Player Matchup

Hera
Hera
 
Hera
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ACotta
Nu Wa
Level 69
God Stats
9W - 6L
1,721 SR
Queue Stats
10W - 8L
1,703 Elo+
Solo
Bellona
Bellona
DisruptionAB
Bellona
Level 148
God Stats
4W - 2L
1,433 SR
Queue Stats
256W - 277L
1,460 Elo+
Solo
Medusa
Medusa
EL_SANCH0W
Medusa
Level 119
God Stats
2W - 3L
1,305 SR
Queue Stats
604W - 737L
1,467 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MindControlRueTV
Kumbhakarna
Level 151
God Stats
48W - 44L
1,519 SR
Queue Stats
1,224W - 1,467L
1,451 Elo+
Party 1
Team Averages
Level 111
1,496 SR
1,516 Elo+

VS

Team Averages
Level 118
1,457 SR
1,489 Elo+
Anubis
Anubis
Fliteless Birdy
Anubis
Level 68
God Stats
19W - 24L
1,443 SR
Queue Stats
63W - 67L
1,487 Elo+
Solo
Mercury
Mercury
Kaliiban
Mercury
Level 155
God Stats
12W - 18L
1,288 SR
Queue Stats
261W - 264L
1,558 Elo+
Solo
Apollo
Apollo
RahhMonkey
Apollo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,487 Elo+
Solo
Nox
Nox
Ton-Dawg
Nox
Level 157
God Stats
28W - 29L
1,554 SR
Queue Stats
659W - 692L
1,495 Elo+
Solo
Cthulhu
Cthulhu
lSkullberg
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
4 / 1 / 10
11,700
1,170
24,176
5,632
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
ACotta
Nu Wa
16
4 / 0 / 7
11,054
1,105
19,219
4,960
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
DisruptionAB
Bellona
17
6 / 2 / 11
11,803
1,180
20,291
16,209
20,149
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
EL_SANCH0W
Medusa
16
3 / 5 / 10
10,637
1,064
10,805
11,739
5,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
MindControlRueTV
Kumbhakarna
16
2 / 1 / 14
11,020
1,102
4,251
16,843
24,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

264

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 4
9,336
934
5,220
9,776
4,795
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Kaliiban
Mercury
15
2 / 5 / 4
10,572
1,057
12,108
20,742
10,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
RahhMonkey
Apollo
16
4 / 7 / 3
10,639
1,064
10,713
24,108
9,492
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 2 / 6
10,686
1,069
8,514
12,913
5,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
lSkullberg
Cthulhu
15
1 / 4 / 4
10,474
1,047
9,811
16,934
20,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
19
Kills
9
9
Deaths
19
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
10
9
W
Nu Wa
ACotta
Nu Wa
4
0
7
7.5
W
Bellona
DisruptionAB
Bellona
6
2
11
5.75
W
Medusa
EL_SANCH0W
Medusa
3
5
10
1.6
L
0
1
4
2
L
Mercury
Kaliiban
Mercury
2
5
4
0.8
W
Kumbhakarna
MindControlRueTV
Kumbhakarna
2
1
14
9
L
Apollo
RahhMonkey
Apollo
4
7
3
0.79
L
2
2
6
2.5
L
Cthulhu
lSkullberg
Cthulhu
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,742
Damage
46,366
55,383
Taken
84,473
55,924
Mitigated
50,926
7,918
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
24,176
5,847
0
0
5,632
2,989
0
2,184
3,448
49,835
0
W
Nu Wa
ACotta
Nu Wa
19,219
7,943
0
519
4,960
2,347
0
2,921
2,039
39,363
0
W
Bellona
DisruptionAB
Bellona
20,291
6,677
1,694
2,877
16,209
20,149
0
5,895
10,126
908
27,635
W
Medusa
EL_SANCH0W
Medusa
10,805
5,007
454
567
11,739
5,822
0
6,588
5,151
0
24,892
L
5,220
84
58
1,308
9,776
4,795
0
5,005
4,771
16,693
0
L
Mercury
Kaliiban
Mercury
12,108
5,196
0
278
20,742
10,527
0
10,649
9,849
0
35,358
W
Kumbhakarna
MindControlRueTV
Kumbhakarna
4,251
336
362
1,445
16,843
24,617
0
5,957
10,886
6,050
0
L
Apollo
RahhMonkey
Apollo
10,713
5,413
0
820
24,108
9,492
0
14,800
9,308
0
31,489
L
8,514
501
0
346
12,913
5,749
0
8,772
4,141
44,035
0
L
Cthulhu
lSkullberg
Cthulhu
9,811
856
1,753
1,809
16,934
20,363
0
9,259
7,675
31,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,214
Gold Earned
51,707
182
Minions Killed
229
3
Camps Cleared
11
987,616
Distance Traveled
880,743
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,700
1,170
75
8
0
203,762
0
W
Nu Wa
11,054
1,105
50
5
1
193,098
1
W
Bellona
11,803
1,180
16
2
0
217,008
1
W
Medusa
10,637
1,064
39
4
2
167,354
0
L
Anubis
9,336
934
27
3
0
162,509
0
L
Mercury
10,572
1,057
36
4
9
196,608
1
W
Kumbhakarna
11,020
1,102
2
0
0
206,394
0
L
Apollo
10,639
1,064
32
3
0
167,961
0
L
Nox
10,686
1,069
92
9
2
177,391
0
L
Cthulhu
10,474
1,047
42
4
0
176,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role