Player Matchup

Geb
Geb
Anarkkí
Geb
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
375W - 365L
1,503 Elo+
Solo
He Bo
He Bo
Briznuck
He Bo
Level 128
God Stats
2W - 6L
1,588 SR
Queue Stats
319W - 323L
1,473 Elo+
Party 2
Sylvanus
Sylvanus
GrattCouill
Sylvanus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 95L
1,433 Elo+
Party 2
Scylla
Scylla
The96Spartan
Scylla
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,401 Elo+
Party 3
Fenrir
Fenrir
UKz II UNIQUEz
Fenrir
Level 130
God Stats
3W - 5L
1,412 SR
Queue Stats
79W - 93L
1,380 Elo+
Party 3
Team Averages
Level 113
1,500 SR
1,438 Elo+

VS

Team Averages
Level 117
1,534 SR
1,489 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GlizzyGøbbler
Bacchus
Level 127
God Stats
4W - 2L
1,493 SR
Queue Stats
326W - 304L
1,508 Elo+
Party 1
Sol
Sol
Mocro93_
Sol
Level 135
God Stats
2W - 0L
1,718 SR
Queue Stats
9W - 7L
1,523 Elo+
Solo
Nox
Nox
PaulR97
Nox
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 58L
1,412 Elo+
Solo
Bellona
Bellona
Torkeel
Bellona
Level 89
God Stats
7W - 9L
1,457 SR
Queue Stats
264W - 225L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 12
9,474
677
11,472
29,973
28,735
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Briznuck
He Bo
16
5 / 7 / 5
10,226
730
12,559
12,147
6,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
GrattCouill
Sylvanus
15
3 / 8 / 8
9,134
652
9,365
20,616
20,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
18
4 / 6 / 9
10,909
779
16,621
15,554
8,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 8 / 6
9,761
697
9,918
19,553
12,131
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
7 / 4 / 18
11,423
816
18,335
24,717
30,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 4 / 19
10,964
783
10,029
17,046
21,331
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 2 / 24
11,337
810
30,802
15,131
6,765
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nox
18
9 / 6 / 11
11,402
814
10,917
11,364
5,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Torkeel
Bellona
19
6 / 3 / 22
11,257
804
16,968
19,612
22,028
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
128
19
Kills
34
34
Deaths
19
40
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
7
4
18
4
L
2
5
12
1.6
L
He Bo
Briznuck
He Bo
5
7
5
1.07
W
5
4
19
3.63
L
Sylvanus
GrattCouill
Sylvanus
3
8
8
0.88
W
7
2
24
9.5
W
Nox
9
6
11
2.42
L
Scylla
4
6
9
1.42
W
Bellona
Torkeel
Bellona
6
3
22
5.67
L
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,935
Damage
87,051
97,843
Taken
87,870
75,821
Mitigated
86,623
33,456
Healing
41,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
18,335
1,823
11,196
11,055
24,717
30,751
631
15,016
9,701
472
35,170
L
11,472
1,519
487
9,475
29,973
28,735
0
15,573
14,400
18,597
0
L
He Bo
Briznuck
He Bo
12,559
925
899
554
12,147
6,218
0
6,904
5,243
26,746
0
W
10,029
1,365
2,610
2,374
17,046
21,331
739
8,961
8,085
17,052
0
L
Sylvanus
GrattCouill
Sylvanus
9,365
1,487
11,813
5,484
20,616
20,380
108
11,861
8,755
14,911
0
W
30,802
13,609
1,370
5,808
15,131
6,765
6,042
8,212
6,919
53,406
0
W
Nox
10,917
609
366
710
11,364
5,748
340
7,754
3,610
26,519
0
L
Scylla
16,621
1,334
753
1,192
15,554
8,357
0
7,640
7,914
38,868
0
W
Bellona
Torkeel
Bellona
16,968
4,040
3,077
3,222
19,612
22,028
750
10,074
9,538
258
28,821
L
9,918
1,277
304
2,495
19,553
12,131
0
10,465
9,088
0
14,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,504
Gold Earned
56,383
112
Minions Killed
164
0
Camps Cleared
0
1,163,750
Distance Traveled
1,352,828
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,423
816
37
3
0
315,668
4
L
Geb
9,474
677
6
0
0
257,550
2
L
He Bo
10,226
730
33
2
0
212,264
1
W
Bacchus
10,964
783
11
1
0
266,620
0
L
Sylvanus
9,134
652
9
1
0
209,000
1
W
Sol
11,337
810
56
4
0
249,602
1
W
Nox
11,402
814
32
2
0
219,048
0
L
Scylla
10,909
779
57
4
0
232,559
1
W
Bellona
11,257
804
28
2
0
301,890
3
L
Fenrir
9,761
697
7
1
0
252,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role