Player Matchup

Ravana
Ravana
Rei_Dos_Tuiunins
Ravana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 128L
1,504 Elo+
Party 1
Nemesis
Nemesis
VidinhaLoca
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Zeus
Zeus
crazyshoez1
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,547 Elo+
Solo
Agni
Agni
danvrau
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Charybdis
Charybdis
timhenryy
Charybdis
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 98L
1,629 Elo+
Party 1
Team Averages
Level 40
1,500 SR
1,536 Elo+

VS

Team Averages
Level 66
1,657 SR
1,484 Elo+
Arachne
Arachne
Dripxnn
Arachne
Level 29
God Stats
2W - 0L
1,759 SR
Queue Stats
59W - 70L
1,465 Elo+
Party 2
Sol
Sol
IsaiahxMetal
Sol
Level 129
God Stats
3W - 4L
1,692 SR
Queue Stats
562W - 564L
1,561 Elo+
Party 2
Bellona
Bellona
THEWATCHERgaming
Bellona
Level 29
God Stats
3W - 2L
1,716 SR
Queue Stats
187W - 225L
1,483 Elo+
Solo
Chaac
Chaac
Valdesauri0
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,482 Elo+
Solo
Tiamat
Tiamat
jonna_x
Tiamat
Level 115
God Stats
3W - 3L
1,620 SR
Queue Stats
134W - 151L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 7
7,276
661
3,833
9,096
10,899
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
VidinhaLoca
Nemesis
13
3 / 5 / 2
8,281
753
4,424
14,560
12,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 5 / 6
7,654
696
14,766
9,053
4,120
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Agni
danvrau
Agni
14
1 / 6 / 7
7,653
696
8,064
10,685
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
timhenryy
Charybdis
16
5 / 3 / 3
8,980
816
11,867
8,590
4,104
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dripxnn
Arachne
17
7 / 1 / 11
10,232
930
8,166
15,431
14,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 1 / 15
10,037
912
14,256
7,449
3,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
1 / 3 / 13
8,827
802
7,084
13,642
13,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
5 / 3 / 10
8,756
796
7,429
12,576
13,522
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Tiamat
jonna_x
Tiamat
16
4 / 2 / 13
9,097
827
10,073
8,256
5,937
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
10
Kills
23
23
Deaths
10
25
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dripxnn
Arachne
7
1
11
12.5
W
6
1
15
13.5
L
0
4
7
0.88
W
1
3
13
2.5
W
5
3
10
3.33
L
Nemesis
VidinhaLoca
Nemesis
3
5
2
0.8
L
1
5
6
0.8
L
Agni
danvrau
Agni
1
6
7
0.75
W
Tiamat
jonna_x
Tiamat
4
2
13
5.25
L
Charybdis
timhenryy
Charybdis
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,954
Damage
47,008
51,984
Taken
57,354
36,598
Mitigated
51,049
12,770
Healing
23,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dripxnn
Arachne
8,166
5,470
2,930
5,046
15,431
14,367
667
6,295
9,136
0
12,378
W
14,256
4,113
2,513
2,354
7,449
3,694
3,029
3,555
3,894
31,853
0
L
3,833
473
540
1,169
9,096
10,899
0
3,983
5,113
0
9,417
W
7,084
1,150
2,051
3,165
13,642
13,529
739
5,530
8,112
0
14,093
W
7,429
1,025
793
2,369
12,576
13,522
320
3,602
8,974
0
16,176
L
Nemesis
VidinhaLoca
Nemesis
4,424
1,229
1,817
2,731
14,560
12,698
0
4,704
9,856
0
10,560
L
14,766
2,028
486
1,290
9,053
4,120
53
5,665
3,388
32,458
0
L
Agni
danvrau
Agni
8,064
894
610
1,357
10,685
4,777
0
4,796
5,889
20,345
0
W
Tiamat
jonna_x
Tiamat
10,073
933
518
1,724
8,256
5,937
764
3,848
4,408
21,935
0
L
Charybdis
timhenryy
Charybdis
11,867
7,128
1,206
1,564
8,590
4,104
138
5,181
3,409
0
30,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,844
Gold Earned
46,949
153
Minions Killed
116
0
Camps Cleared
0
937,792
Distance Traveled
1,029,123
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,232
930
16
1
0
235,767
1
W
Sol
10,037
912
49
4
0
226,188
2
L
Ravana
7,276
661
8
1
0
195,948
2
W
Bellona
8,827
802
8
1
0
197,781
1
W
Chaac
8,756
796
14
1
0
163,572
0
L
Nemesis
8,281
753
13
1
0
186,297
0
L
Zeus
7,654
696
37
3
0
186,415
0
L
Agni
7,653
696
49
4
0
190,959
0
W
Tiamat
9,097
827
29
3
0
205,815
4
L
Charybdis
8,980
816
46
4
0
178,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role