Player Matchup

Hades
Hades
Dankasauras69
Hades
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 15L
1,248 Elo+
Party 1
Anubis
Anubis
V0I9
Anubis
Level 68
God Stats
1W - 4L
1,667 SR
Queue Stats
5W - 11L
1,310 Elo+
Solo
Xing Tian
Xing Tian
YinGSamurai
Xing Tian
Level 124
God Stats
0W - 1L
1,729 SR
Queue Stats
128W - 125L
1,390 Elo+
Solo
Cupid
Cupid
eman101999
Cupid
Level 31
God Stats
1W - 1L
1,465 SR
Queue Stats
11W - 10L
1,381 Elo+
Party 1
Da Ji
Da Ji
seanziefication
Da Ji
Level 49
God Stats
21W - 25L
1,580 SR
Queue Stats
70W - 83L
1,481 Elo+
Solo
Team Averages
Level 64
1,588 SR
1,362 Elo+

VS

Team Averages
Level 104
1,334 SR
1,468 Elo+
Freya
Freya
 
Freya
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Berseck159
Ares
Level 144
God Stats
1W - 3L
1,239 SR
Queue Stats
229W - 221L
1,497 Elo+
Party 2
Hades
Hades
easystoner
Hades
Level 114
God Stats
1W - 0L
1,279 SR
Queue Stats
16W - 11L
1,459 Elo+
Solo
Loki
Loki
fabmprz
Loki
Level 48
God Stats
4W - 2L
1,315 SR
Queue Stats
82W - 106L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
wiljea
Baron Samedi
Level 146
God Stats
1W - 0L
1,335 SR
Queue Stats
103W - 83L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
8,126
451
8,354
15,790
8,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
V0I9
Anubis
12
2 / 6 / 2
7,827
435
9,872
14,105
7,822
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
YinGSamurai
Xing Tian
11
1 / 2 / 5
7,342
408
6,731
18,068
17,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
11
0 / 3 / 2
6,691
372
5,394
9,769
3,825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 8 / 1
7,531
418
7,299
19,006
7,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
2 / 2 / 3
8,705
484
6,763
8,906
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
4 / 1 / 7
8,852
492
9,875
16,462
18,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
17
8 / 0 / 9
10,785
599
18,086
13,230
7,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
fabmprz
Loki
15
5 / 2 / 10
9,720
540
10,954
14,929
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
wiljea
Baron Samedi
15
5 / 1 / 2
9,894
550
4,976
8,283
4,340
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
6
Kills
24
24
Deaths
6
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
2
3
1.75
W
4
1
7
7.5
L
1
5
1
0.3
L
Anubis
V0I9
Anubis
2
6
2
0.5
L
Xing Tian
YinGSamurai
Xing Tian
1
2
5
1.75
W
Hades
8
0
9
12.5
L
Cupid
0
3
2
0.33
W
Loki
fabmprz
Loki
5
2
10
5
L
2
8
1
0.31
W
Baron Samedi
wiljea
Baron Samedi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,650
Damage
50,654
76,738
Taken
61,810
45,236
Mitigated
41,203
21,161
Healing
26,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,763
1,833
0
2,359
8,906
4,363
1,333
3,721
5,185
53,121
0
W
9,875
1,358
0
2,301
16,462
18,089
207
5,996
10,466
29,348
0
L
8,354
1,574
587
4,777
15,790
8,475
645
7,452
8,338
46,974
0
L
Anubis
V0I9
Anubis
9,872
1,470
0
5,267
14,105
7,822
180
9,818
4,255
46,152
0
L
Xing Tian
YinGSamurai
Xing Tian
6,731
1,578
0
3,272
18,068
17,753
0
8,343
9,515
24,488
0
W
Hades
18,086
1,993
1,019
10,234
13,230
7,716
1,319
6,647
6,583
89,140
0
L
Cupid
5,394
2,075
206
1,191
9,769
3,825
105
6,717
2,869
0
32,988
W
Loki
fabmprz
Loki
10,954
3,397
0
7,362
14,929
6,695
0
4,748
10,181
0
75,991
L
7,299
2,299
0
5,861
19,006
7,361
583
6,945
12,061
0
56,683
W
Baron Samedi
wiljea
Baron Samedi
4,976
121
600
2,566
8,283
4,340
1,118
5,319
2,964
58,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,517
Gold Earned
47,956
295
Minions Killed
491
0
Camps Cleared
0
1,489,647
Distance Traveled
1,549,325
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,705
484
97
5
0
237,554
6
W
Ares
8,852
492
19
1
0
346,553
9
L
Hades
8,126
451
89
5
0
291,685
3
L
Anubis
7,827
435
50
3
0
263,589
2
L
Xing Tian
7,342
408
30
2
0
316,377
3
W
Hades
10,785
599
167
9
0
326,692
6
L
Cupid
6,691
372
39
2
0
326,381
0
W
Loki
9,720
540
86
5
0
349,837
3
L
Da Ji
7,531
418
87
5
0
291,615
3
W
Baron Samedi
9,894
550
122
7
0
288,689
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role