Player Matchup

Raijin
Raijin
LimpRamenNoodle
Raijin
Level 38
God Stats
1W - 3L
1,290 SR
Queue Stats
21W - 39L
1,225 Elo+
Party 1
Nemesis
Nemesis
Mystic MizZo
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,225 Elo+
Party 1
Izanami
Izanami
WonderWoman_KOTT
Izanami
Level 97
God Stats
251W - 259L
1,422 SR
Queue Stats
252W - 261L
1,336 Elo+
Solo
Achilles
Achilles
bestshotever1
Achilles
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Hercules
Hercules
ceifeiro-magro
Hercules
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 80L
1,286 Elo+
Solo
Team Averages
Level 43
1,442 SR
1,314 Elo+

VS

Team Averages
Level 75
1,465 SR
1,371 Elo+
Yemoja
Yemoja
 
Yemoja
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Batou
Tyr
Level 127
God Stats
5W - 1L
1,269 SR
Queue Stats
81W - 82L
1,363 Elo+
Solo
Bastet
Bastet
El_Pepito_23_
Bastet
Level 101
God Stats
286W - 259L
1,497 SR
Queue Stats
730W - 744L
1,389 Elo+
Solo
Neith
Neith
deantexx
Neith
Level 25
God Stats
5W - 3L
1,568 SR
Queue Stats
36W - 47L
1,269 Elo+
Party 2
Hades
Hades
eljsergio
Hades
Level 58
God Stats
10W - 11L
1,490 SR
Queue Stats
142W - 151L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,463
420
1,947
10,210
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Mystic MizZo
Nemesis
8
0 / 2 / 0
5,284
406
956
7,796
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 3 / 0
5,754
443
3,853
7,735
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
bestshotever1
Achilles
8
0 / 5 / 1
5,093
392
1,163
10,681
6,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
7
0 / 3 / 0
5,082
391
928
6,350
2,665
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 0 / 3
7,528
579
4,100
7,029
2,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyr
Batou
Tyr
14
2 / 0 / 2
8,414
647
5,443
3,628
2,691
11
4 / 1 / 1
7,532
579
2,738
9,787
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
deantexx
Neith
13
5 / 0 / 2
7,924
610
6,976
6,291
1,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hades
eljsergio
Hades
13
6 / 0 / 2
8,389
645
6,781
7,175
3,676
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
0
Kills
19
20
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
3
3.5
W
Tyr
Batou
Tyr
2
0
2
3
W
4
1
1
4.5
L
0
7
0
0
L
Nemesis
Mystic MizZo
Nemesis
0
2
0
0
L
0
3
0
0
L
Achilles
bestshotever1
Achilles
0
5
1
0.1
L
Hercules
0
3
0
0
W
Neith
deantexx
Neith
5
0
2
6
W
Hades
eljsergio
Hades
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,847
Damage
26,038
42,772
Taken
33,910
18,005
Mitigated
13,848
6,622
Healing
15,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,100
502
2,118
2,116
7,029
2,358
285
298
6,203
27,848
0
W
Tyr
Batou
Tyr
5,443
1,152
0
975
3,628
2,691
1,948
0
3,628
0
44,355
W
2,738
891
0
2,640
9,787
3,272
0
334
9,453
0
47,695
L
1,947
403
0
220
10,210
3,718
0
5,916
4,294
31,420
0
L
Nemesis
Mystic MizZo
Nemesis
956
396
0
0
7,796
2,613
0
1,386
6,410
0
25,319
L
3,853
2,034
0
2,859
7,735
2,904
0
1,497
6,238
0
42,986
L
Achilles
bestshotever1
Achilles
1,163
345
0
2,169
10,681
6,105
0
2,082
8,599
0
12,003
L
Hercules
928
614
0
1,374
6,350
2,665
0
0
6,350
0
18,823
W
Neith
deantexx
Neith
6,976
3,589
0
2,519
6,291
1,851
4,264
89
6,202
0
52,071
W
Hades
eljsergio
Hades
6,781
1,108
0
4,713
7,175
3,676
1,833
1,226
5,949
57,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,676
Gold Earned
39,787
222
Minions Killed
360
0
Camps Cleared
0
1,031,236
Distance Traveled
1,200,918
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,528
579
44
3
0
215,370
2
W
Tyr
8,414
647
78
6
0
253,249
3
W
Bastet
7,532
579
73
6
0
279,723
3
L
Raijin
5,463
420
59
5
0
199,655
1
L
Nemesis
5,284
406
49
4
0
270,854
0
L
Izanami
5,754
443
72
6
0
167,548
1
L
Achilles
5,093
392
17
1
0
244,338
4
L
Hercules
5,082
391
25
2
0
148,841
1
W
Neith
7,924
610
86
7
0
220,814
1
W
Hades
8,389
645
79
6
0
231,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role