Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JAGERxBOMB
Izanami
Level 135
God Stats
8W - 4L
1,789 SR
Queue Stats
116W - 120L
1,502 Elo+
Party 2
Chaac
Chaac
MysticSleep
Chaac
Level 124
God Stats
3W - 3L
1,425 SR
Queue Stats
23W - 35L
1,337 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Trackframe
Morgan Le Fay
Level 28
God Stats
4W - 3L
1,482 SR
Queue Stats
20W - 29L
1,353 Elo+
Party 4
Pele
Pele
UNFRGVN
Pele
Level 109
God Stats
28W - 21L
1,627 SR
Queue Stats
81W - 83L
1,538 Elo+
Party 2
Team Averages
Level 101
1,565 SR
1,446 Elo+

VS

Team Averages
Level 107
1,562 SR
1,484 Elo+
Ra
Ra
Demi-Goddess_OwO
Ra
Level 101
God Stats
2W - 5L
1,376 SR
Queue Stats
57W - 62L
1,384 Elo+
Party 3
Ymir
Ymir
Down_Low_To_Slow
Ymir
Level 100
God Stats
16W - 10L
1,607 SR
Queue Stats
85W - 74L
1,453 Elo+
Party 3
Medusa
Medusa
MAC 118004
Medusa
Level 72
God Stats
7W - 5L
1,720 SR
Queue Stats
45W - 36L
1,392 Elo+
Solo
Ishtar
Ishtar
R Vizio
Ishtar
Level 104
God Stats
1W - 2L
1,651 SR
Queue Stats
33W - 25L
1,585 Elo+
Party 1
Serqet
Serqet
Shadowfaux93
Serqet
Level 158
God Stats
8W - 8L
1,458 SR
Queue Stats
130W - 107L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 0 / 7
8,596
573
4,380
10,445
10,997
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
JAGERxBOMB
Izanami
14
7 / 2 / 3
8,684
579
11,715
9,172
3,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 0 / 3
8,330
555
5,290
3,142
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Trackframe
Morgan Le Fay
13
4 / 1 / 1
8,642
576
6,650
5,838
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
UNFRGVN
Pele
15
9 / 0 / 6
9,519
635
10,328
14,275
5,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
6,783
452
3,536
9,849
3,843
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 6 / 1
6,765
451
2,336
12,703
8,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
MAC 118004
Medusa
10
0 / 5 / 0
6,586
439
1,524
11,449
3,775
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ishtar
R Vizio
Ishtar
10
1 / 4 / 1
6,504
434
5,809
11,931
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
13
0 / 1 / 1
7,567
504
5,041
11,855
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
24
Kills
3
3
Deaths
24
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
7
5.5
L
1
8
0
0.13
L
1
6
1
0.25
W
Izanami
JAGERxBOMB
Izanami
7
2
3
4.25
L
Medusa
MAC 118004
Medusa
0
5
0
0
W
2
0
3
3.5
L
Ishtar
R Vizio
Ishtar
1
4
1
0.38
L
Serqet
0
1
1
0.5
W
Morgan Le Fay
Trackframe
Morgan Le Fay
4
1
1
4.5
W
Pele
UNFRGVN
Pele
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,363
Damage
18,246
42,872
Taken
57,787
24,684
Mitigated
25,417
16,782
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,380
667
891
3,686
10,445
10,997
451
1,846
8,599
31,977
0
L
3,536
760
135
570
9,849
3,843
1,001
3,419
6,430
45,933
0
L
2,336
698
264
2,251
12,703
8,055
39
2,529
10,174
21,724
0
W
Izanami
JAGERxBOMB
Izanami
11,715
8,712
0
2,803
9,172
3,505
1,647
675
7,920
0
78,440
L
Medusa
MAC 118004
Medusa
1,524
762
0
1,521
11,449
3,775
264
1,051
10,398
0
33,419
W
5,290
1,377
0
2,317
3,142
2,065
1,882
472
2,670
0
40,457
L
Ishtar
R Vizio
Ishtar
5,809
3,134
0
3,120
11,931
4,288
0
1,842
10,089
0
40,028
L
Serqet
5,041
1,206
0
3,994
11,855
5,456
0
2,189
9,666
0
62,075
W
Morgan Le Fay
Trackframe
Morgan Le Fay
6,650
1,067
0
616
5,838
2,335
2,174
789
4,615
55,141
0
W
Pele
UNFRGVN
Pele
10,328
3,457
0
6,469
14,275
5,782
0
3,514
10,491
0
78,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,771
Gold Earned
34,205
425
Minions Killed
322
0
Camps Cleared
0
1,436,091
Distance Traveled
1,298,875
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,596
573
42
3
0
246,827
4
L
Ra
6,783
452
65
4
0
219,314
3
L
Ymir
6,765
451
32
2
0
236,876
2
W
Izanami
8,684
579
102
7
0
257,070
6
L
Medusa
6,586
439
62
4
0
268,144
1
W
Chaac
8,330
555
75
5
0
325,577
0
L
Ishtar
6,504
434
49
3
0
235,614
3
L
Serqet
7,567
504
114
8
0
338,927
4
W
Morgan Le Fay
8,642
576
97
6
0
290,756
2
W
Pele
9,519
635
109
7
0
315,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role