Player Matchup

Thoth
Thoth
Elperroaguayo29
Thoth
Level 37
God Stats
1W - 3L
1,813 SR
Queue Stats
265W - 261L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
FightingHens
Sun Wukong
Level 29
God Stats
2W - 5L
1,165 SR
Queue Stats
147W - 200L
1,314 Elo+
Party 2
Ares
Ares
Rychuz
Ares
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,389 Elo+
Party 2
Lancelot
Lancelot
Squíshees
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,160 Elo+
Party 2
Medusa
Medusa
flavalinda
Medusa
Level 14
God Stats
0W - 3L
1,177 SR
Queue Stats
0W - 10L
1,002 Elo+
Party 2
Team Averages
Level 42
1,431 SR
1,289 Elo+

VS

Team Averages
Level 50
1,642 SR
1,570 Elo+
Kali
Kali
CheeseePeePee
Kali
Level 109
God Stats
4W - 1L
1,713 SR
Queue Stats
80W - 63L
1,642 Elo+
Party 1
Scylla
Scylla
Nwordbutcool
Scylla
Level 25
God Stats
2W - 0L
1,786 SR
Queue Stats
31W - 15L
1,699 Elo+
Party 1
Hades
Hades
QuinShiHuang
Hades
Level 43
God Stats
21W - 9L
1,563 SR
Queue Stats
180W - 211L
1,345 Elo+
Solo
Shiva
Shiva
WilkiMelx
Shiva
Level 36
God Stats
6W - 4L
1,555 SR
Queue Stats
20W - 38L
1,498 Elo+
Solo
Olorun
Olorun
Кaisеr
Olorun
Level 39
God Stats
4W - 5L
1,591 SR
Queue Stats
121W - 73L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,210
521
3,590
5,746
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
FightingHens
Sun Wukong
8
1 / 3 / 1
5,089
509
2,881
7,874
4,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Rychuz
Ares
7
1 / 3 / 0
4,946
495
2,997
11,262
6,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Squíshees
Lancelot
8
1 / 2 / 0
4,868
487
1,989
6,717
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Medusa
flavalinda
Medusa
7
0 / 6 / 0
4,170
417
2,062
6,990
2,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 4
6,357
636
7,051
7,267
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
11
3 / 0 / 2
6,013
601
4,668
4,293
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 2 / 2
5,554
555
3,960
5,761
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
WilkiMelx
Shiva
9
4 / 1 / 4
5,997
600
3,887
6,911
3,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
Кaisеr
Olorun
11
3 / 0 / 5
6,433
643
5,770
4,927
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
17
17
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
0
3
0
0
L
Sun Wukong
FightingHens
Sun Wukong
1
3
1
0.5
W
Scylla
3
0
2
4
W
2
2
2
1.5
L
Ares
Rychuz
Ares
1
3
0
0.33
L
Lancelot
Squíshees
Lancelot
1
2
0
0.5
W
Shiva
WilkiMelx
Shiva
4
1
4
6
L
Medusa
flavalinda
Medusa
0
6
0
0
W
Olorun
Кaisеr
Olorun
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,519
Damage
25,336
38,589
Taken
29,159
17,396
Mitigated
12,235
7,879
Healing
10,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,051
3,236
0
2,744
7,267
2,916
0
1,414
5,853
0
40,143
L
3,590
582
0
1,020
5,746
1,874
0
2,571
3,175
32,732
0
L
Sun Wukong
FightingHens
Sun Wukong
2,881
636
0
1,821
7,874
4,039
0
3,312
4,562
0
21,390
W
Scylla
4,668
877
0
899
4,293
1,489
0
2,056
2,237
41,471
0
W
3,960
661
48
1,366
5,761
2,126
586
228
5,533
22,885
0
L
Ares
Rychuz
Ares
2,997
458
0
1,732
11,262
6,517
0
4,206
7,056
16,633
0
L
Lancelot
Squíshees
Lancelot
1,989
426
0
2,848
6,717
2,614
0
1,335
5,382
0
29,355
W
Shiva
WilkiMelx
Shiva
3,887
493
1,286
1,988
6,911
3,775
0
1,945
4,751
0
19,861
L
Medusa
flavalinda
Medusa
2,062
1,420
0
458
6,990
2,352
0
2,974
4,016
0
16,404
W
Olorun
Кaisеr
Olorun
5,770
4,528
0
2,523
4,927
1,929
3,194
944
3,983
52,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,283
Gold Earned
30,354
213
Minions Killed
291
0
Camps Cleared
0
923,117
Distance Traveled
935,274
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,357
636
70
7
0
216,119
4
L
Thoth
5,210
521
71
7
0
184,883
3
L
Sun Wukong
5,089
509
24
2
0
205,913
4
W
Scylla
6,013
601
71
7
0
188,495
3
W
Hades
5,554
555
34
3
0
166,013
0
L
Ares
4,946
495
21
2
0
168,197
5
L
Lancelot
4,868
487
61
6
0
231,407
0
W
Shiva
5,997
600
26
3
0
199,353
1
L
Medusa
4,170
417
36
4
0
132,717
1
W
Olorun
6,433
643
90
9
0
165,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role