Player Matchup

Zhong Kui
Zhong Kui
ELchunGo15ps
Zhong Kui
Level 108
God Stats
0W - 1L
1,529 SR
Queue Stats
9W - 12L
1,541 Elo+
Party 1
Ra
Ra
Ezequi351
Ra
Level 110
God Stats
2W - 1L
1,447 SR
Queue Stats
18W - 21L
1,466 Elo+
Party 1
Anhur
Anhur
Rafasik97_
Anhur
Level 141
God Stats
0W - 1L
1,776 SR
Queue Stats
3W - 4L
1,540 Elo+
Party 1
Fenrir
Fenrir
Royalminiman
Fenrir
Level 147
God Stats
5W - 4L
1,541 SR
Queue Stats
97W - 85L
1,479 Elo+
Party 4
Khepri
Khepri
XenoVZN
Khepri
Level 7
God Stats
1W - 3L
1,457 SR
Queue Stats
10W - 14L
1,444 Elo+
Party 4
Team Averages
Level 103
1,550 SR
1,494 Elo+

VS

Team Averages
Level 70
1,501 SR
1,511 Elo+
Chaac
Chaac
AtomicaXGaming
Chaac
Level 49
God Stats
5W - 1L
1,468 SR
Queue Stats
160W - 150L
1,452 Elo+
Party 3
Thor
Thor
FC_Divinity1
Thor
Level 23
God Stats
5W - 10L
1,395 SR
Queue Stats
16W - 19L
1,443 Elo+
Party 3
Horus
Horus
Yamato_kino
Horus
Level 49
God Stats
12W - 6L
1,629 SR
Queue Stats
192W - 137L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
lord_tachanka031
Danzaburou
Level 123
God Stats
2W - 4L
1,447 SR
Queue Stats
426W - 340L
1,577 Elo+
Party 2
Hades
Hades
perefouralou_
Hades
Level 106
God Stats
4W - 2L
1,567 SR
Queue Stats
353W - 314L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ELchunGo15ps
Zhong Kui
15
2 / 5 / 1
9,365
426
12,761
23,226
21,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 4 / 4
10,000
455
9,821
15,108
6,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
15
1 / 6 / 1
9,045
411
5,743
18,326
6,010
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
14
4 / 6 / 4
9,703
441
17,529
22,865
10,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
XenoVZN
Khepri
13
1 / 8 / 3
7,933
361
5,533
17,381
16,871
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
10,380
472
16,109
22,929
21,155
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 4 / 9
10,151
461
6,701
12,944
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 3 / 17
11,023
501
6,585
20,674
22,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
lord_tachanka031
Danzaburou
20
12 / 1 / 8
14,249
648
22,873
18,345
8,523
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
7 / 1 / 9
12,841
584
21,394
20,961
14,129
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
10
Kills
29
29
Deaths
10
13
Assists
53
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
Zhong Kui
ELchunGo15ps
Zhong Kui
2
5
1
0.5
L
2
4
4
1
W
4
4
9
2.13
L
Anhur
1
6
1
0.25
L
Fenrir
4
6
4
1
L
Khepri
XenoVZN
Khepri
1
8
3
0.31
W
2
3
17
3.5
W
Danzaburou
lord_tachanka031
Danzaburou
12
1
8
16
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,387
Damage
73,662
96,906
Taken
95,853
62,371
Mitigated
71,608
20,484
Healing
46,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,109
1,865
0
6,349
22,929
21,155
48
8,456
14,473
0
72,298
L
Zhong Kui
ELchunGo15ps
Zhong Kui
12,761
1,817
57
7,162
23,226
21,876
203
7,905
15,321
69,249
0
L
9,821
1,247
1,177
3,428
15,108
6,728
0
4,993
10,115
94,363
0
W
6,701
996
0
2,983
12,944
5,692
0
3,531
9,413
0
60,895
L
Anhur
5,743
3,285
0
3,984
18,326
6,010
246
457
17,869
0
68,500
L
Fenrir
17,529
9,137
0
2,887
22,865
10,886
277
4,634
18,231
0
85,091
L
Khepri
XenoVZN
Khepri
5,533
583
664
1,125
17,381
16,871
0
3,405
13,976
20,794
0
W
6,585
2,951
2,059
5,487
20,674
22,109
290
5,375
15,299
0
40,568
W
Danzaburou
lord_tachanka031
Danzaburou
22,873
11,477
0
11,376
18,345
8,523
1,541
4,427
13,918
0
143,760
W
21,394
1,099
957
16,860
20,961
14,129
1,754
7,370
13,591
125,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,046
Gold Earned
58,644
515
Minions Killed
637
0
Camps Cleared
0
1,980,147
Distance Traveled
2,173,966
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,380
472
97
4
0
469,332
5
L
Zhong Kui
9,365
426
107
5
0
347,671
0
L
Ra
10,000
455
166
8
0
435,153
4
W
Thor
10,151
461
82
4
0
440,167
1
L
Anhur
9,045
411
102
5
0
378,816
3
L
Fenrir
9,703
441
113
5
0
432,421
2
L
Khepri
7,933
361
27
1
0
386,086
1
W
Horus
11,023
501
52
2
0
415,716
2
W
Danzaburou
14,249
648
197
9
0
420,821
2
W
Hades
12,841
584
209
10
0
427,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role