Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
WrednyTeściu
Artio
Level 128
God Stats
0W - 1L
1,563 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Pele
Pele
xXShebaXx
Pele
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,606 Elo+
Party 2
Zhong Kui
Zhong Kui
xanimos
Zhong Kui
Level 117
God Stats
0W - 4L
1,183 SR
Queue Stats
112W - 108L
1,543 Elo+
Solo
Team Averages
Level 139
1,449 SR
1,530 Elo+

VS

Team Averages
Level 143
1,568 SR
1,548 Elo+
Neith
Neith
Hillhop
Neith
Level 154
God Stats
1W - 2L
1,771 SR
Queue Stats
79W - 71L
1,560 Elo+
Party 1
Apollo
Apollo
LeberkäsLarry
Apollo
Level 105
God Stats
1W - 2L
1,196 SR
Queue Stats
164W - 120L
1,588 Elo+
Party 1
Nemesis
Nemesis
LelikBolik
Nemesis
Level 154
God Stats
3W - 1L
1,627 SR
Queue Stats
207W - 205L
1,471 Elo+
Solo
Vulcan
Vulcan
Sikomat
Vulcan
Level 149
God Stats
4W - 1L
1,579 SR
Queue Stats
80W - 62L
1,540 Elo+
Party 1
Ares
Ares
acooldubai
Ares
Level 151
God Stats
3W - 2L
1,666 SR
Queue Stats
152W - 126L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
4 / 6 / 3
8,189
744
4,619
12,631
7,549
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
 
Chaac
15
1 / 5 / 7
7,953
723
8,124
18,262
18,639
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 8 / 4
8,312
756
6,976
25,720
28,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pele
12
1 / 6 / 7
7,368
670
9,528
15,533
8,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
xanimos
Zhong Kui
15
4 / 6 / 2
7,969
724
11,850
14,289
12,008
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hillhop
Neith
17
8 / 3 / 17
9,960
905
18,118
10,755
5,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 4 / 12
9,077
825
10,016
10,104
5,730
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
LelikBolik
Nemesis
14
4 / 4 / 20
8,988
817
10,677
15,677
9,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vulcan
Sikomat
Vulcan
17
6 / 1 / 20
10,030
912
23,499
6,221
3,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
7 / 3 / 19
9,869
897
16,664
17,951
21,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
119
13
Kills
31
31
Deaths
15
23
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
6
3
0.92
L
Chaac
 
Chaac
1
5
7
0.9
W
Neith
Hillhop
Neith
8
3
17
5.5
W
6
4
12
3
W
Nemesis
LelikBolik
Nemesis
4
4
20
3.5
W
Vulcan
Sikomat
Vulcan
6
1
20
16
L
3
8
4
0.63
W
7
3
19
5.5
L
Pele
1
6
7
0.75
L
Zhong Kui
xanimos
Zhong Kui
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,097
Damage
78,974
86,435
Taken
60,708
75,234
Mitigated
45,701
22,641
Healing
21,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,619
701
622
389
12,631
7,549
54
5,963
6,668
0
10,583
L
Chaac
 
Chaac
8,124
1,339
670
6,253
18,262
18,639
120
9,777
8,485
0
20,538
W
Neith
Hillhop
Neith
18,118
7,650
0
3,048
10,755
5,879
1,487
4,028
6,727
0
28,831
W
10,016
6,736
1,122
1,469
10,104
5,730
2,515
4,027
6,077
0
18,029
W
Nemesis
LelikBolik
Nemesis
10,677
3,934
1,534
5,399
15,677
9,073
1,650
3,454
12,223
0
17,534
W
Vulcan
Sikomat
Vulcan
23,499
8,963
2,168
1,555
6,221
3,495
988
3,213
3,008
46,338
0
L
6,976
451
2,933
4,965
25,720
28,698
138
12,762
12,958
13,719
0
W
16,664
1,456
531
4,470
17,951
21,524
373
4,104
13,847
22,000
0
L
Pele
9,528
782
0
2,578
15,533
8,340
885
6,826
8,707
0
17,113
L
Zhong Kui
xanimos
Zhong Kui
11,850
1,280
468
3,763
14,289
12,008
0
4,835
9,454
25,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,791
Gold Earned
47,924
101
Minions Killed
104
0
Camps Cleared
0
913,931
Distance Traveled
1,045,767
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,189
744
22
2
0
196,001
5
L
Chaac
7,953
723
20
2
0
196,367
0
W
Neith
9,960
905
19
2
0
195,335
0
W
Apollo
9,077
825
17
2
0
171,909
0
W
Nemesis
8,988
817
16
1
0
208,590
0
W
Vulcan
10,030
912
45
4
0
256,265
0
L
Artio
8,312
756
2
0
0
170,838
2
W
Ares
9,869
897
7
1
0
213,668
2
L
Pele
7,368
670
11
1
0
182,766
0
L
Zhong Kui
7,969
724
46
4
0
167,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role