Player Matchup

Raijin
Raijin
Mirak09
Raijin
Level 158
God Stats
2W - 3L
1,321 SR
Queue Stats
154W - 165L
1,548 Elo+
Party 1
Fenrir
Fenrir
SirAllCap
Fenrir
Level 129
God Stats
0W - 1L
1,579 SR
Queue Stats
3W - 5L
1,583 Elo+
Party 2
Pele
Pele
The Sexy Gringo
Pele
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 75L
1,523 Elo+
Solo
Sylvanus
Sylvanus
Venerable_Tae
Sylvanus
Level 148
God Stats
0W - 1L
1,434 SR
Queue Stats
2W - 7L
1,448 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Wintech80
Morgan Le Fay
Level 147
God Stats
3W - 3L
1,812 SR
Queue Stats
115W - 139L
1,488 Elo+
Party 1
Team Averages
Level 141
1,529 SR
1,518 Elo+

VS

Team Averages
Level 113
1,658 SR
1,514 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Enriicb
Vulcan
Level 148
God Stats
6W - 2L
1,547 SR
Queue Stats
154W - 161L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
LSier
Gilgamesh
Level 67
God Stats
5W - 1L
1,962 SR
Queue Stats
248W - 257L
1,565 Elo+
Solo
Poseidon
Poseidon
MadWorldMike750
Poseidon
Level 121
God Stats
18W - 15L
1,510 SR
Queue Stats
830W - 846L
1,521 Elo+
Solo
Heimdallr
Heimdallr
iCooree
Heimdallr
Level 89
God Stats
5W - 1L
1,772 SR
Queue Stats
232W - 221L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Mirak09
Raijin
18
5 / 3 / 8
11,079
791
20,336
12,440
6,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
SirAllCap
Fenrir
15
5 / 6 / 9
9,700
693
13,233
20,942
14,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 7 / 9
10,599
757
16,332
18,980
11,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Venerable_Tae
Sylvanus
16
0 / 4 / 13
9,881
706
7,226
23,514
30,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Wintech80
Morgan Le Fay
17
4 / 3 / 7
9,689
692
11,543
12,737
6,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
2 / 5 / 18
10,198
728
11,001
20,455
26,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Enriicb
Vulcan
17
2 / 5 / 14
10,636
760
17,901
12,751
5,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
LSier
Gilgamesh
17
5 / 3 / 17
10,809
772
17,487
25,948
20,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
19
5 / 3 / 13
11,331
809
19,123
11,157
4,414
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
iCooree
Heimdallr
19
9 / 2 / 13
11,916
851
16,687
15,398
7,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
98
18
Kills
23
23
Deaths
18
46
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
5
18
2.2
W
Vulcan
Enriicb
Vulcan
2
5
14
1.8
W
Gilgamesh
LSier
Gilgamesh
5
3
17
4.5
W
Poseidon
5
3
13
3.83
L
Raijin
Mirak09
Raijin
5
3
8
3
L
Fenrir
SirAllCap
Fenrir
5
6
9
1.58
L
4
7
9
1.21
L
Sylvanus
Venerable_Tae
Sylvanus
0
4
13
1.63
L
Morgan Le Fay
Wintech80
Morgan Le Fay
4
3
7
2.5
W
Heimdallr
iCooree
Heimdallr
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,670
Damage
82,199
88,613
Taken
85,709
69,783
Mitigated
64,683
33,125
Healing
40,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,001
662
8,395
6,702
20,455
26,978
788
10,366
9,690
0
16,106
W
Vulcan
Enriicb
Vulcan
17,901
7,116
1,274
1,221
12,751
5,846
1,214
4,920
7,799
34,026
0
W
Gilgamesh
LSier
Gilgamesh
17,487
4,741
2,423
9,197
25,948
20,125
1,091
12,567
13,174
0
23,277
W
Poseidon
19,123
2,177
3,311
3,075
11,157
4,414
1,697
5,749
5,326
47,942
0
L
Raijin
Mirak09
Raijin
20,336
528
522
1,225
12,440
6,570
216
5,171
6,979
51,364
0
L
Fenrir
SirAllCap
Fenrir
13,233
2,690
1,162
3,979
20,942
14,780
474
8,051
12,466
0
14,455
L
16,332
2,156
1,821
1,658
18,980
11,513
609
7,740
10,706
0
34,894
L
Sylvanus
Venerable_Tae
Sylvanus
7,226
1,561
10,910
7,674
23,514
30,378
196
9,399
13,722
13,703
0
L
Morgan Le Fay
Wintech80
Morgan Le Fay
11,543
2,288
1,663
2,511
12,737
6,542
577
5,914
6,739
27,714
0
W
Heimdallr
iCooree
Heimdallr
16,687
5,702
1,114
3,902
15,398
7,320
2,936
5,503
9,714
0
40,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,948
Gold Earned
54,890
168
Minions Killed
191
0
Camps Cleared
0
1,341,759
Distance Traveled
1,422,953
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,198
728
16
1
0
305,297
1
W
Vulcan
10,636
760
35
3
0
258,223
0
W
Gilgamesh
10,809
772
18
1
0
288,388
5
W
Poseidon
11,331
809
67
5
0
305,491
0
L
Raijin
11,079
791
83
6
0
248,650
2
L
Fenrir
9,700
693
7
1
0
297,091
2
L
Pele
10,599
757
33
2
0
287,831
0
L
Sylvanus
9,881
706
12
1
0
240,000
0
L
Morgan Le Fay
9,689
692
33
2
0
268,187
0
W
Heimdallr
11,916
851
55
4
0
265,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role