Player Matchup

Artemis
Artemis
TheCrazyDonkey1
Artemis
Level 14
God Stats
3W - 4L
1,313 SR
Queue Stats
3W - 6L
1,117 Elo+
Party 2
Cthulhu
Cthulhu
WolFury
Cthulhu
Level 28
God Stats
1W - 0L
1,716 SR
Queue Stats
5W - 1L
1,475 Elo+
Party 2
Zhong Kui
Zhong Kui
danimatias14
Zhong Kui
Level 107
God Stats
2W - 1L
1,532 SR
Queue Stats
23W - 26L
1,344 Elo+
Party 2
Team Averages
Level 50
1,520 SR
1,312 Elo+

VS

Team Averages
Level 77
1,346 SR
1,272 Elo+
Gilgamesh
Gilgamesh
Andreimino
Gilgamesh
Level 104
God Stats
2W - 15L
1,018 SR
Queue Stats
269W - 439L
1,279 Elo+
Party 1
Cernunnos
Cernunnos
DazzleNovac
Cernunnos
Level 100
God Stats
13W - 14L
1,519 SR
Queue Stats
220W - 390L
1,254 Elo+
Party 1
Ares
Ares
xFrostFire
Ares
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 64L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 5
11,348
709
9,625
8,736
4,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
WolFury
Cthulhu
16
4 / 2 / 6
12,186
762
15,769
17,525
28,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zhong Kui
danimatias14
Zhong Kui
17
5 / 3 / 6
12,461
779
24,344
18,281
14,937
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andreimino
Gilgamesh
15
2 / 3 / 6
10,327
645
11,052
22,890
20,382
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
DazzleNovac
Cernunnos
13
5 / 7 / 4
10,137
634
15,150
16,349
8,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 6
10,706
669
8,126
21,987
31,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
13
Kills
10
10
Deaths
13
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Andreimino
Gilgamesh
2
3
6
1.67
L
Cernunnos
DazzleNovac
Cernunnos
5
7
4
1
W
4
5
5
1.3
W
Cthulhu
WolFury
Cthulhu
4
2
6
3.5
W
Zhong Kui
danimatias14
Zhong Kui
5
3
6
2.67
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,738
Damage
34,328
44,542
Taken
61,226
47,639
Mitigated
60,576
13,849
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Andreimino
Gilgamesh
11,052
2,889
0
3,326
22,890
20,382
0
15,229
7,661
0
38,517
L
Cernunnos
DazzleNovac
Cernunnos
15,150
7,261
0
1,282
16,349
8,826
150
12,012
4,337
0
43,724
W
9,625
4,606
0
1,419
8,736
4,074
1,003
2,047
6,689
0
27,791
W
Cthulhu
WolFury
Cthulhu
15,769
1,314
587
2,893
17,525
28,628
299
2,875
14,650
22,963
0
W
Zhong Kui
danimatias14
Zhong Kui
24,344
3,653
0
8,950
18,281
14,937
358
4,056
14,225
81,113
0
L
8,126
1,442
0
1,511
21,987
31,368
63
13,432
8,555
20,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,995
Gold Earned
31,170
158
Minions Killed
116
7
Camps Cleared
5
821,860
Distance Traveled
813,530
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,327
645
44
3
2
303,489
3
L
Cernunnos
10,137
634
53
3
2
245,911
6
W
Artemis
11,348
709
20
1
1
225,484
0
W
Cthulhu
12,186
762
17
1
0
318,009
4
W
Zhong Kui
12,461
779
121
8
6
278,367
3
L
Ares
10,706
669
19
1
1
264,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role