Player Matchup

Cthulhu
Cthulhu
ImHighDude
Cthulhu
Level 129
God Stats
12W - 6L
1,517 SR
Queue Stats
432W - 316L
1,589 Elo+
Party 1
Nox
Nox
Imlostagainz
Nox
Level 160
God Stats
3W - 2L
1,579 SR
Queue Stats
163W - 126L
1,539 Elo+
Party 1
Aphrodite
Aphrodite
RickRC97
Aphrodite
Level 29
God Stats
10W - 2L
1,276 SR
Queue Stats
429W - 424L
1,583 Elo+
Solo
Kukulkan
Kukulkan
Wolfeman20
Kukulkan
Level 108
God Stats
1W - 0L
1,743 SR
Queue Stats
125W - 108L
1,526 Elo+
Solo
Nemesis
Nemesis
ewilliams77
Nemesis
Level 159
God Stats
2W - 5L
1,357 SR
Queue Stats
611W - 504L
1,590 Elo+
Party 1
Team Averages
Level 117
1,494 SR
1,565 Elo+

VS

Team Averages
Level 64
1,470 SR
1,504 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AngBull
Thanatos
Level 129
God Stats
0W - 1L
1,308 SR
Queue Stats
11W - 10L
1,420 Elo+
Solo
Hel
Hel
BaddyNeedsADaddy
Hel
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
570W - 360L
1,750 Elo+
Solo
Kuzenbo
Kuzenbo
KSI Blood69
Kuzenbo
Level 107
God Stats
2W - 4L
1,541 SR
Queue Stats
118W - 123L
1,552 Elo+
Solo
Chronos
Chronos
miichael_chiilee
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ImHighDude
Cthulhu
17
2 / 3 / 19
10,751
672
15,679
18,147
21,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
4 / 1 / 15
12,420
776
15,047
10,929
5,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
RickRC97
Aphrodite
19
4 / 2 / 17
11,501
719
12,319
16,451
14,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Wolfeman20
Kukulkan
18
3 / 3 / 14
11,134
696
16,152
9,798
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ewilliams77
Nemesis
20
10 / 3 / 10
12,340
771
22,916
26,448
22,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
1 / 4 / 3
10,338
646
11,035
22,730
37,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
AngBull
Thanatos
16
2 / 7 / 3
9,729
608
10,069
16,100
8,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 3 / 5
12,673
792
21,749
18,733
12,277
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
KSI Blood69
Kuzenbo
15
2 / 6 / 2
9,098
569
11,515
32,068
42,218
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

7
0 / 3 / 0
7,233
452
657
4,451
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
23
23
Kills
10
12
Deaths
23
75
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
3
0.63
L
Thanatos
AngBull
Thanatos
2
7
3
0.5
L
5
3
5
2.5
W
Cthulhu
ImHighDude
Cthulhu
2
3
19
3.83
W
4
1
15
11.5
L
Kuzenbo
KSI Blood69
Kuzenbo
2
6
2
0.5
W
Aphrodite
RickRC97
Aphrodite
4
2
17
6.25
W
Kukulkan
Wolfeman20
Kukulkan
3
3
14
3.33
W
Nemesis
ewilliams77
Nemesis
10
3
10
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,113
Damage
55,025
81,773
Taken
94,082
68,333
Mitigated
102,330
47,285
Healing
45,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
11,035
1,139
671
2,239
22,730
37,260
132
15,524
7,206
31,090
0
L
Thanatos
AngBull
Thanatos
10,069
1,524
868
5,800
16,100
8,565
0
10,659
5,441
0
17,144
L
21,749
759
14,119
11,244
18,733
12,277
0
12,292
6,441
56,564
0
W
Cthulhu
ImHighDude
Cthulhu
15,679
846
4,679
3,450
18,147
21,003
1,242
8,717
9,258
34,563
0
W
15,047
832
1,426
1,313
10,929
5,816
1,758
5,548
5,257
37,643
0
L
Kuzenbo
KSI Blood69
Kuzenbo
11,515
2,805
2,403
7,948
32,068
42,218
0
17,800
14,268
19,458
0
W
Aphrodite
RickRC97
Aphrodite
12,319
2,189
15,712
10,455
16,451
14,241
2,100
9,829
6,320
30,320
0
W
Kukulkan
Wolfeman20
Kukulkan
16,152
1,207
1,744
1,097
9,798
4,520
1,160
6,781
2,813
34,794
0
W
Nemesis
ewilliams77
Nemesis
22,916
10,630
2,508
4,901
26,448
22,753
2,174
13,040
13,169
0
37,180
L
657
369
0
23
4,451
2,010
0
2,922
1,529
1,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,146
Gold Earned
49,071
197
Minions Killed
151
0
Camps Cleared
0
1,551,711
Distance Traveled
1,191,918
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,338
646
41
3
0
269,949
0
L
Thanatos
9,729
608
16
1
0
296,314
0
L
Hel
12,673
792
84
5
0
287,551
0
W
Cthulhu
10,751
672
25
2
0
276,892
0
W
Nox
12,420
776
59
4
0
330,473
0
L
Kuzenbo
9,098
569
8
1
0
274,722
1
W
Aphrodite
11,501
719
43
3
0
310,370
3
W
Kukulkan
11,134
696
44
3
0
316,076
1
W
Nemesis
12,340
771
26
2
0
317,900
5
L
Chronos
7,233
452
2
0
0
63,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role