Player Matchup

Olorun
Olorun
AstroMarkk
Olorun
Level 123
God Stats
2W - 1L
1,829 SR
Queue Stats
357W - 354L
1,536 Elo+
Solo
Sobek
Sobek
CorruptedSwarm
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 78L
1,459 Elo+
Party 3
Amaterasu
Amaterasu
KoalaGangGen3ral
Amaterasu
Level 44
God Stats
2W - 3L
1,218 SR
Queue Stats
72W - 84L
1,483 Elo+
Solo
Yu Huang
Yu Huang
Midsizederek2
Yu Huang
Level 119
God Stats
9W - 10L
1,456 SR
Queue Stats
83W - 65L
1,521 Elo+
Party 3
Chiron
Chiron
ProAlpine45
Chiron
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Team Averages
Level 88
1,501 SR
1,500 Elo+

VS

Team Averages
Level 77
1,453 SR
1,468 Elo+
Aphrodite
Aphrodite
AJellieDonut
Aphrodite
Level 26
God Stats
14W - 14L
1,516 SR
Queue Stats
16W - 21L
1,346 Elo+
Party 2
Mulan
Mulan
BoolinBotBocket
Mulan
Level 27
God Stats
3W - 7L
1,241 SR
Queue Stats
59W - 75L
1,414 Elo+
Party 2
Ishtar
Ishtar
R Vizio
Ishtar
Level 104
God Stats
1W - 2L
1,539 SR
Queue Stats
33W - 25L
1,567 Elo+
Party 1
Neith
Neith
Shadowfaux93
Neith
Level 158
God Stats
3W - 3L
1,352 SR
Queue Stats
130W - 107L
1,594 Elo+
Party 1
Ao Kuang
Ao Kuang
nmoneyVEVO
Ao Kuang
Level 69
God Stats
6W - 6L
1,619 SR
Queue Stats
103W - 126L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AstroMarkk
Olorun
18
1 / 1 / 1
11,011
524
11,271
19,446
9,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 2
9,186
437
4,721
20,439
19,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
17
5 / 4 / 5
11,215
534
11,142
24,184
14,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Midsizederek2
Yu Huang
15
3 / 4 / 5
9,765
465
11,750
11,635
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
14
3 / 4 / 5
9,065
432
15,633
13,768
5,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AJellieDonut
Aphrodite
13
0 / 5 / 3
7,923
377
7,930
11,834
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 1 / 6
11,549
550
23,398
25,270
17,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
R Vizio
Ishtar
14
1 / 4 / 1
9,225
439
7,846
14,731
5,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 2 / 3
12,428
592
16,450
15,556
8,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
nmoneyVEVO
Ao Kuang
16
6 / 3 / 2
10,382
494
10,482
23,587
9,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
15
Kills
14
14
Deaths
15
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AJellieDonut
Aphrodite
0
5
3
0.3
L
Olorun
AstroMarkk
Olorun
1
1
1
1.5
W
1
1
6
4
L
3
1
2
4
L
Amaterasu
5
4
5
1.88
L
Yu Huang
Midsizederek2
Yu Huang
3
4
5
1.38
L
Chiron
3
4
5
1.38
W
Ishtar
R Vizio
Ishtar
1
4
1
0.38
W
6
2
3
3.75
W
Ao Kuang
nmoneyVEVO
Ao Kuang
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,517
Damage
66,106
89,472
Taken
90,978
54,344
Mitigated
47,033
34,912
Healing
46,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AJellieDonut
Aphrodite
7,930
2,081
5,962
4,331
11,834
5,291
0
2,317
9,517
33,082
0
L
Olorun
AstroMarkk
Olorun
11,271
6,512
0
14,478
19,446
9,566
1,056
293
19,153
99,105
0
W
23,398
6,382
0
18,908
25,270
17,496
840
12,433
12,837
0
115,629
L
4,721
608
0
7,809
20,439
19,682
0
7,265
13,174
24,268
0
L
Amaterasu
11,142
4,450
0
6,659
24,184
14,588
645
3,943
20,241
0
115,685
L
Yu Huang
Midsizederek2
Yu Huang
11,750
811
0
617
11,635
4,745
616
2,900
8,735
63,333
0
L
Chiron
15,633
6,383
1,248
4,101
13,768
5,763
402
4,011
9,757
0
63,783
W
Ishtar
R Vizio
Ishtar
7,846
3,730
0
2,678
14,731
5,768
24
3,251
11,480
0
66,865
W
16,450
7,387
0
5,407
15,556
8,634
963
6,077
9,479
0
125,812
W
Ao Kuang
nmoneyVEVO
Ao Kuang
10,482
4,537
137
8,893
23,587
9,844
0
4,836
18,751
66,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,242
Gold Earned
51,507
591
Minions Killed
600
0
Camps Cleared
0
2,023,794
Distance Traveled
1,962,805
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,923
377
50
2
0
383,780
7
L
Olorun
11,011
524
185
9
0
371,503
10
W
Mulan
11,549
550
187
9
0
408,910
9
L
Sobek
9,186
437
40
2
0
414,943
8
L
Amaterasu
11,215
534
176
8
0
486,072
6
L
Yu Huang
9,765
465
107
5
0
367,492
2
L
Chiron
9,065
432
83
4
0
383,784
4
W
Ishtar
9,225
439
93
4
0
363,117
3
W
Neith
12,428
592
193
9
0
392,749
5
W
Ao Kuang
10,382
494
77
4
0
414,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role