Player Matchup

Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Agente01hunk
Baron Samedi
Level 160
God Stats
47W - 25L
1,661 SR
Queue Stats
417W - 334L
1,515 Elo+
Party 1
Nike
Nike
pau_melado_
Nike
Level 58
God Stats
10W - 14L
1,569 SR
Queue Stats
215W - 307L
1,321 Elo+
Party 1
Team Averages
Level 126
1,577 SR
1,446 Elo+

VS

Team Averages
Level 26
1,533 SR
1,550 Elo+
Chaac
Chaac
AQUAMARINE4194
Chaac
Level 45
God Stats
5W - 4L
1,599 SR
Queue Stats
122W - 96L
1,506 Elo+
Party 2
Hera
Hera
LuceaDipping
Hera
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,508 Elo+
Party 2
Da Ji
Da Ji
Rias konekoChan
Da Ji
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 4 / 3
8,647
618
7,096
14,293
5,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Agente01hunk
Baron Samedi
12
2 / 7 / 2
8,883
635
8,060
12,237
9,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 7 / 3
8,692
621
6,815
14,912
9,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 11
9,978
713
8,465
10,984
12,117
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
8 / 2 / 4
10,905
779
10,826
7,679
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
7 / 2 / 7
10,288
735
13,786
10,926
5,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
18
18
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
4
3
0.63
W
3
1
11
8.5
L
Baron Samedi
Agente01hunk
Baron Samedi
2
7
2
0.43
W
8
2
4
5
W
7
2
7
5.25
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,971
Damage
33,077
41,442
Taken
29,589
25,105
Mitigated
20,764
9,788
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,096
3,357
541
3,904
14,293
5,676
0
1,815
12,346
0
29,823
W
8,465
1,606
0
4,085
10,984
12,117
278
3,118
7,654
0
32,358
L
Baron Samedi
Agente01hunk
Baron Samedi
8,060
1,016
1,563
2,602
12,237
9,560
0
3,479
8,530
24,285
0
W
10,826
3,282
0
503
7,679
3,197
1,465
2,074
5,484
41,471
0
W
13,786
3,978
0
978
10,926
5,450
689
3,332
7,426
0
33,385
L
6,815
1,073
39
1,139
14,912
9,869
0
5,397
9,293
0
22,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,222
Gold Earned
31,171
118
Minions Killed
152
3
Camps Cleared
8
647,520
Distance Traveled
762,785
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,647
618
57
4
2
218,690
6
W
Chaac
9,978
713
36
3
3
265,855
2
L
Baron Samedi
8,883
635
30
2
1
203,252
4
W
Hera
10,905
779
87
6
1
235,190
3
W
Da Ji
10,288
735
29
2
4
261,740
3
L
Nike
8,692
621
31
2
0
225,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role