Player Matchup

Ares
Ares
Masters
DRlLLZ
Ares
Masters
Level 127
God Stats
26W - 7L
1,995 SR
Queue Stats
454W - 170L
2,234 MMR
Party 2
Kukulkan
Kukulkan
Masters
GrimyGremlin
Kukulkan
Masters
Level 63
God Stats
10W - 3L
1,954 SR
Queue Stats
276W - 81L
2,896 MMR
Party 2
Ne Zha
Ne Zha
Masters
lilMMR
Ne Zha
Masters
Level 61
God Stats
20W - 4L
1,927 SR
Queue Stats
263W - 63L
2,896 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 84
1,959 SR
2,675 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,571 SR
1,873 MMR
Hades
Hades
Diamond III
 
Hades
Diamond III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Diamond IV
AfroThund3r80
Danzaburou
Diamond IV
Level 100
God Stats
144W - 128L
1,646 SR
Queue Stats
200W - 217L
2,246 MMR
Solo
Athena
Athena
Platinum I
xPhatM1k3x
Athena
Platinum I
Level 156
God Stats
6W - 6L
1,568 SR
Queue Stats
70W - 53L
1,873 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DRlLLZ
Ares
17
2 / 1 / 10
13,114
729
13,087
20,623
28,587
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
GrimyGremlin
Kukulkan
19
7 / 1 / 6
13,449
747
24,893
10,621
6,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
lilMMR
Ne Zha
18
4 / 3 / 7
12,569
698
20,188
21,226
20,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
Ah Muzen CabAchillesFenrirBaron SamediBastet

VS

Bans
AtlasShivaZhong KuiOdinGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
3 / 6 / 2
11,048
614
15,896
24,385
21,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
AfroThund3r80
Danzaburou
16
1 / 7 / 4
10,882
605
9,473
18,627
8,937
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
xPhatM1k3x
Athena
17
1 / 0 / 4
12,270
682
9,493
21,717
35,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
13
Kills
5
5
Deaths
13
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
6
2
0.67
L
Danzaburou
AfroThund3r80
Danzaburou
1
7
4
0.43
W
Ares
DRlLLZ
Ares
2
1
10
7
W
Kukulkan
GrimyGremlin
Kukulkan
7
1
6
10
W
Ne Zha
lilMMR
Ne Zha
4
3
7
2.5
L
Athena
xPhatM1k3x
Athena
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,168
Damage
34,862
52,470
Taken
64,729
55,793
Mitigated
65,646
12,820
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
15,896
925
1,450
8,453
24,385
21,219
0
14,713
9,672
52,946
0
L
Danzaburou
AfroThund3r80
Danzaburou
9,473
1,888
0
1,566
18,627
8,937
0
10,343
8,284
0
48,983
W
Ares
DRlLLZ
Ares
13,087
1,017
0
3,720
20,623
28,587
415
8,932
11,691
23,241
0
W
Kukulkan
GrimyGremlin
Kukulkan
24,893
1,707
0
1,280
10,621
6,439
986
5,430
5,191
91,271
0
W
Ne Zha
lilMMR
Ne Zha
20,188
5,617
806
7,014
21,226
20,767
720
11,342
9,884
238
66,212
L
Athena
xPhatM1k3x
Athena
9,493
1,361
0
1,962
21,717
35,490
0
13,738
7,979
19,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,132
Gold Earned
34,200
231
Minions Killed
193
11
Camps Cleared
6
1,031,583
Distance Traveled
998,062
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,048
614
93
5
5
289,273
2
L
Danzaburou
10,882
605
73
4
1
323,907
5
W
Ares
13,114
729
20
1
1
338,033
4
W
Kukulkan
13,449
747
159
9
7
341,433
8
W
Ne Zha
12,569
698
52
3
3
352,117
1
L
Athena
12,270
682
27
2
0
384,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role