Player Matchup

Loki
Loki
Aginor177
Loki
Level 106
God Stats
10W - 12L
1,525 SR
Queue Stats
635W - 709L
1,407 Elo+
Solo
Merlin
Merlin
FaeSpirit
Merlin
Level 111
God Stats
23W - 36L
1,357 SR
Queue Stats
218W - 273L
1,321 Elo+
Solo
Ishtar
Ishtar
Lovejayvenus
Ishtar
Level 124
God Stats
0W - 4L
1,316 SR
Queue Stats
54W - 69L
1,315 Elo+
Solo
Chiron
Chiron
StonerPanda42O
Chiron
Level 64
God Stats
7W - 4L
1,566 SR
Queue Stats
131W - 155L
1,353 Elo+
Solo
Kuzenbo
Kuzenbo
kaitokit1412
Kuzenbo
Level 140
God Stats
5W - 6L
1,444 SR
Queue Stats
543W - 601L
1,308 Elo+
Solo
Team Averages
Level 109
1,442 SR
1,341 Elo+

VS

Team Averages
Level 33
1,471 SR
1,205 Elo+
Kali
Kali
El BStormB
Kali
Level 47
God Stats
2W - 3L
1,314 SR
Queue Stats
12W - 39L
1,194 Elo+
Party 1
Mulan
Mulan
IDemonKing92
Mulan
Level 64
God Stats
11W - 6L
1,455 SR
Queue Stats
147W - 161L
1,299 Elo+
Solo
Heimdallr
Heimdallr
TRC_ADGC_2530
Heimdallr
Level 17
God Stats
4W - 3L
1,619 SR
Queue Stats
7W - 21L
1,201 Elo+
Party 1
Hades
Hades
TRC_JTCH_2530
Hades
Level 21
God Stats
3W - 1L
1,549 SR
Queue Stats
13W - 29L
1,096 Elo+
Party 1
Bacchus
Bacchus
snachinfn
Bacchus
Level 17
God Stats
3W - 4L
1,418 SR
Queue Stats
8W - 22L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
6 / 3 / 10
11,492
547
14,151
21,564
10,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
FaeSpirit
Merlin
4
0 / 1 / 3
4,706
224
0
1,721
325
Ishtar
17
11 / 7 / 4
11,353
541
22,882
20,876
14,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 15 / 6
8,578
408
4,298
24,680
9,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
kaitokit1412
Kuzenbo
4
0 / 0 / 3
4,686
223
0
300
115

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 3
13,344
635
18,551
24,988
14,889
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
7 / 8 / 2
11,709
558
11,530
19,784
10,988
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
TRC_ADGC_2530
Heimdallr
16
5 / 5 / 10
11,082
528
11,960
12,829
5,575
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 5 / 5
10,617
506
8,498
13,679
8,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
snachinfn
Bacchus
14
2 / 3 / 10
10,623
506
3,358
20,965
22,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
56
19
Kills
26
26
Deaths
23
26
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Loki
6
3
10
3.67
W
8
2
3
4.75
L
Merlin
FaeSpirit
Merlin
0
1
3
1.5
W
7
8
2
1
L
Ishtar
11
7
4
1.86
L
2
15
6
0.33
W
Heimdallr
TRC_ADGC_2530
Heimdallr
5
5
10
2
W
4
5
5
1.3
L
Kuzenbo
kaitokit1412
Kuzenbo
0
0
3
1.5
W
Bacchus
snachinfn
Bacchus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,331
Damage
53,897
69,141
Taken
92,245
35,060
Mitigated
62,699
7,778
Healing
16,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
14,151
4,442
0
1,440
21,564
10,494
351
3,744
17,820
0
75,700
W
18,551
11,520
43
9,132
24,988
14,889
3,415
0
24,988
0
143,614
L
Merlin
FaeSpirit
Merlin
0
0
0
0
1,721
325
0
13
1,708
0
0
W
11,530
3,845
0
2,824
19,784
10,988
3,372
0
19,121
0
64,199
L
Ishtar
22,882
10,507
0
4,680
20,876
14,140
513
2,649
18,227
0
79,411
L
4,298
2,531
0
1,658
24,680
9,986
0
5,450
19,230
0
24,270
W
Heimdallr
TRC_ADGC_2530
Heimdallr
11,960
10,160
73
371
12,829
5,575
7,701
0
11,278
0
71,827
W
8,498
1,349
90
2,692
13,679
8,494
1,249
0
13,679
46,660
0
L
Kuzenbo
kaitokit1412
Kuzenbo
0
0
0
0
300
115
0
0
300
0
0
W
Bacchus
snachinfn
Bacchus
3,358
686
0
1,123
20,965
22,753
1,800
0
20,965
16,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,815
Gold Earned
57,375
255
Minions Killed
480
0
Camps Cleared
0
975,469
Distance Traveled
1,880,875
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,492
547
101
5
0
407,462
0
W
Kali
13,344
635
196
9
0
486,842
0
L
Merlin
4,706
224
0
0
0
0
0
W
Mulan
11,709
558
83
4
0
331,104
0
L
Ishtar
11,353
541
113
5
0
333,423
3
L
Chiron
8,578
408
41
2
0
234,584
0
W
Heimdallr
11,082
528
127
6
0
337,544
0
W
Hades
10,617
506
57
3
0
319,017
0
L
Kuzenbo
4,686
223
0
0
0
0
0
W
Bacchus
10,623
506
17
1
0
406,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role