Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nox
Nox
 
Nox
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
BanjosOhnishi
Ne Zha
Level 154
God Stats
39W - 40L
1,410 SR
Queue Stats
1,003W - 1,016L
1,495 Elo+
Solo
Khepri
Khepri
FireDaughter
Khepri
Level 125
God Stats
26W - 18L
1,695 SR
Queue Stats
148W - 153L
1,535 Elo+
Party 2
Ishtar
Ishtar
Jaemira
Ishtar
Level 148
God Stats
1W - 3L
1,568 SR
Queue Stats
189W - 227L
1,433 Elo+
Party 4
Team Averages
Level 138
1,535 SR
1,492 Elo+

VS

Team Averages
Level 103
1,546 SR
1,496 Elo+
Ishtar
Ishtar
 
Ishtar
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ItsJamesBean
King Arthur
Level 129
God Stats
9W - 8L
1,594 SR
Queue Stats
315W - 352L
1,497 Elo+
Party 3
Janus
Janus
MattytheDimes
Janus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 202L
1,509 Elo+
Party 1
Artio
Artio
Shroomducks
Artio
Level 89
God Stats
2W - 0L
1,722 SR
Queue Stats
73W - 77L
1,469 Elo+
Party 1
Fenrir
Fenrir
TejanoMano
Fenrir
Level 86
God Stats
4W - 6L
1,415 SR
Queue Stats
382W - 400L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
2 / 5 / 0
4,984
554
1,923
8,837
4,309
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nox
 
Nox
1
0 / 0 / 0
3,222
358
0
0
0
10
0 / 0 / 0
4,883
543
2,535
5,851
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
5
0 / 1 / 0
3,965
441
444
1,622
793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
Jaemira
Ishtar
6
0 / 2 / 0
4,067
452
711
3,179
949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
0 / 0 / 2
4,730
526
1,485
4,225
1,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ItsJamesBean
King Arthur
11
3 / 1 / 1
6,447
716
4,112
5,409
4,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 0
5,722
636
1,674
4,140
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 1
5,041
560
659
5,329
3,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
TejanoMano
Fenrir
9
3 / 1 / 1
5,549
617
2,408
6,490
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
7
8
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
0
0.4
L
Nox
 
Nox
0
0
0
0
W
Ishtar
 
Ishtar
0
0
2
1
L
0
0
0
0
L
Khepri
0
1
0
0
W
King Arthur
ItsJamesBean
King Arthur
3
1
1
3.5
L
Ishtar
Jaemira
Ishtar
0
2
0
0
W
1
0
0
1
W
0
0
1
0.5
W
Fenrir
TejanoMano
Fenrir
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,613
Damage
10,338
19,489
Taken
25,593
8,181
Mitigated
12,547
4,652
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,923
410
0
350
8,837
4,309
0
0
8,837
0
23,837
L
Nox
 
Nox
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
 
Ishtar
1,485
609
0
1,447
4,225
1,403
860
154
4,071
0
28,728
L
2,535
602
0
3,173
5,851
2,130
0
1,412
4,439
0
33,704
L
Khepri
444
29
0
36
1,622
793
0
251
1,371
5,247
0
W
King Arthur
ItsJamesBean
King Arthur
4,112
812
0
663
5,409
4,327
0
0
5,409
0
35,803
L
Ishtar
Jaemira
Ishtar
711
365
0
1,093
3,179
949
0
670
2,509
0
17,166
W
1,674
255
0
1,100
4,140
1,364
0
124
4,016
44,478
0
W
659
259
233
2,046
5,329
3,183
388
99
5,230
16,652
0
W
Fenrir
TejanoMano
Fenrir
2,408
487
0
3,040
6,490
2,270
0
67
6,423
0
27,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,121
Gold Earned
27,489
132
Minions Killed
313
0
Camps Cleared
0
597,227
Distance Traveled
909,369
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,984
554
41
5
0
176,485
1
L
Nox
3,222
358
0
0
0
0
0
W
Ishtar
4,730
526
49
5
0
154,314
4
L
Ne Zha
4,883
543
56
6
0
198,679
0
L
Khepri
3,965
441
5
1
0
105,177
1
W
King Arthur
6,447
716
82
9
0
184,428
4
L
Ishtar
4,067
452
30
3
0
116,886
2
W
Janus
5,722
636
80
9
0
185,273
1
W
Artio
5,041
560
38
4
0
178,636
2
W
Fenrir
5,549
617
64
7
0
206,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role