
W
Tsukuyomi
blazionmonkee
Tsukuyomi
22,658
5,183
414
756
14,158
7,261
0
4,751
8,890
0
37,749
W
Xbalanque
m00chacha
Xbalanque
29,145
16,032
0
5,416
9,398
5,705
0
3,850
5,548
0
50,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,999
Gold Earned
53,750
233
Minions Killed
215
5
Camps Cleared
8
1,077,656
Distance Traveled
1,120,385
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,110
1,010
121
11
2
233,455
1
L
Aphrodite
10,235
930
28
3
0
196,372
0
W
Chang'e
11,963
1,088
69
6
1
201,066
0
W
Xing Tian
12,075
1,098
15
1
1
213,808
1
L
Tyr
10,312
937
34
3
0
248,503
0
L
Arachne
11,313
1,028
12
1
4
226,309
3
W
Chaac
11,217
1,020
51
5
2
219,139
0
L
Serqet
10,780
980
20
2
2
215,746
0
W
Tsukuyomi
10,848
986
37
3
0
238,620
0
W
Xbalanque
12,896
1,172
61
6
1
205,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role